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require evas.inc
PR = "r4"
EVAS_CPU_TWEAKS = ""
EVAS_CPU_TWEAKS_armv7a = "--enable-cpu-neon"
EXTRA_OECONF = "\
--x-includes=${STAGING_INCDIR}/X11 \
--x-libraries=${STAGING_LIBDIR} \
--enable-evas-magic-debug \
\
--enable-fb \
--disable-directfb \
--disable-sdl \
--enable-buffer \
--disable-software-ddraw \
--disable-software-qtopia \
--enable-simple-x11 \
--enable-software-x11 \
--enable-software-16-x11 \
--disable-software-xcb \
--enable-xrender-x11 \
--disable-xrender-xcb \
--disable-glitz-x11 \
--enable-image-loader-eet \
--disable-image-loader-edb \
--disable-image-loader-gif \
--enable-image-loader-png \
--enable-image-loader-jpeg \
--enable-image-loader-tiff \
--enable-image-loader-xpm \
--disable-image-loader-svg \
--enable-cpu-c \
--enable-fontconfig \
--enable-font-loader-eet \
--enable-scale-sample \
--enable-scale-smooth \
--enable-convert-yuv \
--enable-small-dither-mask \
--disable-no-dither-mask \
--disable-convert-8-rgb-332 \
--disable-convert-8-rgb-666 \
--disable-convert-8-rgb-232 \
--disable-convert-8-rgb-222 \
--disable-convert-8-rgb-221 \
--disable-convert-8-rgb-121 \
--disable-convert-8-rgb-111 \
--enable-convert-16-rgb-565 \
--disable-convert-16-rgb-555 \
--disable-convert-16-rgb-444 \
--disable-convert-16-rgb-ipq \
--enable-convert-16-rgb-rot-0 \
--enable-convert-16-rgb-rot-90 \
--disable-convert-16-rgb-rot-180 \
--enable-convert-16-rgb-rot-270 \
--enable-convert-24-rgb-888 \
--enable-convert-24-bgr-888 \
--enable-convert-32-rgb-8888 \
--enable-convert-32-rgbx-8888 \
--enable-convert-32-bgr-8888 \
--enable-convert-32-bgrx-8888 \
--enable-convert-32-rgb-rot-0 \
--enable-convert-32-rgb-rot-90 \
--disable-convert-32-rgb-rot-180 \
--enable-convert-32-rgb-rot-270 \
${EVAS_CPU_TWEAKS}"
# either sgx or 6410 atm
GLES ?= "sgx"
# This is a hack to get openGL|ES 2.x support enabled for people that have the SDK headers in staging.
# We put this in the main recipe, since it will just not build the gl stuff when the headers are missing
# If the above sentence confuse you: everything is built and configured as before if you don't have the SDK
EXTRA_OECONF += "\
--enable-gl-x11 --enable-gl-flavor-gles --enable-gles-variety-${GLES} \
"
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