diff options
Diffstat (limited to 'meta/recipes-devtools/qemu/qemu-0.12.4/cursor-shadow-fix.patch')
-rw-r--r-- | meta/recipes-devtools/qemu/qemu-0.12.4/cursor-shadow-fix.patch | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/meta/recipes-devtools/qemu/qemu-0.12.4/cursor-shadow-fix.patch b/meta/recipes-devtools/qemu/qemu-0.12.4/cursor-shadow-fix.patch new file mode 100644 index 0000000000..6600c4303f --- /dev/null +++ b/meta/recipes-devtools/qemu/qemu-0.12.4/cursor-shadow-fix.patch @@ -0,0 +1,35 @@ +Fix the mouse shadow in qemu + +the root cause is that the qemu cursor array is hardcoded to 256 bytes, while the sato use cursor of the size 64*64=4096, thus lead buffer overflow and abnormal mouse. + +This issue has been fixed in upstream starting from v0.13.0-rc0. v0.12.5 still has this issue. So when qemu is upgraded to 0.13.0 or above, this patch can be safely removed. + +Signed-off-by: Yu Ke <ke.yu@intel.com> + +diff --git a/sdl.c b/sdl.c +index 7912c91..2f33cd2 100644 +--- a/sdl.c ++++ b/sdl.c +@@ -775,12 +775,12 @@ static void sdl_mouse_define(int width, int height, int bpp, + int hot_x, int hot_y, + uint8_t *image, uint8_t *mask) + { +- uint8_t sprite[256], *line; ++ uint8_t *sprite, *line; + int x, y, dst, bypl, src = 0; + if (guest_sprite) + SDL_FreeCursor(guest_sprite); + +- memset(sprite, 0, 256); ++ sprite = (uint8_t*)qemu_mallocz(width * height); + bypl = ((width * bpp + 31) >> 5) << 2; + for (y = 0, dst = 0; y < height; y ++, image += bypl) { + line = image; +@@ -818,6 +818,7 @@ static void sdl_mouse_define(int width, int height, int bpp, + if (guest_cursor && + (gui_grab || kbd_mouse_is_absolute() || absolute_enabled)) + SDL_SetCursor(guest_sprite); ++ qemu_free(sprite); + } + + static void sdl_cleanup(void) |