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#ifndef __LAYOUT_H__
#define __LAYOUT_H__
#include "DOGS102.h"
#include <string>
class Label {
public:
Label(uint8_t col, uint8_t row, std::string value);
uint8_t _col;
uint8_t _row;
std::string _value;
};
class Field {
public:
Field(uint8_t col, uint8_t row, uint8_t maxSize);
uint8_t _col;
uint8_t _row;
uint8_t _maxSize;
};
class Image {
public:
Image(uint8_t col, uint8_t row, const uint8_t* bmp);
uint8_t _col;
uint8_t _row;
const uint8_t* _bmp;
};
class Layout {
public:
Layout(DOGS102* lcd);
~Layout();
virtual void display() = 0;
protected:
void clear();
void startUpdate();
void endUpdate();
bool writeLabel(const Label& label);
bool writeField(const Field& field, const std::string& value, bool apply = false);
bool writeField(const Field& field, const char* value, size_t size, bool apply = false);
bool writeImage(const Image& image, bool apply = false);
void removeField(const Field& field);
private:
bool writeText(uint8_t col, uint8_t row, const char* value, size_t size);
bool writeBmp(uint8_t col, uint8_t row, const uint8_t* bmp);
DOGS102* _lcd;
};
#endif
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