diff options
-rw-r--r-- | packages/quake/quake2/.mtn2git_empty | 0 | ||||
-rw-r--r-- | packages/quake/quake2/quake2-arm.patch | 32 | ||||
-rw-r--r-- | packages/quake/quake2_svn.bb | 39 |
3 files changed, 71 insertions, 0 deletions
diff --git a/packages/quake/quake2/.mtn2git_empty b/packages/quake/quake2/.mtn2git_empty new file mode 100644 index 0000000000..e69de29bb2 --- /dev/null +++ b/packages/quake/quake2/.mtn2git_empty diff --git a/packages/quake/quake2/quake2-arm.patch b/packages/quake/quake2/quake2-arm.patch new file mode 100644 index 0000000000..02b3cb2eae --- /dev/null +++ b/packages/quake/quake2/quake2-arm.patch @@ -0,0 +1,32 @@ +--- /tmp/sys_linux.c 2008-09-09 11:50:06.000000000 +0200 ++++ trunk/src/linux/sys_linux.c 2008-09-09 11:48:06.113198000 +0200 +@@ -225,6 +225,8 @@ + const char *gamename = "gameppc.so"; + #elif defined __sparc__ + const char *gamename = "gamesparc.so"; ++#elif defined __arm__ ++ const char *gamename = "gamearm.so"; + #else + #error Unknown arch + #endif +--- /tmp/Makefile 2008-09-09 11:52:05.000000000 +0200 ++++ trunk/Makefile 2008-09-09 11:53:26.543198000 +0200 +@@ -60,18 +60,6 @@ + # this nice line comes from the linux kernel makefile + ARCH := $(shell uname -m | sed -e s/i.86/i386/ -e s/sun4u/sparc/ -e s/sparc64/sparc/ -e s/arm.*/arm/ -e s/sa110/arm/ -e s/alpha/axp/) + +-ifneq ($(ARCH),x86_64) +-ifneq ($(ARCH),i386) +-ifneq ($(ARCH),axp) +-ifneq ($(ARCH),ppc) +-ifneq ($(ARCH),sparc) +-$(error arch $(ARCH) is currently not supported) +-endif +-endif +-endif +-endif +-endif +- + CC=gcc + + ifndef OPT_CFLAGS diff --git a/packages/quake/quake2_svn.bb b/packages/quake/quake2_svn.bb new file mode 100644 index 0000000000..a90b3183bc --- /dev/null +++ b/packages/quake/quake2_svn.bb @@ -0,0 +1,39 @@ +DESCRIPTION = "Icculus.org quake2 engine" +LICENSE = "GPL" + +DEPENDS = "libsdl-x11" + +SRCREV = "205" +PV = "0.16.1+svnr${SRCREV}" + +SRC_URI = "svn://svn.icculus.org/quake2/;module=trunk \ + file://quake2-arm.patch;patch=1" + +S = "${WORKDIR}/trunk" + +export BUILD_SDLQUAKE2=YES +export OSTYPE=Linux +export ARCH=${TARGET_ARCH} +export BASE_CFLAGS="${TARGET_CC_ARCH} -Wall -pipe -Dstricmp=strcasecmp" +export OPT_CFLAGS="-O3 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations" + +do_compile() { + sed -i -e s:=gcc:=${TARGET_PREFIX}gcc:g Makefile + oe_runmake -e +} + +do_install() { + install -d ${D}/${bindir} + echo -e "#!/bin/sh \ncd ${libdir}/quake2 && ./quake2 \$@ \n" > ${D}/${bindir}/quake2 + + ( cd ${S}/debug${TARGET_ARCH} ; ln -sf gamei386.so game${TARGET_ARCH}.so ) + install -d ${D}/${libdir}/quake2/baseq2/ctf + install -m 0755 ${S}/debug${TARGET_ARCH}/game${TARGET_ARCH}.so ${D}/${libdir}/quake2/baseq2 + install -m 0755 ${S}/debug${TARGET_ARCH}/ref*.so ${D}/${libdir}/quake2 + install -m 0755 ${S}/debug${TARGET_ARCH}/ctf/*.so ${D}/${libdir}/quake2/baseq2/ctf + install -m 0755 ${S}/debug${TARGET_ARCH}/quake2 ${D}/${libdir}/quake2 +} + +FILES_${PN} += "${libdir}" +FILES_${PN}-dbg += "${libdir}/quake2/baseq2/.debug ${libdir}/quake2/baseq2/ctf/.debug" + |