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authorJoshua Lock <josh@linux.intel.com>2011-01-11 14:23:24 +0000
committerRichard Purdie <richard.purdie@linuxfoundation.org>2011-01-12 11:43:50 +0000
commitac5c28a462de47ac2415edd931ad3ba6e36cfa3f (patch)
treec86391529ce8db858f410aa9f408696d29f4a99f
parente21150f2b18ff4ac85e64ed8814f0268007830c0 (diff)
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bitbake/goggle: don't drop events
We had a logic inversion that meant we where dropping quite a significant number of events on the floor.... Fixed! Signed-off-by: Joshua Lock <josh@linux.intel.com>
-rw-r--r--bitbake/lib/bb/ui/goggle.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/bitbake/lib/bb/ui/goggle.py b/bitbake/lib/bb/ui/goggle.py
index 1905c0c201..ec5a38dd4d 100644
--- a/bitbake/lib/bb/ui/goggle.py
+++ b/bitbake/lib/bb/ui/goggle.py
@@ -32,8 +32,8 @@ def event_handle_idle_func (eventHandler, build, pbar):
# Consume as many messages as we can in the time available to us
event = eventHandler.getEvent()
while event:
- event = eventHandler.getEvent()
build.handle_event (event, pbar)
+ event = eventHandler.getEvent()
return True