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From 51297287f1be5c31337203cbf5a0e3eae6047a88 Mon Sep 17 00:00:00 2001
From: Rhys Weatherley <rhys.weatherley@nokia.com>
Date: Wed, 9 Dec 2009 08:46:37 +1000
Subject: [PATCH 0992/1244] Make sure a context is current when loading compressed textures.
Reviewed-by: trustme
---
src/opengl/qpixmapdata_gl.cpp | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/src/opengl/qpixmapdata_gl.cpp b/src/opengl/qpixmapdata_gl.cpp
index 0299cea..4e1d50d 100644
--- a/src/opengl/qpixmapdata_gl.cpp
+++ b/src/opengl/qpixmapdata_gl.cpp
@@ -424,6 +424,7 @@ bool QGLPixmapData::fromFile(const QString &filename, const char *format,
resize(0, 0);
data = file.readAll();
file.close();
+ QGLShareContextScope ctx(qt_gl_share_widget()->context());
QSize size = m_texture.bindCompressedTexture
(data.constData(), data.size(), format);
if (!size.isEmpty()) {
@@ -449,6 +450,7 @@ bool QGLPixmapData::fromData(const uchar *buffer, uint len, const char *format,
const char *buf = reinterpret_cast<const char *>(buffer);
if (m_texture.canBindCompressedTexture(buf, int(len), format, &alpha)) {
resize(0, 0);
+ QGLShareContextScope ctx(qt_gl_share_widget()->context());
QSize size = m_texture.bindCompressedTexture(buf, int(len), format);
if (!size.isEmpty()) {
w = size.width();
--
1.6.5
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