diff options
author | Denys Dmytriyenko <denis@denix.org> | 2009-03-17 14:32:59 -0400 |
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committer | Denys Dmytriyenko <denis@denix.org> | 2009-03-17 14:32:59 -0400 |
commit | 709c4d66e0b107ca606941b988bad717c0b45d9b (patch) | |
tree | 37ee08b1eb308f3b2b6426d5793545c38396b838 /recipes/python/python-pygame-1.8.1/Setup | |
parent | fa6cd5a3b993f16c27de4ff82b42684516d433ba (diff) |
rename packages/ to recipes/ per earlier agreement
See links below for more details:
http://thread.gmane.org/gmane.comp.handhelds.openembedded/21326
http://thread.gmane.org/gmane.comp.handhelds.openembedded/21816
Signed-off-by: Denys Dmytriyenko <denis@denix.org>
Acked-by: Mike Westerhof <mwester@dls.net>
Acked-by: Philip Balister <philip@balister.org>
Acked-by: Khem Raj <raj.khem@gmail.com>
Acked-by: Marcin Juszkiewicz <hrw@openembedded.org>
Acked-by: Koen Kooi <koen@openembedded.org>
Acked-by: Frans Meulenbroeks <fransmeulenbroeks@gmail.com>
Diffstat (limited to 'recipes/python/python-pygame-1.8.1/Setup')
-rw-r--r-- | recipes/python/python-pygame-1.8.1/Setup | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/recipes/python/python-pygame-1.8.1/Setup b/recipes/python/python-pygame-1.8.1/Setup new file mode 100644 index 0000000000..dd6d540da5 --- /dev/null +++ b/recipes/python/python-pygame-1.8.1/Setup @@ -0,0 +1,63 @@ +#This Setup file is used by the setup.py script to configure the +#python extensions. You will likely use the "config.py" which will +#build a correct Setup file for you based on your system settings. +#If not, the format is simple enough to edit by hand. First change +#the needed commandline flags for each dependency, then comment out +#any unavailable optional modules in the first optional section. + + +SDL = -D_REENTRANT -Xlinker -lSDL -lpthread +FONT = -lSDL_ttf +IMAGE = -lSDL_image +MIXER = -lSDL_mixer +SMPEG = -lsmpeg +PNG = -lpng +JPEG = -ljpeg +SCRAP = -lX11 + +#DEBUG = -C-W -C-Wall +DEBUG = + +#the following modules are optional. you will want to compile +#everything you can, but you can ignore ones you don't have +#dependencies for, just comment them out + +imageext src/imageext.c $(SDL) $(IMAGE) $(PNG) $(JPEG) $(DEBUG) +font src/font.c $(SDL) $(FONT) $(DEBUG) +mixer src/mixer.c $(SDL) $(MIXER) $(DEBUG) +mixer_music src/music.c $(SDL) $(MIXER) $(DEBUG) +_numericsurfarray src/_numericsurfarray.c $(SDL) $(DEBUG) +_numericsndarray src/_numericsndarray.c $(SDL) $(MIXER) $(DEBUG) +scrap src/scrap.c $(SDL) $(SCRAP) $(DEBUG) + +#experimental new movie movie. requires libavcodec and libavformat. +#add any necessary compile flags to this line and uncomment. +#movieext src/movie.c src/ffmovie.c $(SDL) -lavcodec -lavformat + + +#these modules are required for pygame to run. they only require +#SDL as a dependency. these should not be altered + +base src/base.c $(SDL) $(DEBUG) +cdrom src/cdrom.c $(SDL) $(DEBUG) +color src/color.c $(SDL) $(DEBUG) +constants src/constants.c $(SDL) $(DEBUG) +display src/display.c $(SDL) $(DEBUG) +event src/event.c $(SDL) $(DEBUG) +fastevent src/fastevent.c src/fastevents.c $(SDL) $(DEBUG) +key src/key.c $(SDL) $(DEBUG) +mouse src/mouse.c $(SDL) $(DEBUG) +rect src/rect.c $(SDL) $(DEBUG) +rwobject src/rwobject.c $(SDL) $(DEBUG) +surface src/surface.c src/alphablit.c src/surface_fill.c $(SDL) $(DEBUG) +surflock src/surflock.c $(SDL) $(DEBUG) +time src/time.c $(SDL) $(DEBUG) +joystick src/joystick.c $(SDL) $(DEBUG) +draw src/draw.c $(SDL) $(DEBUG) +image src/image.c $(SDL) $(DEBUG) +overlay src/overlay.c $(SDL) $(DEBUG) +transform src/transform.c src/rotozoom.c src/scale2x.c $(SDL) $(DEBUG) +mask src/mask.c src/bitmask.c $(SDL) $(DEBUG) +bufferproxy src/bufferproxy.c $(SDL) $(DEBUG) +pixelarray src/pixelarray.c $(SDL) $(DEBUG) + |