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diff -NurBb ccaudio2-0.9.0/src/detect.cpp /tmp/ccaudiosrc/detect.cpp
--- ccaudio2-0.9.0/src/detect.cpp 2006-05-02 02:20:18.000000000 +0200
+++ tmp/ccaudiosrc/detect.cpp 2006-05-02 02:17:27.000000000 +0200
@@ -32,6 +32,7 @@
#include <cctype>
#include <cmath>
#include <ctime>
+#include <iostream>
#ifdef HAVE_STDINT_H
#include <stdint.h>
@@ -198,7 +199,7 @@
// time of a rolled loop on the machine on which it was developed
for(j = sample; j < limit; j++)
{
- famp = amp[j];
+ famp = amp[2*j+1];
state->energy += famp*famp;
// With GCC 2.95, the following unrolled code seems to take about 35%
diff -NurBb ccaudio2-0.9.0/src/oss.cpp /tmp/ccaudiosrc/oss.cpp
--- ccaudio2-0.9.0/src/oss.cpp 2006-03-30 00:17:28.000000000 +0200
+++ tmp/ccaudiosrc/oss.cpp 2006-05-02 02:17:27.000000000 +0200
@@ -39,7 +39,7 @@
#include "audio2.h"
#include <cmath>
#include <cstdio>
-
+#include <iostream>
extern int _oss_ccaudio_dummy;
int _oss_ccaudio_dummy = 0;
@@ -183,6 +183,10 @@
if(ioctl(dsp, SOUND_PCM_WRITE_RATE, &srate))
return false;
+ if ( srate == 0 ) {
+ std::cerr << "ossSetAudio: invalid rate " << rate << std::endl;
+ return false;
+ }
if(ioctl(dsp, SOUND_PCM_WRITE_CHANNELS, &channels))
return false;
@@ -192,7 +196,10 @@
ioctl(dsp, SNDCTL_DSP_GETBLKSIZE, &blksize);
info.framesize = blksize;
info.framecount = toSamples(info.encoding, blksize);
+ if ( srate )
info.framing = (info.framecount * 1000l) / srate;
+ else
+ info.framing = (info.framecount * 500l);
bufsize = info.framecount * channels;
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