summaryrefslogtreecommitdiff
path: root/recipes/qt4/qt-4.6.0/0951-Detect-GL2-paint-engine-based-on-fragment-shaders-no.patch
blob: 787868e7c558897c2513992f9ee36ce44cc4bfbd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
From 8fea31ca0ab98ef6fed7bb2d87d97f4f425b2078 Mon Sep 17 00:00:00 2001
From: Rhys Weatherley <rhys.weatherley@nokia.com>
Date: Mon, 7 Dec 2009 10:07:13 +1000
Subject: [PATCH 0951/1244] Detect GL2 paint engine based on fragment shaders, not programs

The auto-detect logic was looking for fragment programs to check
for OpenGL2 support.  It should have been looking for fragment shaders.

Task-number: QTBUG-5638
Reviewed-by: Sarah Smith
---
 src/opengl/qgl.cpp |    7 +++++--
 src/opengl/qgl_p.h |    3 ++-
 2 files changed, 7 insertions(+), 3 deletions(-)

diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index b376901..1ff102f 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -173,12 +173,12 @@ public:
 #else
             // We can't do this in the constructor for this object because it
             // needs to be called *before* the QApplication constructor.
-            // Also check for the FragmentProgram extension in conjunction with
+            // Also check for the FragmentShader extension in conjunction with
             // the 2.0 version flag, to cover the case where we export the display
             // from an old GL 1.1 server to a GL 2.x client. In that case we can't
             // use GL 2.0.
             if ((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0)
-                && (QGLExtensions::glExtensions & QGLExtensions::FragmentProgram)
+                && (QGLExtensions::glExtensions & QGLExtensions::FragmentShader)
                 && qgetenv("QT_GL_USE_OPENGL1ENGINE").isEmpty())
                 engineType = QPaintEngine::OpenGL2;
             else
@@ -4832,6 +4832,8 @@ void QGLExtensions::init_extensions()
         glExtensions |= PVRTCTextureCompression;
     if (extensions.contains("GL_ARB_fragment_program"))
         glExtensions |= FragmentProgram;
+    if (extensions.contains("GL_ARB_fragment_shader"))
+        glExtensions |= FragmentShader;
     if (extensions.contains("GL_ARB_texture_mirrored_repeat"))
         glExtensions |= MirroredRepeat;
     if (extensions.contains("GL_EXT_framebuffer_object"))
@@ -4849,6 +4851,7 @@ void QGLExtensions::init_extensions()
 #if defined(QT_OPENGL_ES_2)
     glExtensions |= FramebufferObject;
     glExtensions |= GenerateMipmap;
+    glExtensions |= FragmentShader;
 #endif
 #if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL)
     if (extensions.contains("GL_OES_framebuffer_object"))
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
index 0f785a5..179d69a 100644
--- a/src/opengl/qgl_p.h
+++ b/src/opengl/qgl_p.h
@@ -383,7 +383,8 @@ public:
         BGRATextureFormat       = 0x00004000,
         DDSTextureCompression   = 0x00008000,
         ETC1TextureCompression  = 0x00010000,
-        PVRTCTextureCompression = 0x00020000
+        PVRTCTextureCompression = 0x00020000,
+        FragmentShader          = 0x00040000
     };
     Q_DECLARE_FLAGS(Extensions, Extension)
 
-- 
1.6.5