Age | Commit message (Collapse) | Author | Files |
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* Numeric.kbd was included instead of Numbers.kbd,
so illume-keyboard-default-numeric contained only the numberic.png
* This solves SHR bug #870
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Signed-off-by: Klaus Kurzmann <mok@fluxnetz.de>
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recipes
* all sources were cleaned a bit upstream, so no modifications needed in
recipe now (docs paths, autotools stuff)
* guitartune is new recipe
Signed-off-by: Martin Jansa <Martin.Jansa@gmail.com>
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touch dummy INSTALL file
Signed-off-by: Martin Jansa <Martin.Jansa@gmail.com>
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Signed-off-by: Klaus Kurzmann <mok@fluxnetz.de>
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upstream
Signed-off-by: Martin Jansa <Martin.Jansa@gmail.com>
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Signed-off-by: Martin Jansa <Martin.Jansa@gmail.com>
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and RRECOMMEND the new illume-keyboard-default-* ones.
This way they can be easily replaced by others...
Signed-off-by: Klaus Kurzmann <mok@fluxnetz.de>
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as e-wm will not install them anymore (via a patch to the makefile),
we can put them in extra packages.
Signed-off-by: Klaus Kurzmann <mok@fluxnetz.de>
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Signed-off-by: Klaus Kurzmann <mok@fluxnetz.de>
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This folds the various illume-keyboard-* that were in the efl1
folder into one recipe in the correct place (e17).
Signed-off-by: Klaus Kurzmann <mok@fluxnetz.de>
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Signed-off-by: Klaus Kurzmann <mok@fluxnetz.de>
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e-wm-menu-shr: stop RPROVIDING it
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package
Signed-off-by: Klaus Kurzmann <mok@fluxnetz.de>
Acked-by: Koen Kooi <koen@openembedded.org>
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patch is only applied when building the SHR distro
Signed-off-by: Klaus Kurzmann <mok@fluxnetz.de>
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* Just formal change
* No need to bump PE or PR
Signed-off-by: Martin Jansa <Martin.Jansa@gmail.com>
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* runtime tested on angstrom/beagleboard
* upgrade paths intact and working
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* virtual/psplash should be virtual-psplash to not confuse dpkg
* make corresponding changes in initramfs-module-psplash_1.0.bb
and exquisite_svn.bb as well
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systray is now part of e-wm, so adjust metadata * use lib-glibc override now it exists * fix upgrade paths for eina * fix upgrade paths for evas * fix upgrade paths for edje
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this abstracts psplash to be generic. now as long as something provides a
splashfuncs file that sysvinit (and other scripts) can source, and all the
approproate init hooks to start the splash etc. you can use psplash,
exquisitie, usplash or anything that tickles your fancy. this moves splash
toa ${SPLASH} variable to include in your image (or override). the default in
angstrom is psplash - unless you override it. opkg also runs a configure
script that cna take forever - and so this speically sends off some splash
commands (if there) to let you know the systme is alive and working (but just
busy).
this is one commit as if this breaks things you either want to fix the minor
break or totally revert the whole patch. i hope it didn't break anything.
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* runtime tested on beagleboard, feels a bit faster as before
* also gets us the blingy new wallpaper2 dialog
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See links below for more details:
http://thread.gmane.org/gmane.comp.handhelds.openembedded/21326
http://thread.gmane.org/gmane.comp.handhelds.openembedded/21816
Signed-off-by: Denys Dmytriyenko <denis@denix.org>
Acked-by: Mike Westerhof <mwester@dls.net>
Acked-by: Philip Balister <philip@balister.org>
Acked-by: Khem Raj <raj.khem@gmail.com>
Acked-by: Marcin Juszkiewicz <hrw@openembedded.org>
Acked-by: Koen Kooi <koen@openembedded.org>
Acked-by: Frans Meulenbroeks <fransmeulenbroeks@gmail.com>
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