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authorMichael Lauer <mickey@vanille-media.de>2006-04-17 13:42:54 +0000
committerOpenEmbedded Project <openembedded-devel@lists.openembedded.org>2006-04-17 13:42:54 +0000
commitedc2f08be8d50b539bddb9386424bc2dd2e647bd (patch)
treed4e4dc6af050045e6c6a5f79e1c23436ee18ff99 /packages/snes9x
parent2df0cdc8d8c8eb49eee79c8f82c5bcbf3676703d (diff)
snes9x-sdl-qpe: fix linking
NOTE: shouldn't sdl-config take care about that in the qpe case?
Diffstat (limited to 'packages/snes9x')
-rw-r--r--packages/snes9x/snes9x-sdl-qpe_1.39.bb8
-rw-r--r--packages/snes9x/snes9x-sdl_1.39.bb6
2 files changed, 8 insertions, 6 deletions
diff --git a/packages/snes9x/snes9x-sdl-qpe_1.39.bb b/packages/snes9x/snes9x-sdl-qpe_1.39.bb
index 6d9fadf062..4e8a294d2b 100644
--- a/packages/snes9x/snes9x-sdl-qpe_1.39.bb
+++ b/packages/snes9x/snes9x-sdl-qpe_1.39.bb
@@ -2,20 +2,21 @@ DESCRIPTION = "Super Nintendo Emulator based on SDL, QtE Palmtop Environments Ed
SECTION = "opie/games"
PRIORITY = "optional"
DEPENDS = "libsdl-qpe"
-PR = "r2"
LICENSE = "snes9x"
+PR = "r3"
+
SRC_URI = "http://www.vanille.de/mirror/snes9x-sdl-${PV}.tar.bz2 \
file://compile.patch;patch=1"
S = "${WORKDIR}/snes9x-sdl-${PV}"
FILESPATH = "${FILE_DIRNAME}/${PN}-${PV}:${FILE_DIRNAME}/snes9x-sdl-${PV}:${FILE_DIRNAME}/snes9x-sdl:${FILE_DIRNAME}/files:${FILE_DIRNAME}"
-FILES_${PN} = "${palmtopdir}/bin/snes9x"
+inherit qmake-base
do_compile() {
oe_runmake CC="${CC}" CCC="${CXX}" \
INCLUDES="-I${STAGING_INCDIR} `sdl-config --cflags`" \
- LDLIBS="`sdl-config --libs` -Wl,-rpath-link,${STAGING_LIBDIR} -lqpe -lqte"
+ LDLIBS="`sdl-config --libs` -L${OE_QMAKE_LIBDIR_QT} -Wl,-rpath-link,${STAGING_LIBDIR} -lqpe -lqte"
}
do_install() {
@@ -23,3 +24,4 @@ do_install() {
install -m 0755 snes9x ${D}${palmtopdir}/bin/snes9x
}
+FILES_${PN} = "${palmtopdir}/bin/snes9x"
diff --git a/packages/snes9x/snes9x-sdl_1.39.bb b/packages/snes9x/snes9x-sdl_1.39.bb
index 9c37b12f00..ce6f5fa265 100644
--- a/packages/snes9x/snes9x-sdl_1.39.bb
+++ b/packages/snes9x/snes9x-sdl_1.39.bb
@@ -2,14 +2,13 @@ DESCRIPTION = "Super Nintendo Emulator based on SDL"
SECTION = "games"
PRIORITY = "optional"
DEPENDS = "virtual/libsdl zlib"
-PR = "r2"
LICENSE = "snes9x"
+PR = "r2"
+
SRC_URI = "http://www.vanille.de/mirror/snes9x-sdl-${PV}.tar.bz2 \
file://compile.patch;patch=1"
S = "${WORKDIR}/snes9x-sdl-${PV}"
-FILES_${PN} = "${bindir}/snes9x"
-
do_compile() {
oe_runmake CC="${CC}" CCC="${CXX} -fno-rtti -fno-exceptions" \
INCLUDES="-I${STAGING_INCDIR} `sdl-config --cflags`" \
@@ -21,3 +20,4 @@ do_install() {
install -m 0755 snes9x ${D}${bindir}/snes9x
}
+FILES_${PN} = "${bindir}/snes9x"