diff options
Diffstat (limited to 'recipes/powermanga')
-rw-r--r-- | recipes/powermanga/powermanga-0.79/linuxroutines.cpp | 845 | ||||
-rw-r--r-- | recipes/powermanga/powermanga-0.79/pda-tweaks.patch | 24 | ||||
-rw-r--r-- | recipes/powermanga/powermanga-0.79/powermanga.desktop | 6 | ||||
-rw-r--r-- | recipes/powermanga/powermanga-0.79/powermanga.png | bin | 0 -> 579 bytes | |||
-rw-r--r-- | recipes/powermanga/powermanga-0.79/powermanga.pro | 64 | ||||
-rw-r--r-- | recipes/powermanga/powermanga_0.79.bb | 37 |
6 files changed, 976 insertions, 0 deletions
diff --git a/recipes/powermanga/powermanga-0.79/linuxroutines.cpp b/recipes/powermanga/powermanga-0.79/linuxroutines.cpp new file mode 100644 index 0000000000..39394eb026 --- /dev/null +++ b/recipes/powermanga/powermanga-0.79/linuxroutines.cpp @@ -0,0 +1,845 @@ +//***************************************************************************** +// copyright (c) 1998-2003 TLK Games all rights reserved +//----------------------------------------------------------------------------- +// file : "linuxroutines.cpp" +// created : 1999-08-19 +// updates : 2004-08-01 +//------------------------------------------------------------------------------ +// functions : int mem_initialise(unsigned int _iNombreZones) +// char* reserveMemoire(unsigned int _iTailleMemoire) +// void libereMemoire(char* _pMemoire) +// void mem_libereTous() +// int load_pcx(char*, char*) ; +// sDescriptionGfx* load_pcx(char*) ; +// unsigned int littleWord(char* _pMem) ; +// short litMot16bits(short* _pMem) ; +// int litMot32bits(int* _pMem) ; +// int chaine_cmp(char* _pChaine1, char* _pChaine2, unsigned int _iTaille) ; +// char* chargeFichier(char* _pNomFichier) +// char* chargeFichier(char* _pNomFichier, unsigned int* pTaille) +// int chargeFichier(char* _pNomFichier, char* _pMemoire) +// void fps_init() +// void fps_affiche() +// void afficheErreur(char* _pErreur1, char* _pErreur2) +// int synchro_processusPause(int _iTemps) +// int synchro_CalculDifference() +// int synchro_CalculDifference2() +//----------------------------------------------------------------------------- +// This program is free software; you can redistribute it and/or modify it under +// the terms of the GNU General Public License as published by the Free Software +// Foundation; either version 2 of the License, or (at your option) any later +// version. +// +// This program is distributed in the hope that it will be useful, but WITHOUT +// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS +// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more +// details. +// +// You should have received a copy of the GNU General Public License along with +// this program; if not, write to the Free Software Foundation, Inc., 59 Temple +// Place - Suite 330, Boston, MA 02111-1307, USA. +// +//***************************************************************************** + +#include "powermanga.hpp" +#include <errno.h> + +#ifndef SDL_TLK +#include <sys/types.h> +#include <sys/stat.h> +#endif + +//.............................................................................. +extern unsigned int iVerbeux; //1=affiche les arguments / 1=verbose mode + +//gestion de la memoire ......................................................... +typedef struct +{ char *pMemoire; //pointeur sur la zone memoire / pointer to memory zone + int iTailleMemoire; //taille de la zone en octets / size of memory zone in bytes +} +sListeMemoire; +char *pZoneListeMemoire; +sListeMemoire *pZoneListeBase; +sListeMemoire *pZoneListeLibre; +unsigned int iTailleListe; //taille de la liste memoire / size of memory table +unsigned int iNombreZonesMaximum; //nombre de zones memoires maxi / number maximum of memory zone +unsigned int iNombreZones; //nombre de zone actuelle / number of memroy zone +unsigned int iOctetsTotal; //taille prise en octets / total memory size allocated +unsigned int iNombreZonesMax; //nombre maximum de zones reserves + +//.............................................................................. +unsigned int iCompteurBoucle; +#ifdef SDL_TLK +Uint32 time_begin; +Uint32 temps_actuel; +Uint32 temps_sauve; +Uint32 temps_actuel2; +Uint32 temps_sauve2; +#else +static struct timeval time_begin; +static struct timeval temps_actuel; +static struct timeval temps_sauve; +static struct timeval temps_actuel2; +static struct timeval temps_sauve2; +#endif + +//.............................................................................. +short litMot16bitsBig(short *_pMem); +unsigned short litMot16bits(unsigned short *_pMem); +extern const char nomprefix[]; +extern unsigned int iFrame3; +//------------------------------------------------------------------------------ +// initialise la liste memoire / initialise memory table +// input => _iNombreZones : nombre de zones memoire possibles au maximum / number maximum of memory zone +// ouput <= 0=erreur / 0=error +//------------------------------------------------------------------------------ +int mem_initialise(unsigned int _iNombreZones) +{ + unsigned int _iIndex; + iNombreZones = 0; // nombre de zones reservees a zero + pZoneListeMemoire = 0; + iNombreZonesMaximum = _iNombreZones; // nombre maximum de zones pouvant etre reservees + iNombreZonesMax = 0; + iTailleListe = iNombreZonesMaximum * sizeof(sListeMemoire); + iOctetsTotal = iTailleListe; + pZoneListeMemoire = (char *)malloc(iTailleListe); + if(!pZoneListeMemoire) + { afficheErreur("malloc() failed", "linuxroutines/mem_initialise()"); + return 0; + } + pZoneListeBase = (sListeMemoire *) pZoneListeMemoire; + pZoneListeLibre = pZoneListeBase; + sListeMemoire *_pMem = pZoneListeBase; + + for(_iIndex = 0; _iIndex < iNombreZonesMaximum; _iIndex++, _pMem++) //clean memory table + { _pMem->pMemoire = 0x0; + _pMem->iTailleMemoire = 0x0; + } + return 1; +} + +//------------------------------------------------------------------------------ +// reserve une zone memoire / allocate memory +// input => _iTailleMemoire : taille memoire en octets souhaitee / size of bytes +// output <= _pMem : adresse memoire (0=erreur) / pointer to memory +//------------------------------------------------------------------------------ +char *reserveMemoire(unsigned int _iTailleMemoire) +{ + char *_pMem = 0x0; + char *_pMemoire = 0x0; + char _cZero = 0; + unsigned int _iIndex; + if(iNombreZones >= iNombreZonesMaximum) + { printf ("linuxroutines.cpp/reserveMemoire(unsigned int) : table overflow ; size request %i bytes ; total allocate : % i in %i zones\n", _iTailleMemoire, iOctetsTotal, iNombreZones); + return 0; + } + _pMem = (char *)malloc(_iTailleMemoire); + if(!_pMem) + { printf ("linuxroutines.cpp/reserveMemoire(unsigned int) : malloc(int) return 0 ; size request %i bytes ; total allocate : % i in %i zones\n", _iTailleMemoire, iOctetsTotal, iNombreZones); + return 0; + } + iOctetsTotal += _iTailleMemoire; + pZoneListeLibre->pMemoire = _pMem; //pointeur memoire + pZoneListeLibre->iTailleMemoire = _iTailleMemoire; //taille en octets + pZoneListeLibre += 1; + iNombreZones++; + if(iNombreZones > iNombreZonesMax) + iNombreZonesMax = iNombreZones; + _pMemoire = _pMem; + for(_iIndex = 0; _iIndex < _iTailleMemoire; _iIndex++) + *(_pMemoire++) = _cZero; //efface memoire + return (_pMem); +} + +//------------------------------------------------------------------------------ +// liberation d'une zone memoire / free memory +// input => _pMemoire : adresse de la zone a liberer / pointer to memory +//------------------------------------------------------------------------------ +void libereMemoire(char *_pMemoire) +{ + sListeMemoire *_pListeMem; + sListeMemoire *_pListeMemSource; + unsigned int _iCompteur; + if(_pMemoire) + { _pListeMem = pZoneListeBase; + for(_iCompteur = 0; _iCompteur < iNombreZones; _iCompteur++, _pListeMem++) + { if(_pListeMem->pMemoire == _pMemoire) //on a trouve l'adresse dans la table ? + { free(_pMemoire); //oui, libere la memoire + _pListeMemSource = _pListeMem + 1; + iOctetsTotal -= _pListeMem->iTailleMemoire; + iNombreZones--; + pZoneListeLibre--; + while (_iCompteur < iNombreZones) + { _pListeMem->pMemoire = _pListeMemSource->pMemoire; + _pListeMem->iTailleMemoire = _pListeMemSource->iTailleMemoire; + _iCompteur++; + _pListeMem++; + _pListeMemSource++; + } + _pListeMem->pMemoire = 0x0; + _pListeMem->iTailleMemoire = 0x0; + _pMemoire = 0; + break; + } + } + if(_pMemoire > 0) + { fprintf(stderr, "libereMemoire() : can't release the address %x\n", (int)_pMemoire); + } + } + else + { fprintf(stderr, "libereMemoire() : try to release a null address!\n"); + } +} + +//------------------------------------------------------------------------------ +// retourne la taille d'une adresse memoire reservee / get memory zone's size +// input => _pMem : pointeur sur une zone memoire / pointer to memory +//------------------------------------------------------------------------------ +int mem_retourneTaille(char *_pMem) +{ + unsigned int _iCompteur; + sListeMemoire *_pListeMem = pZoneListeBase; + if(_pMem) + { for(_iCompteur = 0; _iCompteur < iNombreZones; _iCompteur++, _pListeMem++) + { if(_pListeMem->pMemoire == _pMem) + return _pListeMem->iTailleMemoire; + } + } + return 0; +} + +//------------------------------------------------------------------------------ +// libere toutes les zones memoires / free all memory +//------------------------------------------------------------------------------ +void mem_libereTous() +{ + unsigned int _iCompteur; + char *_pMemoire; + sListeMemoire *_pListeMem = pZoneListeBase; +#ifdef _VERBEUX_ + if(iVerbeux > 0) + fprintf(stdout, "> linuxroutines.cpp/mem_libereTous(): maximum of memory which were allocated during the game : %i\n", iNombreZonesMax); +#endif + if(iNombreZones >0) + { +#ifdef _VERBEUX_ + if(iVerbeux > 0) + fprintf(stdout, "> linuxroutines.cpp/mem_libereTous() : %i zones were not released.\n", iNombreZones); +#endif + for(_iCompteur = 0; _iCompteur < iNombreZones; _iCompteur++, _pListeMem++) + { _pMemoire = _pListeMem->pMemoire; + if(_pMemoire) + { /* fprintf(stderr, "mem_libereTous: adresseMem =%x ; taille_mem=%ld\n", + (int)_pListeMem->pMemoire, _pListeMem->iTailleMemoire); */ + free(_pMemoire); //libere la memoire + _pListeMem->pMemoire = 0; + _pListeMem->iTailleMemoire = 0; + } + } + if(pZoneListeMemoire) + { free(pZoneListeMemoire); + pZoneListeMemoire = 0x0; + } + iNombreZones = 0; + } +} + +//------------------------------------------------------------------------------ +// decompress pcx file +// input => _pFichier : filename +// output <= _pStructureGfx : pointer to the "sDescriptionGfx" structure / 0=error +//------------------------------------------------------------------------------ +sDescriptionGfx *load_pcx(char *_pNomFichier) +{ + unsigned int iLongeur; + unsigned int ptr = 128; + unsigned char nbr_bytes; + unsigned char val; + unsigned int i1, i, total; + unsigned char *_pFichier, *_pAdresseMem; + sDescriptionGfx *_pDescripGfx = 0x0; + _pFichier = (unsigned char *)chargeFichier(_pNomFichier, &iLongeur); //load file in memory + if(!_pFichier) return 0; + unsigned short *_p16 = (unsigned short *)_pFichier; + unsigned int _iLarge = (litMot16bits(_p16 + 4) - litMot16bits(_p16 + 2)) + 1; //image width + unsigned int _iHaut = (litMot16bits(_p16 + 5) - litMot16bits(_p16 + 3)) + 1; //image height + unsigned int _iProfondeur = _pFichier[3]; //bits per pixel + + _pDescripGfx = (sDescriptionGfx *) reserveMemoire(sizeof(sDescriptionGfx)); //allocate structure memory + if(!_pDescripGfx) + { afficheErreur("_pDescripGfx out of memory", "linuxroutines.cpp/load_pcx()"); + return 0; + } + _pDescripGfx->iLargeur = _iLarge; + _pDescripGfx->iHauteur = _iHaut; + _pDescripGfx->iProfond = _iProfondeur; + _pDescripGfx->iTaille = _iLarge * _iHaut * (_iProfondeur >> 3); + _pDescripGfx->pAdresse = reserveMemoire(_pDescripGfx->iTaille); //allocate image memory + if(!_pDescripGfx->pAdresse) + { libereMemoire((char *)_pDescripGfx); + printf("linuxroutines.cpp/load_pcx() : height=%i / width=%i \n", _iLarge, _iHaut); + afficheErreur("_pDescripGfx->iTaille : out of memory\n", "linuxroutines.cpp/reserveMemoire()"); + return 0; + } + //decompress rle + _pAdresseMem = (unsigned char *)_pDescripGfx->pAdresse; + total = 0; + i = iLongeur - 768; + while (ptr < i) + { if((_pFichier[ptr] & 0xC0) == 0xC0) + { nbr_bytes = _pFichier[ptr] & 0x3F; + ptr++; + } + else + nbr_bytes = 1; + val = _pFichier[ptr]; + total += nbr_bytes; // Samuel Hocevar + if(total >= _pDescripGfx->iTaille) + break; + for(i1 = 0; i1 < nbr_bytes; i1++) + { *_pAdresseMem = val; + _pAdresseMem++; + } + ptr++; + } + libereMemoire((char *)_pFichier); +#ifdef _VERBEUX_ + if(iVerbeux > 0) + fprintf ( + stdout, + "> linuxroutines.cpp/load_pcx(): \"%s\"; height=%i; width=%i; size=%i\n", + _pNomFichier, + _iLarge, + _iHaut, + _pDescripGfx->iTaille); +#endif + return _pDescripGfx; +} + +//------------------------------------------------------------------------------ +// lecture d'un mot de 16 bits code en memoire en little-endian +// input => _pMem : pointeur sur le mot en memoire +// output <= _iValeur : valeur utilisale +//------------------------------------------------------------------------------ +unsigned int littleWord(char *_pMem) +{ + unsigned short *t = (unsigned short *)_pMem; + return *t; +} + +//------------------------------------------------------------------------------ +// lecture d'un long mot signe de 16 bits little-endian (compatible little-endian/big-endian) +// input => _pMem : pointeur sur le mot en memoire +// output <= _iValeur : valeur utilisale +//------------------------------------------------------------------------------ +short litMot16bits(short *_pMem) +{ + short _iValeur = 0; + unsigned char *_pMemoire = (unsigned char *)_pMem; + _iValeur = _pMemoire[1]; //lit du little endian pour un powerpc + _iValeur <<= 8; + _iValeur += _pMemoire[0]; + return (_iValeur); +} + +//------------------------------------------------------------------------------ +// lecture d'un long mot signe de 16 bits little-endian (compatible little-endian/big-endian) +// input => _pMem : pointeur sur le mot en memoire +// output <= _iValeur : valeur utilisale +//------------------------------------------------------------------------------ +unsigned short litMot16bits(unsigned short *_pMem) +{ + unsigned short _iValeur = 0; + unsigned char *_pMemoire = (unsigned char *)_pMem; + _iValeur = _pMemoire[1]; //lit du little endian pour un powerpc + _iValeur <<= 8; + _iValeur += _pMemoire[0]; + return (_iValeur); +} + +//------------------------------------------------------------------------------ +// lecture d'un long mot signe de 16 bits big-endian (compatible little-endian/big-endian) +// input => _pMem : pointeur sur le mot en memoire +// output <= _iValeur : valeur utilisale +//------------------------------------------------------------------------------ +short litMot16bitsBig(short *_pMem) +{ + short _iValeur = 0; + unsigned char *_pMemoire = (unsigned char *)_pMem; + _iValeur = _pMemoire[0]; //lit du big endian pour un 80x86 + _iValeur <<= 8; + _iValeur += _pMemoire[1]; + return (_iValeur); +} + +//------------------------------------------------------------------------------ +//lecture d'un long mot signe de 32 bits little-endian(compatible little-endian/big-endian) +// input => _pMem : pointeur sur le mot 32 bits en memoire +// output <= _iValeur : valeur utilisale +//------------------------------------------------------------------------------ +int litMot32bits(int *_pMem) +{ + int _iValeur = 0; + unsigned char *_pMemoire = (unsigned char *)_pMem; + _iValeur = _pMemoire[3]; + _iValeur <<= 8; + _iValeur += _pMemoire[2]; + _iValeur <<= 8; + _iValeur = _pMemoire[1]; + _iValeur <<= 8; + _iValeur += _pMemoire[0]; + return (_iValeur); +} + +//------------------------------------------------------------------------------ +// convertit un long mot de 32 bits en memoire little-endian => big-endian +//------------------------------------------------------------------------------ +void convert32bits_2bigendian (unsigned char* memory) +{ unsigned char b0, b1, b2, b3; + b0 = memory[1]; + b1 = memory[0]; + b2 = memory[3]; + b3 = memory[2]; + memory[0] = b2; + memory[1] = b3; + memory[2] = b0; + memory[3] = b1; +} + +//------------------------------------------------------------------------------ +//comparaison de deux chaines de caracteres +// input => _pChaine1 : pointeur sur la premiere chaine +// => _pChaine1 : pointeur sur la deuxieme chaine +// => _iTaille : longeurs en octets de chaines +// output <= 0les chaines ont au moins une difference / 1=les chaines sont identiques +//------------------------------------------------------------------------------ +int chaine_cmp(char *_pChaine1, char *_pChaine2, unsigned int _iTaille) +{ + unsigned int _iLongeur = _iTaille; + char *_pMem1 = _pChaine1; + char *_pMem2 = _pChaine2; + unsigned int _iIndex; + char _cOctet1, _cOctet2; + for(_iIndex = 0; _iIndex < _iLongeur; _iIndex++) + { _cOctet1 = _pMem1[_iIndex]; + _cOctet2 = _pMem2[_iIndex]; + if(_cOctet2 != _cOctet1) + return (0); + } + return (1); +} + +//------------------------------------------------------------------------------ +// locate a file under one of the data directories (thanx to Andre Majorel :-) +// input => name : name of file relative to data directory +// output <= 0 : could not locate file (not found, or not enough +// memory, or the name given was absolute) +// other : pointer to a malloc'd buffer containing the name +// under which the file was found. free()-ing the +// buffer is the responsibility of the caller. +//------------------------------------------------------------------------------ +static const char *data_directories[]= +{ ".", // Normally unused, except when running from the source directory... + "/opt/QtPalmtop/share/games/powermanga/", + 0 // Special value meaning "$(PREFIX)/share/games/powermanga/" + // Also marks end of list +}; +static char pathstring[256]; + +char *locate_data_file(const char *const name) +{ + + for(int i = 0; i < 256; i++) + pathstring[i] = 0; + + if(name == 0) return 0; + if(*name == '/') return strdup(name); // Guillaume Cottenceau (2001-03-15) replace "return 0;" by "strdup(name);" + // En effet, nous sommes dans le cas ou le programme recherche dans /usr/share/games/powermanga + for(const char **p = data_directories;; p++) + { char *pathname; + if(*p == 0) + { const char *subdir = "/share/games/powermanga/"; + pathname = &pathstring[0]; + /*pathname=(char *)malloc(strlen(nomprefix) + strlen(subdir) + strlen(name) + 1); + if(pathname == 0) + { fflush(stdout); + fprintf(stderr, "powermanga: not enough memory\n"); + return 0; + }*/ + strcpy(pathname, nomprefix); + strcat(pathname, subdir); + strcat(pathname, name); + } + else if(**p == '~') // Not used anymore + { static const char bogus = '\0'; + static const char *home_dir = &bogus; + if(home_dir == &bogus) home_dir = getenv("HOME"); + if(home_dir == 0) continue; // $HOME not set. Skip this directory. + pathname = &pathstring[0]; + + /*pathname = (char *)malloc(strlen(home_dir) + 1 + strlen(*p + 1) + 1 + strlen(name) + 1); + if(pathname == 0) + { fflush(stdout); + fprintf(stderr, "powermanga: not enough memory\n"); + return 0; + }*/ + strcpy(pathname, home_dir); + strcat(pathname, *p + 1); + strcat(pathname, "/"); + strcat(pathname, name); + } + else + { + pathname = &pathstring[0]; + /*pathname = (char *)malloc(strlen(*p) + 1 + strlen(name) + 1); + if(pathname == 0) + { fflush(stdout); + fprintf(stderr, "powermanga: not enough memory\n"); + return 0; + }*/ + strcpy(pathname, *p); + strcat(pathname, "/"); + strcat(pathname, name); + } + //puts(pathname); // DEBUG +#ifdef WIN32 + struct _stat s; + if(_stat(pathname, &s) == 0 && !_S_ISDIR(s.st_mode)) + return pathname; +#else + struct stat s; + if(stat(pathname, &s) == 0 && !S_ISDIR(s.st_mode)) + return pathname; +#endif + //free(pathname); + if(*p == 0) break; + } + return 0; // Not found. +} + +//------------------------------------------------------------------------------ +// load a file in memory / charge un fichier en memoire +// input => _pNomFichier : nom du fichier +// _pAdresse : adresse de chargemebt +// _iTaille : taille a lire +// output <= 1 : tout c'est bien passe +// 0 : erreur +//------------------------------------------------------------------------------ +char *chargeFichier(char *_pNomFichier) +{ + unsigned int _pTaille; + return chargeFichier(_pNomFichier, &_pTaille); +} + +//------------------------------------------------------------------------------ +// load a file in memory +// input => _pNomFichier : filename +// sortie <= _pMemoire : ptr/integer +//------------------------------------------------------------------------------ +char *chargeFichier(char *_pNomFichier, unsigned int *pTaille) +{ + int _iHandle; + char *_pMemoire; + struct stat sDescriptionFichier; + char *pathname = locate_data_file(_pNomFichier); + if(pathname == 0) + { printf("linuxroutines/chargeFichier() : can't locate file : %s\n\n", _pNomFichier); + return 0; + } +#ifdef WIN32 + _iHandle = open(pathname, O_RDONLY | O_BINARY, 0); +#else + _iHandle = open(pathname, O_RDONLY, 0); +#endif + if(_iHandle == -1) + { printf("linuxroutines/chargeFichier() : can't open file : %s (%s)\n\n", pathname, strerror(errno)); + //free(pathname); + return 0; + } + if(fstat(_iHandle, &sDescriptionFichier)) + { printf("linuxroutines/chargeFichier() : can't stat file : %s (%s)\n\n", pathname, strerror(errno)); + close(_iHandle); + //free(pathname); + return 0; + } + (*pTaille) = sDescriptionFichier.st_size; //sauve taille + _pMemoire = reserveMemoire(sDescriptionFichier.st_size); //reserve la place en memoire pour lire le fichier + if(!_pMemoire) + { printf("linuxroutines/chargeFichier() %s : out of memory\n\n", pathname); + close(_iHandle); + //free(pathname); + return 0; + } + if(read(_iHandle, _pMemoire, sDescriptionFichier.st_size) != sDescriptionFichier.st_size) + { libereMemoire(_pMemoire); + printf("linuxroutines/chargeFichier() can't read file %s (%s)\n\n", pathname, strerror(errno)); + close(_iHandle); + //free(pathname); + return 0; + } + close(_iHandle); +#ifdef _VERBEUX_ + if(iVerbeux > 1) + printf("linuxroutines/chargeFichier : file %s was loaded in memory\n", pathname); +#endif + //free(pathname); + return _pMemoire; +} + +//------------------------------------------------------------------------------ +// load a file in memory / charge un fichier en memoire +// input => _pNomFichier : filename / nom du fichier +// => _pMemoire : pointer to memory / pointeur sur la memoire +// output <= 1 : 0 error/erreur +//------------------------------------------------------------------------------ +int chargeFichier(char *_pNomFichier, char *_pMemoire) +{ + int _iHandle; + struct stat sDescriptionFichier; + char *pathname = locate_data_file(_pNomFichier); + if(pathname == 0) + { printf("linuxroutines/chargeFichier() : can't locate file : %s\n\n", _pNomFichier); + return 0; + } +#ifdef WIN32 + _iHandle = open(pathname, O_RDONLY | O_BINARY, 0); +#else + _iHandle = open(pathname, O_RDONLY, 0); +#endif + if(_iHandle == -1) + { printf ("linuxroutines.cpp/chargeFichier() : can't open file : %s (%s)\n\n", pathname, strerror(errno)); + //free(pathname); + return 0; + } + if(fstat(_iHandle, &sDescriptionFichier)) + { printf ("linuxroutines.cpp/chargeFichier() : can't stat file : %s (%s)\n\n", pathname, strerror(errno)); + close(_iHandle); + //free(pathname); + return 0; + } + if(read(_iHandle, _pMemoire, sDescriptionFichier.st_size) != sDescriptionFichier.st_size) + { printf("linuxroutines.cpp/chargeFichier() can't read file %s (%s)\n\n", pathname, strerror(errno)); + close(_iHandle); + //free(pathname); + return 0; + } + close(_iHandle); +#ifdef _VERBEUX_ + if(iVerbeux > 1) printf("linuxroutines/chargeFichier : file %s was loaded in memory\n", pathname); +#endif + //free(pathname); + return 1; +} + +//------------------------------------------------------------------------------ +// initialise le compteur de boucle et l'heure de depart du programme +//------------------------------------------------------------------------------ +void fps_init() +{ +#ifdef SDL_TLK + time_begin = SDL_GetTicks(); + temps_sauve = SDL_GetTicks(); + temps_sauve2 = SDL_GetTicks(); +#else + gettimeofday(&time_begin, NULL); + gettimeofday(&temps_sauve, NULL); + gettimeofday(&temps_sauve2, NULL); +#endif + iCompteurBoucle = 0; +} + +//------------------------------------------------------------------------------ +// affiche information sur le systeme +//------------------------------------------------------------------------------ +void fps_affiche() +{ + +#ifdef SDL_TLK + double fps; + unsigned long duration; + Sint32 time_end; + time_end = SDL_GetTicks(); + duration = time_end - time_begin; + fps = (1000.0 * iCompteurBoucle) / duration; + if(iVerbeux > 0) + { printf("> linuxroutines.cpp/number of loops : %i\n", iCompteurBoucle); + printf("> linuxroutines.cpp/running time : %li\n", duration); + printf("> linuxroutines.cpp/fps_affiche() : frames per seconde : %g \n", fps); + } +#else + struct utsname kernel; + struct stat statmem; + unsigned long duration; + double fps; + double mem; + char os_name[32]; + char os_vers[32]; + char cpu[64]; + char freq[32]; + FILE *cpuinfo; + char txt[256]; + static struct timeval time_end; + + //calcul le temps total d'execution ............................................ + gettimeofday(&time_end, NULL); + duration = (time_end.tv_sec - time_begin.tv_sec) * 1000 + (time_end.tv_usec - time_begin.tv_usec) / 1000; + fps = (1000.0 * iCompteurBoucle) / duration; + + //version du systeme d'exploitation ............................................ + if(uname(&kernel) < 0) + { strcpy(os_name, "?"); + strcpy(os_vers, ""); + } + else + { strncpy(os_name, kernel.sysname, 32); + strncpy(os_vers, kernel.release, 32); + } + //processeur & memoire physique du systeme ..................................... + stat("/proc/kcore", &statmem); + mem = ((float)statmem.st_size) / 1024 / 1024; + strcpy(cpu, "Unknown"); + strcpy(freq, "Unknown"); + cpuinfo = fopen("/proc/cpuinfo", "r"); + if(cpuinfo != NULL) + { while (fgets(txt, 255, cpuinfo)) + { if(!strncmp(txt, "model", 5)) + { int i = 0; + while (txt[i] != ':') i++; + i += 2; + for(int j = 0; j < 64;) + { if(txt[i++] != '\n') cpu[j++] = txt[i - 1]; + } + } + if(!strncmp(txt, "cpu MHz", 7)) + { int i = 0; + while (txt[i] != ':') i++; + i += 2; + sprintf(freq, "%d", atoi(txt + i)); + } + } + } + //processeur & memoire physique du systeme ..................................... + if(iVerbeux > 0) + { printf("operating system : %s %s\n", os_name, os_vers); + printf("processor : %s at %s Mhz with %.0f RAM\n", cpu, freq, mem); + printf("number of loops : %i\n", iCompteurBoucle); + printf("running time : %li\n", duration); + printf("frames per seconde : %g \n", fps); + //printf ( "Compilateur : %s\n" , COMPILO ); + } +#endif +} + +//------------------------------------------------------------------------------ +// display error message +// input => _Message : message +//------------------------------------------------------------------------------ +void afficheMessage(char *_Message) +{ + printf("%s\n", _Message); +} + +//------------------------------------------------------------------------------ +// display error message +// input => _Message1 : message 1 +// => _Message2 : message 2 +//------------------------------------------------------------------------------ +void afficheMessage(char *_Message1, char *_Message2) +{ + printf("%s %s\n", _Message1, _Message2); +} + +//------------------------------------------------------------------------------ +// display error message +// input => _pErreur1 : error message +// => _pErreur2 : title error +//------------------------------------------------------------------------------ +void afficheErreur(char *_pErreur1, char *_pErreur2) +{ + printf("%s %s\n", _pErreur2, _pErreur1); +} + +//------------------------------------------------------------------------------ +// display error message +// input => _pErreur1 : error message +// => _pErreur2 : title error +// => _pErreur3 : error message +//------------------------------------------------------------------------------ +void afficheErreur(char *_pErreur1, char *_pErreur2, char *_pErreur3) +{ + printf("%s %s %s\n", _pErreur2, _pErreur1, _pErreur3); +} + +//------------------------------------------------------------------------------ +// display error message +// input => _pErreur1 : error message +// => _pErreur2 : title error +// => _iErreur : error number +//------------------------------------------------------------------------------ +void afficheErreur(char *_pErreur1, char *_pErreur2, int _iErreur) +{ + printf("%s %s error=%i\n", _pErreur2, _pErreur1, _iErreur); +} + +//------------------------------------------------------------------------------ +// sleep process +// input => i : time +//------------------------------------------------------------------------------ +int synchro_processusPause(int _iTemps) +{ +#ifdef SDL_TLK + if(_iTemps > (int)iFrame3) + _iTemps = iFrame3; + if(_iTemps > 0) + SDL_Delay(_iTemps); + return (_iTemps > 0 ? _iTemps : 0); +#else + struct timeval temps; + if(_iTemps > (int)iFrame3) + _iTemps = iFrame3; + if(_iTemps > 0) + { temps.tv_usec = _iTemps % (unsigned long)1000000; + temps.tv_sec = _iTemps / (unsigned long)1000000; + //sleep for a time interval + select(0, NULL, NULL, NULL, &temps); + } + return (_iTemps > 0 ? _iTemps : 0); +#endif +} + +#ifdef SDL_TLK +int synchro_CalculDifference() +{ + int _iDifference; + temps_actuel = SDL_GetTicks(); + _iDifference = temps_actuel - temps_sauve; + temps_sauve = temps_actuel; + return _iDifference; +} +#else +//------------------------------------------------------------------------------ +// calcul la difference entre deux heure differentes +// sortie <= : _iDifference +//------------------------------------------------------------------------------ +int synchro_CalculDifference() +{ + int _iDifference; + gettimeofday(&temps_actuel, NULL); + _iDifference = (1000000 * (temps_actuel.tv_sec - temps_sauve.tv_sec)) + (temps_actuel.tv_usec - temps_sauve.tv_usec); + temps_sauve = temps_actuel; + return _iDifference; +} + +//------------------------------------------------------------------------------ +// calcul la difference entre deux heure differentes +// sortie <= : _iDifference +//------------------------------------------------------------------------------ +int synchro_CalculDifference2() +{ + int _iDifference; + gettimeofday(&temps_actuel2, NULL); + _iDifference = (1000000 * (temps_actuel2.tv_sec - temps_sauve2.tv_sec)) + (temps_actuel2.tv_usec - temps_sauve2.tv_usec); + temps_sauve2 = temps_actuel2; + return _iDifference; +} +#endif diff --git a/recipes/powermanga/powermanga-0.79/pda-tweaks.patch b/recipes/powermanga/powermanga-0.79/pda-tweaks.patch new file mode 100644 index 0000000000..971eff9216 --- /dev/null +++ b/recipes/powermanga/powermanga-0.79/pda-tweaks.patch @@ -0,0 +1,24 @@ +--- powermanga-0.79/src/main.cpp~pda-tweaks ++++ powermanga-0.79/src/main.cpp +@@ -211,8 +211,8 @@ + { iVerbeux = 1; + } + else +- { if(strcmp(_pArguments[_iIndex], "--320") == 0) +- { vmode = 0; ++ { if(strcmp(_pArguments[_iIndex], "--640") == 0) ++ { vmode = 1; + } + else + { if(strcmp(_pArguments[_iIndex], "--window") == 0) +--- powermanga-0.79/src/sdl_tlk.cpp~pda-tweaks ++++ powermanga-0.79/src/sdl_tlk.cpp +@@ -46,7 +46,7 @@ + unsigned int iLargeurEcran = 0; //largeur de notre fenetre + unsigned int iHauteurEcran = 0; //hauteur de notre fenetre + unsigned int iLargeurEcranTotal = 0; //taille d'une ligne du buffer 'ecran_ram' +-int vmode = 1; //0=resolution de 320x200 / 1=640*400 / 2=640*400 (double pixels) ++int vmode = 0; //0=resolution de 320x200 / 1=640*400 / 2=640*400 (double pixels) + + //............................................................................... + int fullscreen = 1; //1=marche en plein ecran diff --git a/recipes/powermanga/powermanga-0.79/powermanga.desktop b/recipes/powermanga/powermanga-0.79/powermanga.desktop new file mode 100644 index 0000000000..afc0da21ea --- /dev/null +++ b/recipes/powermanga/powermanga-0.79/powermanga.desktop @@ -0,0 +1,6 @@ +[Desktop Entry] +Comment=Powermanga is an arcade 2D shoot-em-up game with 41 levels and more than 200 sprites. +Exec=powermanga +Icon=powermanga +Type=Application +Name=Powermanga diff --git a/recipes/powermanga/powermanga-0.79/powermanga.png b/recipes/powermanga/powermanga-0.79/powermanga.png Binary files differnew file mode 100644 index 0000000000..5a8ca1c414 --- /dev/null +++ b/recipes/powermanga/powermanga-0.79/powermanga.png diff --git a/recipes/powermanga/powermanga-0.79/powermanga.pro b/recipes/powermanga/powermanga-0.79/powermanga.pro new file mode 100644 index 0000000000..d6c90290a5 --- /dev/null +++ b/recipes/powermanga/powermanga-0.79/powermanga.pro @@ -0,0 +1,64 @@ +TEMPLATE = app +CONFIG = qt warn_on release +HEADERS = \ + src/caractere.hpp \ + src/cercle.hpp \ + src/chaine.hpp \ + src/etbfonte1.hpp \ + src/gfxroutines.hpp \ + src/linux.hpp \ + src/powermanga.hpp \ + src/score.hpp + +SOURCES = \ + src/afficheEtoiles.cpp \ + src/bonus.cpp \ + src/caractere.cpp \ + src/chaine.cpp \ + src/congratulations.cpp \ + src/courbe.cpp \ + src/displayFonte.cpp \ + src/eclairExecution.cpp \ + src/ennemis_execution.cpp \ + src/etbfonte1.cpp \ + src/explosionExecution.cpp \ + src/fntscrol.cpp \ + src/gardien12.cpp \ + src/gardien13.cpp \ + src/gardien14.cpp \ + src/gardiens.cpp \ + src/gfxbase.cpp \ + src/gfxroutines.cpp \ + src/grille.cpp \ + src/initialiseGameOver.cpp \ + src/inits_game.cpp \ + src/keymap.cpp \ + src/linuxroutines.cpp \ + src/main.cpp \ + src/menu.cpp \ + src/metors.cpp \ + src/onde.cpp \ + src/options.cpp \ + src/playanim.cpp \ + src/powermanga.cpp \ + src/powmangasub1.cpp \ + src/powmangasub2.cpp \ + src/score.cpp \ + src/sdl_mixer.cpp \ + src/sdl_tlk.cpp \ + src/special_enemy.cpp \ + src/tirsExecutions.cpp \ + src/tirsJoueur.cpp \ + src/touchesTriches.cpp \ + src/vaisseau.cpp \ + src/xwindow.cpp + +INCLUDEPATH += $(QPEDIR)/include +DEPENDPATH += $(QPEDIR)/include + +CFLAGS += `$(QPEDIR)/bin/sdl-config --cflags` +LIBS += -lSDLmain -lSDL -lSDL_mixer -lpthread -lqpe +OBJECTS_DIR = obj +MOC_DIR = moc +TARGET = powermanga +VERSION = 0.79 diff --git a/recipes/powermanga/powermanga_0.79.bb b/recipes/powermanga/powermanga_0.79.bb new file mode 100644 index 0000000000..875690b06b --- /dev/null +++ b/recipes/powermanga/powermanga_0.79.bb @@ -0,0 +1,37 @@ +DESCRIPTION = "Powermanga is an arcade 2D shoot-em-up game with 41 levels and more than 200 sprites." +SECTION = "opie/games" +PRIORITY = "optional" +LICENSE = "GPL" +DEPENDS = "libsdl-qpe libsdl-mixer" +PR = "r1" + +SRC_URI = "http://linux.tlk.fr/games/Powermanga/download/powermanga-0.79.tgz \ + file://linuxroutines.cpp \ + file://pda-tweaks.patch;patch=1 \ + file://powermanga.pro \ + file://powermanga.png \ + file://powermanga.desktop" + +S = "${WORKDIR}/${PN}-${PV}/" + +inherit palmtop + +do_configure_prepend() { + mv ${WORKDIR}/linuxroutines.cpp ${S}/src/ + mv ${WORKDIR}/powermanga.pro ${S}/ + rm -f `find ${S}/ -name Makefile\*` + rm -f `find ${S}/ -name config\*` +} + +do_install() { + install -d ${D}${palmtopdir}/bin \ + ${D}${palmtopdir}/pics \ + ${D}${palmtopdir}/apps/Games \ + ${D}${palmtopdir}/share/games/powermanga/graphics \ + ${D}${palmtopdir}/share/games/powermanga/sounds + install -m 0755 ${S}/src/powermanga ${D}${palmtopdir}/bin/powermanga + install -m 0644 ${WORKDIR}/powermanga.png ${D}${palmtopdir}/pics/powermanga.png + install -m 0644 ${WORKDIR}/powermanga.desktop ${D}${palmtopdir}/apps/Games/powermanga.desktop + install -m 0644 ${S}/graphics/* ${D}${palmtopdir}/share/games/powermanga/graphics/ + install -m 0644 ${S}/sounds/* ${D}${palmtopdir}/share/games/powermanga/sounds/ +} |