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# Note: OpenTTD's build system changed considerably in 0.6.x
# This include file is written towards the newer versions.
DESCRIPTION = "Open source clone of the Microprose game 'Transport Tycoon Deluxe' - SDL edition. \
This package provides the engine only. You will need to get the data file elsewhere \
through official channels."
HOMEPAGE = "http://openttd.sf.net"
LICENSE = "GPLv2"
DEPENDS = "libsdl-net libpng zlib freetype fontconfig"
SRC_URI = "http://binaries.openttd.org/releases/${PV}/${P}-source.tar.bz2"
APPIMAGE = "media/openttd.48.png"
inherit siteinfo sdl
do_configure() {
# The way the OTTD configure system handles the application's directories
# isn't the way autotools does it. Mainly prefix is always prepended even if
# absolute binary-dir and data-dir is given. Sigh ...
# Disabling MIDI feature for now.
./configure \
--build=${BUILD_SYS} \
--host=${TARGET_SYS} \
--windres=${MACHINE_DISPLAY_WIDTH_PIXELS}x${MACHINE_DISPLAY_HEIGHT_PIXELS} \
--os=UNIX \
--endian=${SITEINFO_ENDIANESS} \
--prefix-dir=${prefix} \
--binary-dir=bin \
--with-midi=/bin/true \
--with-zlib=${STAGING_LIBDIR} \
--with-png \
--with-freetype \
--cc-build=gcc \
--cc-host=${TARGET_SYS}-gcc \
--cxx-build=g++ \
--cxx-host=${TARGET_SYS}-g++ \
--strip=${TARGET_SYS}-strip \
--install-dir=${D}
}
do_install() {
oe_runmake install
}
FILES_${PN} += "${datadir}/*"
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