diff options
author | Koen Kooi <koen@openembedded.org> | 2009-09-04 11:41:31 +0200 |
---|---|---|
committer | Koen Kooi <koen@openembedded.org> | 2009-09-04 11:41:31 +0200 |
commit | 00705178d3fae14a7cf2e2bb817745ad9b41b8b7 (patch) | |
tree | bdf5573ef9b9bfc1da5d08f7048b161360b77844 /recipes/linux/linux-omap-2.6.31/dss2/0006-OMAP-DSS2-Documentation-for-DSS2.patch | |
parent | c26fc5db90702b035bd545cff3ee7575a0f9b70f (diff) |
linux-omap git: add dss2 and cache patches
Diffstat (limited to 'recipes/linux/linux-omap-2.6.31/dss2/0006-OMAP-DSS2-Documentation-for-DSS2.patch')
-rw-r--r-- | recipes/linux/linux-omap-2.6.31/dss2/0006-OMAP-DSS2-Documentation-for-DSS2.patch | 337 |
1 files changed, 337 insertions, 0 deletions
diff --git a/recipes/linux/linux-omap-2.6.31/dss2/0006-OMAP-DSS2-Documentation-for-DSS2.patch b/recipes/linux/linux-omap-2.6.31/dss2/0006-OMAP-DSS2-Documentation-for-DSS2.patch new file mode 100644 index 0000000000..ab159d5183 --- /dev/null +++ b/recipes/linux/linux-omap-2.6.31/dss2/0006-OMAP-DSS2-Documentation-for-DSS2.patch @@ -0,0 +1,337 @@ +From f7ffb36c21956befc2b8b51cf4db0e99f954ae06 Mon Sep 17 00:00:00 2001 +From: Tomi Valkeinen <tomi.valkeinen@nokia.com> +Date: Tue, 4 Aug 2009 15:47:11 +0300 +Subject: [PATCH 06/18] OMAP: DSS2: Documentation for DSS2 + +Signed-off-by: Tomi Valkeinen <tomi.valkeinen@nokia.com> +--- + Documentation/arm/OMAP/DSS | 317 ++++++++++++++++++++++++++++++++++++++++++++ + 1 files changed, 317 insertions(+), 0 deletions(-) + create mode 100644 Documentation/arm/OMAP/DSS + +diff --git a/Documentation/arm/OMAP/DSS b/Documentation/arm/OMAP/DSS +new file mode 100644 +index 0000000..0af0e9e +--- /dev/null ++++ b/Documentation/arm/OMAP/DSS +@@ -0,0 +1,317 @@ ++OMAP2/3 Display Subsystem ++------------------------- ++ ++This is an almost total rewrite of the OMAP FB driver in drivers/video/omap ++(let's call it DSS1). The main differences between DSS1 and DSS2 are DSI, ++TV-out and multiple display support, but there are lots of small improvements ++also. ++ ++The DSS2 driver (omapdss module) is in arch/arm/plat-omap/dss/, and the FB, ++panel and controller drivers are in drivers/video/omap2/. DSS1 and DSS2 live ++currently side by side, you can choose which one to use. ++ ++Features ++-------- ++ ++Working and tested features include: ++ ++- MIPI DPI (parallel) output ++- MIPI DSI output in command mode ++- MIPI DBI (RFBI) output ++- SDI output ++- TV output ++- All pieces can be compiled as a module or inside kernel ++- Use DISPC to update any of the outputs ++- Use CPU to update RFBI or DSI output ++- OMAP DISPC planes ++- RGB16, RGB24 packed, RGB24 unpacked ++- YUV2, UYVY ++- Scaling ++- Adjusting DSS FCK to find a good pixel clock ++- Use DSI DPLL to create DSS FCK ++ ++Tested boards include: ++- OMAP3 SDP board ++- Beagle board ++- N810 ++ ++omapdss driver ++-------------- ++ ++The DSS driver does not itself have any support for Linux framebuffer, V4L or ++such like the current ones, but it has an internal kernel API that upper level ++drivers can use. ++ ++The DSS driver models OMAP's overlays, overlay managers and displays in a ++flexible way to enable non-common multi-display configuration. In addition to ++modelling the hardware overlays, omapdss supports virtual overlays and overlay ++managers. These can be used when updating a display with CPU or system DMA. ++ ++Panel and controller drivers ++---------------------------- ++ ++The drivers implement panel or controller specific functionality and are not ++usually visible to users except through omapfb driver. They register ++themselves to the DSS driver. ++ ++omapfb driver ++------------- ++ ++The omapfb driver implements arbitrary number of standard linux framebuffers. ++These framebuffers can be routed flexibly to any overlays, thus allowing very ++dynamic display architecture. ++ ++The driver exports some omapfb specific ioctls, which are compatible with the ++ioctls in the old driver. ++ ++The rest of the non standard features are exported via sysfs. Whether the final ++implementation will use sysfs, or ioctls, is still open. ++ ++V4L2 drivers ++------------ ++ ++V4L2 is being implemented in TI. ++ ++From omapdss point of view the V4L2 drivers should be similar to framebuffer ++driver. ++ ++Architecture ++-------------------- ++ ++Some clarification what the different components do: ++ ++ - Framebuffer is a memory area inside OMAP's SRAM/SDRAM that contains the ++ pixel data for the image. Framebuffer has width and height and color ++ depth. ++ - Overlay defines where the pixels are read from and where they go on the ++ screen. The overlay may be smaller than framebuffer, thus displaying only ++ part of the framebuffer. The position of the overlay may be changed if ++ the overlay is smaller than the display. ++ - Overlay manager combines the overlays in to one image and feeds them to ++ display. ++ - Display is the actual physical display device. ++ ++A framebuffer can be connected to multiple overlays to show the same pixel data ++on all of the overlays. Note that in this case the overlay input sizes must be ++the same, but, in case of video overlays, the output size can be different. Any ++framebuffer can be connected to any overlay. ++ ++An overlay can be connected to one overlay manager. Also DISPC overlays can be ++connected only to DISPC overlay managers, and virtual overlays can be only ++connected to virtual overlays. ++ ++An overlay manager can be connected to one display. There are certain ++restrictions which kinds of displays an overlay manager can be connected: ++ ++ - DISPC TV overlay manager can be only connected to TV display. ++ - Virtual overlay managers can only be connected to DBI or DSI displays. ++ - DISPC LCD overlay manager can be connected to all displays, except TV ++ display. ++ ++Sysfs ++----- ++The sysfs interface is mainly used for testing. I don't think sysfs ++interface is the best for this in the final version, but I don't quite know ++what would be the best interfaces for these things. ++ ++The sysfs interface is divided to two parts: DSS and FB. ++ ++/sys/class/graphics/fb? directory: ++mirror 0=off, 1=on ++rotate Rotation 0-3 for 0, 90, 180, 270 degrees ++rotate_type 0 = DMA rotation, 1 = VRFB rotation ++overlays List of overlay numbers to which framebuffer pixels go ++phys_addr Physical address of the framebuffer ++virt_addr Virtual address of the framebuffer ++size Size of the framebuffer ++ ++/sys/devices/platform/omapdss/overlay? directory: ++enabled 0=off, 1=on ++input_size width,height (ie. the framebuffer size) ++manager Destination overlay manager name ++name ++output_size width,height ++position x,y ++screen_width width ++global_alpha global alpha 0-255 0=transparent 255=opaque ++ ++/sys/devices/platform/omapdss/manager? directory: ++display Destination display ++name ++alpha_blending_enabled 0=off, 1=on ++trans_key_enabled 0=off, 1=on ++trans_key_type gfx-destination, video-source ++trans_key_value transparency color key (RGB24) ++default_color default background color (RGB24) ++ ++/sys/devices/platform/omapdss/display? directory: ++ctrl_name Controller name ++mirror 0=off, 1=on ++update_mode 0=off, 1=auto, 2=manual ++enabled 0=off, 1=on ++name ++rotate Rotation 0-3 for 0, 90, 180, 270 degrees ++timings Display timings (pixclock,xres/hfp/hbp/hsw,yres/vfp/vbp/vsw) ++ When writing, two special timings are accepted for tv-out: ++ "pal" and "ntsc" ++panel_name ++tear_elim Tearing elimination 0=off, 1=on ++ ++There are also some debugfs files at <debugfs>/omapdss/ which show information ++about clocks and registers. ++ ++Examples ++-------- ++ ++The following definitions have been made for the examples below: ++ ++ovl0=/sys/devices/platform/omapdss/overlay0 ++ovl1=/sys/devices/platform/omapdss/overlay1 ++ovl2=/sys/devices/platform/omapdss/overlay2 ++ ++mgr0=/sys/devices/platform/omapdss/manager0 ++mgr1=/sys/devices/platform/omapdss/manager1 ++ ++lcd=/sys/devices/platform/omapdss/display0 ++dvi=/sys/devices/platform/omapdss/display1 ++tv=/sys/devices/platform/omapdss/display2 ++ ++fb0=/sys/class/graphics/fb0 ++fb1=/sys/class/graphics/fb1 ++fb2=/sys/class/graphics/fb2 ++ ++Default setup on OMAP3 SDP ++-------------------------- ++ ++Here's the default setup on OMAP3 SDP board. All planes go to LCD. DVI ++and TV-out are not in use. The columns from left to right are: ++framebuffers, overlays, overlay managers, displays. Framebuffers are ++handled by omapfb, and the rest by the DSS. ++ ++FB0 --- GFX -\ DVI ++FB1 --- VID1 --+- LCD ---- LCD ++FB2 --- VID2 -/ TV ----- TV ++ ++Example: Switch from LCD to DVI ++---------------------- ++ ++w=`cat $dvi/timings | cut -d "," -f 2 | cut -d "/" -f 1` ++h=`cat $dvi/timings | cut -d "," -f 3 | cut -d "/" -f 1` ++ ++echo "0" > $lcd/enabled ++echo "" > $mgr0/display ++fbset -fb /dev/fb0 -xres $w -yres $h -vxres $w -vyres $h ++# at this point you have to switch the dvi/lcd dip-switch from the omap board ++echo "dvi" > $mgr0/display ++echo "1" > $dvi/enabled ++ ++After this the configuration looks like: ++ ++FB0 --- GFX -\ -- DVI ++FB1 --- VID1 --+- LCD -/ LCD ++FB2 --- VID2 -/ TV ----- TV ++ ++Example: Clone GFX overlay to LCD and TV ++------------------------------- ++ ++w=`cat $tv/timings | cut -d "," -f 2 | cut -d "/" -f 1` ++h=`cat $tv/timings | cut -d "," -f 3 | cut -d "/" -f 1` ++ ++echo "0" > $ovl0/enabled ++echo "0" > $ovl1/enabled ++ ++echo "" > $fb1/overlays ++echo "0,1" > $fb0/overlays ++ ++echo "$w,$h" > $ovl1/output_size ++echo "tv" > $ovl1/manager ++ ++echo "1" > $ovl0/enabled ++echo "1" > $ovl1/enabled ++ ++echo "1" > $tv/enabled ++ ++After this the configuration looks like (only relevant parts shown): ++ ++FB0 +-- GFX ---- LCD ---- LCD ++ \- VID1 ---- TV ---- TV ++ ++Misc notes ++---------- ++ ++OMAP FB allocates the framebuffer memory using the OMAP VRAM allocator. ++ ++Using DSI DPLL to generate pixel clock it is possible produce the pixel clock ++of 86.5MHz (max possible), and with that you get 1280x1024@57 output from DVI. ++ ++Rotation and mirroring currently only supports RGB565 and RGB8888 modes. VRFB ++does not support mirroring. ++ ++VRFB rotation requires much more memory than non-rotated framebuffer, so you ++probably need to increase your vram setting before using VRFB rotation. Also, ++many applications may not work with VRFB if they do not pay attention to all ++framebuffer parameters. ++ ++Kernel boot arguments ++--------------------- ++ ++vram=<size> ++ - Amount of total VRAM to preallocate. For example, "10M". omapfb ++ allocates memory for framebuffers from VRAM. ++ ++omapfb.mode=<display>:<mode>[,...] ++ - Default video mode for specified displays. For example, ++ "dvi:800x400MR-24@60". See drivers/video/modedb.c. ++ There are also two special modes: "pal" and "ntsc" that ++ can be used to tv out. ++ ++omapfb.vram=<fbnum>:<size>[@<physaddr>][,...] ++ - VRAM allocated for a framebuffer. Normally omapfb allocates vram ++ depending on the display size. With this you can manually allocate ++ more or define the physical address of each framebuffer. For example, ++ "1:4M" to allocate 4M for fb1. ++ ++omapfb.debug=<y|n> ++ - Enable debug printing. You have to have OMAPFB debug support enabled ++ in kernel config. ++ ++omapfb.test=<y|n> ++ - Draw test pattern to framebuffer whenever framebuffer settings change. ++ You need to have OMAPFB debug support enabled in kernel config. ++ ++omapfb.vrfb=<y|n> ++ - Use VRFB rotation for all framebuffers. ++ ++omapfb.rotate=<angle> ++ - Default rotation applied to all framebuffers. ++ 0 - 0 degree rotation ++ 1 - 90 degree rotation ++ 2 - 180 degree rotation ++ 3 - 270 degree rotation ++ ++omapfb.mirror=<y|n> ++ - Default mirror for all framebuffers. Only works with DMA rotation. ++ ++omapdss.def_disp=<display> ++ - Name of default display, to which all overlays will be connected. ++ Common examples are "lcd" or "tv". ++ ++omapdss.debug=<y|n> ++ - Enable debug printing. You have to have DSS debug support enabled in ++ kernel config. ++ ++TODO ++---- ++ ++DSS locking ++ ++Error checking ++- Lots of checks are missing or implemented just as BUG() ++ ++System DMA update for DSI ++- Can be used for RGB16 and RGB24P modes. Probably not for RGB24U (how ++ to skip the empty byte?) ++ ++OMAP1 support ++- Not sure if needed ++ +-- +1.6.2.4 + |