summaryrefslogtreecommitdiff
path: root/recipes/linux/linux-omap-2.6.31/dss2/0006-OMAP-DSS2-Documentation-for-DSS2.patch
diff options
context:
space:
mode:
authorKoen Kooi <koen@openembedded.org>2009-09-04 11:41:31 +0200
committerKoen Kooi <koen@openembedded.org>2009-09-04 11:41:31 +0200
commit00705178d3fae14a7cf2e2bb817745ad9b41b8b7 (patch)
treebdf5573ef9b9bfc1da5d08f7048b161360b77844 /recipes/linux/linux-omap-2.6.31/dss2/0006-OMAP-DSS2-Documentation-for-DSS2.patch
parentc26fc5db90702b035bd545cff3ee7575a0f9b70f (diff)
linux-omap git: add dss2 and cache patches
Diffstat (limited to 'recipes/linux/linux-omap-2.6.31/dss2/0006-OMAP-DSS2-Documentation-for-DSS2.patch')
-rw-r--r--recipes/linux/linux-omap-2.6.31/dss2/0006-OMAP-DSS2-Documentation-for-DSS2.patch337
1 files changed, 337 insertions, 0 deletions
diff --git a/recipes/linux/linux-omap-2.6.31/dss2/0006-OMAP-DSS2-Documentation-for-DSS2.patch b/recipes/linux/linux-omap-2.6.31/dss2/0006-OMAP-DSS2-Documentation-for-DSS2.patch
new file mode 100644
index 0000000000..ab159d5183
--- /dev/null
+++ b/recipes/linux/linux-omap-2.6.31/dss2/0006-OMAP-DSS2-Documentation-for-DSS2.patch
@@ -0,0 +1,337 @@
+From f7ffb36c21956befc2b8b51cf4db0e99f954ae06 Mon Sep 17 00:00:00 2001
+From: Tomi Valkeinen <tomi.valkeinen@nokia.com>
+Date: Tue, 4 Aug 2009 15:47:11 +0300
+Subject: [PATCH 06/18] OMAP: DSS2: Documentation for DSS2
+
+Signed-off-by: Tomi Valkeinen <tomi.valkeinen@nokia.com>
+---
+ Documentation/arm/OMAP/DSS | 317 ++++++++++++++++++++++++++++++++++++++++++++
+ 1 files changed, 317 insertions(+), 0 deletions(-)
+ create mode 100644 Documentation/arm/OMAP/DSS
+
+diff --git a/Documentation/arm/OMAP/DSS b/Documentation/arm/OMAP/DSS
+new file mode 100644
+index 0000000..0af0e9e
+--- /dev/null
++++ b/Documentation/arm/OMAP/DSS
+@@ -0,0 +1,317 @@
++OMAP2/3 Display Subsystem
++-------------------------
++
++This is an almost total rewrite of the OMAP FB driver in drivers/video/omap
++(let's call it DSS1). The main differences between DSS1 and DSS2 are DSI,
++TV-out and multiple display support, but there are lots of small improvements
++also.
++
++The DSS2 driver (omapdss module) is in arch/arm/plat-omap/dss/, and the FB,
++panel and controller drivers are in drivers/video/omap2/. DSS1 and DSS2 live
++currently side by side, you can choose which one to use.
++
++Features
++--------
++
++Working and tested features include:
++
++- MIPI DPI (parallel) output
++- MIPI DSI output in command mode
++- MIPI DBI (RFBI) output
++- SDI output
++- TV output
++- All pieces can be compiled as a module or inside kernel
++- Use DISPC to update any of the outputs
++- Use CPU to update RFBI or DSI output
++- OMAP DISPC planes
++- RGB16, RGB24 packed, RGB24 unpacked
++- YUV2, UYVY
++- Scaling
++- Adjusting DSS FCK to find a good pixel clock
++- Use DSI DPLL to create DSS FCK
++
++Tested boards include:
++- OMAP3 SDP board
++- Beagle board
++- N810
++
++omapdss driver
++--------------
++
++The DSS driver does not itself have any support for Linux framebuffer, V4L or
++such like the current ones, but it has an internal kernel API that upper level
++drivers can use.
++
++The DSS driver models OMAP's overlays, overlay managers and displays in a
++flexible way to enable non-common multi-display configuration. In addition to
++modelling the hardware overlays, omapdss supports virtual overlays and overlay
++managers. These can be used when updating a display with CPU or system DMA.
++
++Panel and controller drivers
++----------------------------
++
++The drivers implement panel or controller specific functionality and are not
++usually visible to users except through omapfb driver. They register
++themselves to the DSS driver.
++
++omapfb driver
++-------------
++
++The omapfb driver implements arbitrary number of standard linux framebuffers.
++These framebuffers can be routed flexibly to any overlays, thus allowing very
++dynamic display architecture.
++
++The driver exports some omapfb specific ioctls, which are compatible with the
++ioctls in the old driver.
++
++The rest of the non standard features are exported via sysfs. Whether the final
++implementation will use sysfs, or ioctls, is still open.
++
++V4L2 drivers
++------------
++
++V4L2 is being implemented in TI.
++
++From omapdss point of view the V4L2 drivers should be similar to framebuffer
++driver.
++
++Architecture
++--------------------
++
++Some clarification what the different components do:
++
++ - Framebuffer is a memory area inside OMAP's SRAM/SDRAM that contains the
++ pixel data for the image. Framebuffer has width and height and color
++ depth.
++ - Overlay defines where the pixels are read from and where they go on the
++ screen. The overlay may be smaller than framebuffer, thus displaying only
++ part of the framebuffer. The position of the overlay may be changed if
++ the overlay is smaller than the display.
++ - Overlay manager combines the overlays in to one image and feeds them to
++ display.
++ - Display is the actual physical display device.
++
++A framebuffer can be connected to multiple overlays to show the same pixel data
++on all of the overlays. Note that in this case the overlay input sizes must be
++the same, but, in case of video overlays, the output size can be different. Any
++framebuffer can be connected to any overlay.
++
++An overlay can be connected to one overlay manager. Also DISPC overlays can be
++connected only to DISPC overlay managers, and virtual overlays can be only
++connected to virtual overlays.
++
++An overlay manager can be connected to one display. There are certain
++restrictions which kinds of displays an overlay manager can be connected:
++
++ - DISPC TV overlay manager can be only connected to TV display.
++ - Virtual overlay managers can only be connected to DBI or DSI displays.
++ - DISPC LCD overlay manager can be connected to all displays, except TV
++ display.
++
++Sysfs
++-----
++The sysfs interface is mainly used for testing. I don't think sysfs
++interface is the best for this in the final version, but I don't quite know
++what would be the best interfaces for these things.
++
++The sysfs interface is divided to two parts: DSS and FB.
++
++/sys/class/graphics/fb? directory:
++mirror 0=off, 1=on
++rotate Rotation 0-3 for 0, 90, 180, 270 degrees
++rotate_type 0 = DMA rotation, 1 = VRFB rotation
++overlays List of overlay numbers to which framebuffer pixels go
++phys_addr Physical address of the framebuffer
++virt_addr Virtual address of the framebuffer
++size Size of the framebuffer
++
++/sys/devices/platform/omapdss/overlay? directory:
++enabled 0=off, 1=on
++input_size width,height (ie. the framebuffer size)
++manager Destination overlay manager name
++name
++output_size width,height
++position x,y
++screen_width width
++global_alpha global alpha 0-255 0=transparent 255=opaque
++
++/sys/devices/platform/omapdss/manager? directory:
++display Destination display
++name
++alpha_blending_enabled 0=off, 1=on
++trans_key_enabled 0=off, 1=on
++trans_key_type gfx-destination, video-source
++trans_key_value transparency color key (RGB24)
++default_color default background color (RGB24)
++
++/sys/devices/platform/omapdss/display? directory:
++ctrl_name Controller name
++mirror 0=off, 1=on
++update_mode 0=off, 1=auto, 2=manual
++enabled 0=off, 1=on
++name
++rotate Rotation 0-3 for 0, 90, 180, 270 degrees
++timings Display timings (pixclock,xres/hfp/hbp/hsw,yres/vfp/vbp/vsw)
++ When writing, two special timings are accepted for tv-out:
++ "pal" and "ntsc"
++panel_name
++tear_elim Tearing elimination 0=off, 1=on
++
++There are also some debugfs files at <debugfs>/omapdss/ which show information
++about clocks and registers.
++
++Examples
++--------
++
++The following definitions have been made for the examples below:
++
++ovl0=/sys/devices/platform/omapdss/overlay0
++ovl1=/sys/devices/platform/omapdss/overlay1
++ovl2=/sys/devices/platform/omapdss/overlay2
++
++mgr0=/sys/devices/platform/omapdss/manager0
++mgr1=/sys/devices/platform/omapdss/manager1
++
++lcd=/sys/devices/platform/omapdss/display0
++dvi=/sys/devices/platform/omapdss/display1
++tv=/sys/devices/platform/omapdss/display2
++
++fb0=/sys/class/graphics/fb0
++fb1=/sys/class/graphics/fb1
++fb2=/sys/class/graphics/fb2
++
++Default setup on OMAP3 SDP
++--------------------------
++
++Here's the default setup on OMAP3 SDP board. All planes go to LCD. DVI
++and TV-out are not in use. The columns from left to right are:
++framebuffers, overlays, overlay managers, displays. Framebuffers are
++handled by omapfb, and the rest by the DSS.
++
++FB0 --- GFX -\ DVI
++FB1 --- VID1 --+- LCD ---- LCD
++FB2 --- VID2 -/ TV ----- TV
++
++Example: Switch from LCD to DVI
++----------------------
++
++w=`cat $dvi/timings | cut -d "," -f 2 | cut -d "/" -f 1`
++h=`cat $dvi/timings | cut -d "," -f 3 | cut -d "/" -f 1`
++
++echo "0" > $lcd/enabled
++echo "" > $mgr0/display
++fbset -fb /dev/fb0 -xres $w -yres $h -vxres $w -vyres $h
++# at this point you have to switch the dvi/lcd dip-switch from the omap board
++echo "dvi" > $mgr0/display
++echo "1" > $dvi/enabled
++
++After this the configuration looks like:
++
++FB0 --- GFX -\ -- DVI
++FB1 --- VID1 --+- LCD -/ LCD
++FB2 --- VID2 -/ TV ----- TV
++
++Example: Clone GFX overlay to LCD and TV
++-------------------------------
++
++w=`cat $tv/timings | cut -d "," -f 2 | cut -d "/" -f 1`
++h=`cat $tv/timings | cut -d "," -f 3 | cut -d "/" -f 1`
++
++echo "0" > $ovl0/enabled
++echo "0" > $ovl1/enabled
++
++echo "" > $fb1/overlays
++echo "0,1" > $fb0/overlays
++
++echo "$w,$h" > $ovl1/output_size
++echo "tv" > $ovl1/manager
++
++echo "1" > $ovl0/enabled
++echo "1" > $ovl1/enabled
++
++echo "1" > $tv/enabled
++
++After this the configuration looks like (only relevant parts shown):
++
++FB0 +-- GFX ---- LCD ---- LCD
++ \- VID1 ---- TV ---- TV
++
++Misc notes
++----------
++
++OMAP FB allocates the framebuffer memory using the OMAP VRAM allocator.
++
++Using DSI DPLL to generate pixel clock it is possible produce the pixel clock
++of 86.5MHz (max possible), and with that you get 1280x1024@57 output from DVI.
++
++Rotation and mirroring currently only supports RGB565 and RGB8888 modes. VRFB
++does not support mirroring.
++
++VRFB rotation requires much more memory than non-rotated framebuffer, so you
++probably need to increase your vram setting before using VRFB rotation. Also,
++many applications may not work with VRFB if they do not pay attention to all
++framebuffer parameters.
++
++Kernel boot arguments
++---------------------
++
++vram=<size>
++ - Amount of total VRAM to preallocate. For example, "10M". omapfb
++ allocates memory for framebuffers from VRAM.
++
++omapfb.mode=<display>:<mode>[,...]
++ - Default video mode for specified displays. For example,
++ "dvi:800x400MR-24@60". See drivers/video/modedb.c.
++ There are also two special modes: "pal" and "ntsc" that
++ can be used to tv out.
++
++omapfb.vram=<fbnum>:<size>[@<physaddr>][,...]
++ - VRAM allocated for a framebuffer. Normally omapfb allocates vram
++ depending on the display size. With this you can manually allocate
++ more or define the physical address of each framebuffer. For example,
++ "1:4M" to allocate 4M for fb1.
++
++omapfb.debug=<y|n>
++ - Enable debug printing. You have to have OMAPFB debug support enabled
++ in kernel config.
++
++omapfb.test=<y|n>
++ - Draw test pattern to framebuffer whenever framebuffer settings change.
++ You need to have OMAPFB debug support enabled in kernel config.
++
++omapfb.vrfb=<y|n>
++ - Use VRFB rotation for all framebuffers.
++
++omapfb.rotate=<angle>
++ - Default rotation applied to all framebuffers.
++ 0 - 0 degree rotation
++ 1 - 90 degree rotation
++ 2 - 180 degree rotation
++ 3 - 270 degree rotation
++
++omapfb.mirror=<y|n>
++ - Default mirror for all framebuffers. Only works with DMA rotation.
++
++omapdss.def_disp=<display>
++ - Name of default display, to which all overlays will be connected.
++ Common examples are "lcd" or "tv".
++
++omapdss.debug=<y|n>
++ - Enable debug printing. You have to have DSS debug support enabled in
++ kernel config.
++
++TODO
++----
++
++DSS locking
++
++Error checking
++- Lots of checks are missing or implemented just as BUG()
++
++System DMA update for DSI
++- Can be used for RGB16 and RGB24P modes. Probably not for RGB24U (how
++ to skip the empty byte?)
++
++OMAP1 support
++- Not sure if needed
++
+--
+1.6.2.4
+