diff options
author | Michael Lauer <mickey@vanille-media.de> | 2004-05-07 18:14:59 +0000 |
---|---|---|
committer | Michael Lauer <mickey@vanille-media.de> | 2004-05-07 18:14:59 +0000 |
commit | 5ad1ca5f4e700466f6b9ff7c114efc922d806c2c (patch) | |
tree | 853073aa544fa9c05bab03a703b071a59a0dde2c /libsdl/libsdl-qpe-1.2.7 | |
parent | df0184e8b70ba97c214a24761237f6d5b192421a (diff) |
make libsdl-qpe 1.2.7 compile with gcc 3.4
BKrev: 409bd223Co08jr6OSCwd5Lhy8koOyQ
Diffstat (limited to 'libsdl/libsdl-qpe-1.2.7')
-rw-r--r-- | libsdl/libsdl-qpe-1.2.7/agawa-piro-mickey.patch | 2047 | ||||
-rw-r--r-- | libsdl/libsdl-qpe-1.2.7/gcc34.patch | 0 |
2 files changed, 2047 insertions, 0 deletions
diff --git a/libsdl/libsdl-qpe-1.2.7/agawa-piro-mickey.patch b/libsdl/libsdl-qpe-1.2.7/agawa-piro-mickey.patch index e69de29bb2..cad168614d 100644 --- a/libsdl/libsdl-qpe-1.2.7/agawa-piro-mickey.patch +++ b/libsdl/libsdl-qpe-1.2.7/agawa-piro-mickey.patch @@ -0,0 +1,2047 @@ + +# +# Patch managed by http://www.mn-logistik.de/unsupported/pxa250/patcher +# + +--- libsdl1.2qte/src/video/qtopia/SDL_QWin.cc~agawa-piro-mickey 2003-01-20 02:08:20.000000000 +0100 ++++ libsdl1.2qte/src/video/qtopia/SDL_QWin.cc 2003-12-28 19:02:22.000000000 +0100 +@@ -1,3 +1,4 @@ ++ + /* + SDL - Simple DirectMedia Layer + Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga +@@ -27,15 +28,24 @@ + + #include "SDL_QWin.h" + #include <qapplication.h> ++#include <qpe/qpeapplication.h> + #include <qdirectpainter_qws.h> + ++extern int fb_hwrot; ++extern int fb_direct; ++extern bool is_VGA_machine; ++static int mouse_button_mode=1; ++ + screenRotationT screenRotation = SDL_QT_NO_ROTATION; + + SDL_QWin::SDL_QWin(const QSize& size) + : QWidget(0, "SDL_main"), my_painter(0), my_image(0), + my_inhibit_resize(false), my_mouse_pos(-1,-1), my_flags(0), +- my_has_fullscreen(false), my_locked(0) ++ my_has_fullscreen(false), my_locked(0), ++ rotation_(0), qteRotation_(0), keyRotation_(0), qteKeyRotation_(0), ++ isSLA300InputFix_(0) + { ++ for (int i = 0; i < 5; i++) curAxis_[i] = 0; + setBackgroundMode(NoBackground); + } + +@@ -84,6 +94,7 @@ + } + + void SDL_QWin::setMousePos(const QPoint &pos) { ++#if 0 + if(my_image->width() == height()) { + if (screenRotation == SDL_QT_ROTATION_90) + my_mouse_pos = QPoint(height()-pos.y(), pos.x()); +@@ -92,6 +103,66 @@ + } else { + my_mouse_pos = pos; + } ++#else ++ QPoint realPos; ++ ++ if (is_VGA_machine) { ++ realPos = pos; ++ my_mouse_pos = realPos; ++ }else { ++ switch (qteRotation_) { ++ case 0: ++ realPos = pos; ++ break; ++ case 1: ++ realPos.setX(pos.y()); ++ realPos.setY(fbSize_.height() - 1 - pos.x()); ++ break; ++ case 2: ++ realPos.setX(fbSize_.width() - 1 - pos.x()); ++ realPos.setY(fbSize_.height() - 1 - pos.y()); ++ break; ++ case 3: ++ realPos.setX(fbSize_.width() - 1 - pos.y()); ++ realPos.setY(pos.x()); ++ break; ++ }; ++ ++ // fprintf(stderr, "setMousePos: realPos(%d, %d)\n", realPos.x(), realPos.y()); ++ ++ int borderWidth = (fbSize_.width() - my_image->width()) >> 1; ++ int borderHeight = (fbSize_.height() - my_image->height()) >> 1; ++ if ( rotation_ & 1 ){ ++ borderWidth = (fbSize_.height() - my_image->width()) >> 1; ++ borderHeight = (fbSize_.width() - my_image->height()) >> 1; ++ } ++ realPos.setX(realPos.x() - borderWidth); ++ realPos.setY(realPos.y() - borderHeight); ++ ++ fprintf(stderr, "setMousePos: realPos2(%d, %d)\n", realPos.x(), realPos.y()); ++ ++ switch (rotation_) { ++ case 0: ++ my_mouse_pos = realPos; ++ break; ++ case 1: ++ my_mouse_pos.setX(realPos.y()); ++ my_mouse_pos.setY(my_image->height() - 1 - realPos.x()); ++ break; ++ case 2: ++ my_mouse_pos.setX(my_image->width() - 1 - realPos.x()); ++ my_mouse_pos.setY(my_image->height() - 1 - realPos.y()); ++ break; ++ case 3: ++ my_mouse_pos.setX(realPos.y());//my_image->width() - 1 - realPos.y()); ++ my_mouse_pos.setY(my_image->height() - realPos.x()); ++ break; ++ } ++ } ++ ++// fprintf(stderr, "setMousePos: mymousePos(%d, %d)\n", (short)my_mouse_pos.x(), (short)my_mouse_pos.y()); ++ ++#endif + } + + void SDL_QWin::mouseMoveEvent(QMouseEvent *e) { +@@ -113,269 +184,318 @@ + void SDL_QWin::mousePressEvent(QMouseEvent *e) { + mouseMoveEvent(e); + Qt::ButtonState button = e->button(); +- SDL_PrivateMouseButton(SDL_PRESSED, +- (button & Qt::LeftButton) ? 1 : +- ((button & Qt::RightButton) ? 2 : 3), ++ SDL_PrivateMouseButton(SDL_PRESSED,mouse_button_mode, + my_mouse_pos.x(), my_mouse_pos.y()); + } + + void SDL_QWin::mouseReleaseEvent(QMouseEvent *e) { + setMousePos(e->pos()); + Qt::ButtonState button = e->button(); +- SDL_PrivateMouseButton(SDL_RELEASED, +- (button & Qt::LeftButton) ? 1 : +- ((button & Qt::RightButton) ? 2 : 3), ++ SDL_PrivateMouseButton(SDL_RELEASED,mouse_button_mode, + my_mouse_pos.x(), my_mouse_pos.y()); + my_mouse_pos = QPoint(-1, -1); + } + +-static inline void +-gs_fastRotateBlit_3 ( unsigned short *fb, +- unsigned short *bits, +- const QRect& rect ) ++#ifndef __i386__ ++ ++static void ++blitRotate3(Uint16 *dstBits, const QSize& dstSize, ++ const Uint16 *srcBits, const QSize& srcSize, ++ const QRect& srcBlitRect); ++ ++static void ++blitRotate0(Uint16 *dstBits, const QSize& dstSize, ++ const Uint16 *srcBits, const QSize& srcSize, ++ const QRect& srcBlitRect) + { +- // FIXME: this only works correctly for 240x320 displays +- int startx, starty; +- int width, height; +- +- startx = rect.left() >> 1; +- starty = rect.top() >> 1; +- width = ((rect.right() - rect.left()) >> 1) + 2; +- height = ((rect.bottom() - rect.top()) >> 1) + 2; ++ srcBits += srcBlitRect.left() + srcBlitRect.top() * srcSize.width(); ++ dstBits += ((dstSize.width() - srcSize.width()) >> 1) ++ + (((dstSize.height() - srcSize.height()) >> 1) * dstSize.width()); ++ dstBits += srcBlitRect.left() + srcBlitRect.top() * dstSize.width(); ++ int w = srcBlitRect.width() << 1; ++ int h = srcBlitRect.height(); + +- if((startx+width) > 120) { +- width = 120 - startx; // avoid horizontal overflow +- } +- if((starty+height) > 160) { +- height = 160 - starty; // avoid vertical overflow ++ while (h--) { ++ memcpy(dstBits, srcBits, w); ++ dstBits += dstSize.width(); ++ srcBits += srcSize.width(); + } ++} + +- ulong *sp1, *sp2, *dp1, *dp2; +- ulong stop, sbot, dtop, dbot; +- +- sp1 = (ulong*)bits + startx + starty*240; +- sp2 = sp1 + 120; +- dp1 = (ulong *)fb + (159 - starty) + startx*320; +- dp2 = dp1 + 160; +- int rowadd = (-320*width) - 1; +- int rowadd2 = 240 - width; +- // transfer in cells of 2x2 pixels in words +- for (int y=0; y<height; y++) { +- for (int x=0; x<width; x++) { +- // read source pixels +- stop = *sp1; +- sbot = *sp2; +- // rotate pixels +- dtop = (sbot & 0xffff) + ((stop & 0xffff)<<16); +- dbot = ((sbot & 0xffff0000)>>16) + (stop & 0xffff0000); +- // write to framebuffer +- *dp1 = dtop; +- *dp2 = dbot; +- // update source ptrs +- sp1++; sp2++; +- // update dest ptrs - 2 pix at a time +- dp1 += 320; +- dp2 += 320; +- } +- // adjust src ptrs - skip a row as we work in pairs +- sp1 += rowadd2; +- sp2 += rowadd2; +- // adjust dest ptrs for rotation +- dp1 += rowadd; +- dp2 += rowadd; +- } ++static void ++blitRotate1(Uint16 *dstBits, const QSize& dstSize, ++ const Uint16 *srcBits, const QSize& srcSize, ++ const QRect& srcBlitRect) ++{ ++// fprintf(stdout, "SDL_QT_ROTATION (1) is not implemented.\n"); ++ blitRotate3(dstBits, dstSize, srcBits, srcSize, srcBlitRect); + } + +-static inline void +-gs_fastRotateBlit_1 ( unsigned short *fb, +- unsigned short *bits, +- const QRect& rect ) { +- // FIXME: this only works correctly for 240x320 displays +- int startx, starty; +- int width, height; ++static void ++blitRotate2(Uint16 *dstBits, const QSize& dstSize, ++ const Uint16 *srcBits, const QSize& srcSize, ++ QRect srcBlitRect) ++{ ++// if (srcBlitRect.left() & 1) ++// srcBlitRect.setLeft(srcBlitRect.left() - 1); ++// if (srcBlitRect.right() & 1) ++// srcBlitRect.setRight(srcBlitRect.right() - 1); + +- startx = rect.left() >> 1; +- starty = rect.top() >> 1; +- width = ((rect.right() - rect.left()) >> 1) + 2; +- height = ((rect.bottom() - rect.top()) >> 1) + 2; ++ int dstBorderLeftRight = (dstSize.width() - srcSize.width()) >>1; ++ int dstBorderTopBottom = (dstSize.height() - srcSize.height()) >>1; ++ int dstStartOffsetX = dstSize.width() - dstBorderLeftRight - 2; ++ int dstStartOffsetY = dstSize.height() - dstBorderTopBottom - 1; ++ int left = srcBlitRect.left() & ~(int)1; // to be 32bit aligned ++ srcBits += left + srcBlitRect.top() * srcSize.width(); ++ dstBits += dstStartOffsetY * dstSize.width() + dstStartOffsetX; ++ dstBits -= left; ++ dstBits -= srcBlitRect.top() * dstSize.width(); + +- if((startx+width) > 120) { +- width = 120 - startx; // avoid horizontal overflow ++ Uint32 *pSrc = (Uint32 *)srcBits; ++ Uint32 *pDst = (Uint32 *)dstBits; ++ ++ int width = srcBlitRect.width(), width2 = srcBlitRect.width(), w; ++ if ( srcBlitRect.left() & 1 ){ ++ width--; width2++; + } +- if((starty+height) > 160) { +- height = 160 - starty; // avoid vertical overflow ++ if ( (srcBlitRect.left()+srcBlitRect.width()) & 1 ){ ++ width--; width2++; + } ++ width >>= 1; ++ int height = srcBlitRect.height(); ++ int srcYAdd = srcSize.width() - width2; ++ int dstYSub = dstSize.width() - width2; + +- ulong *sp1, *sp2, *dp1, *dp2; +- ulong stop, sbot, dtop, dbot; +- fb += 320*239; // Move "fb" to top left corner +- sp1 = (ulong*)bits + startx + starty*240; +- sp2 = sp1 + 120; +- dp1 = (ulong*)fb - startx * 320 - starty; +- dp2 = dp1 - 160; +- int rowadd = (320*width) + 1; +- int rowadd2 = 240 - width; +- // transfer in cells of 2x2 pixels in words +- for (int y=0; y<height; y++) { +- for (int x=0; x<width; x++) { +- // read +- stop = *sp1; +- sbot = *sp2; +- // rotate +- dtop = (stop & 0xffff) + ((sbot & 0xffff)<<16); +- dbot = ((stop & 0xffff0000)>>16) + (sbot & 0xffff0000); +- // write +- *dp1 = dtop; +- *dp2 = dbot; +- // update source ptrs +- sp1++; sp2++; +- // update dest ptrs - 2 pix at a time +- dp1 -= 320; +- dp2 -= 320; ++ while (height--) { ++ w = width; ++ if (srcBlitRect.left() & 1){ ++ *((Uint16 *)pDst) = *(((Uint16 *)pSrc) + 1); ++ pDst--; pSrc++; + } +- // adjust src ptrs - skip a row as we work in pairs +- sp1 += rowadd2; +- sp2 += rowadd2; +- // adjust dest ptrs for rotation +- dp1 += rowadd; +- dp2 += rowadd; ++ while (w--) { ++ *pDst-- = (*pSrc << 16) | (*pSrc >> 16); ++ ++pSrc; ++ } ++ if ((srcBlitRect.left()+srcBlitRect.width()) & 1){ ++ *(((Uint16 *)pDst) + 1) = *((Uint16 *)pSrc); ++ pDst--; pSrc++; ++ } ++ pSrc += srcYAdd; ++ pDst -= dstYSub; + } + } + +-// desktop, SL-A300 etc +-bool SDL_QWin::repaintRotation0(const QRect& rect) { +- if(my_image->width() == width()) { +- uchar *fb = (uchar*)my_painter->frameBuffer(); +- uchar *buf = (uchar*)my_image->bits(); +- if(rect == my_image->rect()) { +- memcpy(fb, buf, width()*height()*2); +- } else { +- int h = rect.height(); +- int wd = rect.width()<<1; +- int fblineadd = my_painter->lineStep(); +- int buflineadd = my_image->bytesPerLine(); +- fb += (rect.left()<<1) + rect.top() * my_painter->lineStep(); +- buf += (rect.left()<<1) + rect.top() * my_image->bytesPerLine(); +- while(h--) { +- memcpy(fb, buf, wd); +- fb += fblineadd; +- buf += buflineadd; ++#define BLIT_ROTATE_3_MOV32 ++ ++static void ++blitRotate3(Uint16 *dstBits, const QSize& dstSize, ++ const Uint16 *srcBits, const QSize& srcSize, ++ const QRect& srcBlitRect) ++{ ++ if (srcBlitRect.width() != dstSize.height() || ++ srcBlitRect.height() != dstSize.width()) { ++ // partial update ++ const Uint16 *pSrc = srcBits + ++ (srcBlitRect.left() + srcBlitRect.top() * srcSize.width()); ++ ++ int dstBorderLeftRight = (dstSize.width() - srcSize.height()) >>1; ++ int dstBorderTopBottom = (dstSize.height() - srcSize.width()) >>1; ++ int dstStartOffsetX = dstSize.width() - dstBorderLeftRight - 1; ++ int dstStartOffsetY = dstBorderTopBottom; ++ Uint16 *pDst = dstBits + ++ (dstStartOffsetY * dstSize.width() + dstStartOffsetX); ++ pDst += srcBlitRect.left() * dstSize.width(); ++ pDst -= srcBlitRect.top(); ++ ++ int width = srcBlitRect.width(), height = srcBlitRect.height(), w; ++ int srcYAdd = srcSize.width() - srcBlitRect.width(); ++ int dstXAdd = dstSize.width(); ++ int dstYSub = (dstSize.width() * srcBlitRect.width()) + 1; ++ ++#if 0 ++ fprintf(stderr, "---- Blit begin\n"); ++ fprintf(stderr, "srcSize.width: %d srcSize.height:%d\n", ++ srcSize.width(), srcSize.height()); ++ fprintf(stderr, "srcBlitRect.left:%d srcBlitRect.right:%d srcBlitRect.top:%d srcBlitRect.bottom:%d srcBlitRect.width:%d srcBlitRect.height:%d\n", ++ srcBlitRect.left(), srcBlitRect.right(), srcBlitRect.top(), srcBlitRect.bottom(), srcBlitRect.width(), srcBlitRect.height()); ++ ++ fprintf(stderr, "dstSize.width: %d dstSize.height:%d\n", ++ dstSize.width(), dstSize.height()); ++ fprintf(stderr, "dstBorderLeftRight:%d dstBorderTopBottom:%d dstStartOffsetX:%d dstStartOffsetY:%d\n", ++ dstBorderLeftRight, dstBorderTopBottom, dstStartOffsetX, dstStartOffsetY); ++ fprintf(stderr, "srcYAdd:%d dstXAdd:%d dstYSub:%d\n", srcYAdd, dstXAdd, dstYSub); ++#endif ++ ++ while (height--) { ++ w = width; ++ while (w--) { ++ *pDst = *pSrc ++; ++ pDst += dstXAdd; + } ++ pSrc += srcYAdd; ++ pDst -= dstYSub; + } ++ // fprintf(stderr, "---- Blit end\n"); + } else { +- return false; // FIXME: Landscape +- } +-#ifdef __i386__ +- my_painter->fillRect( rect, QBrush( Qt::NoBrush ) ); +-#endif +- return true; +-} ++ // full update ++#if !defined(BLIT_ROTATE_3_MOV32) ++ const Uint16 *src = srcBits; ++ Uint16 *dst = dstBits + (dstSize.width() - 1); ++ int w = srcBlitRect.width(); ++ int h = srcBlitRect.height(); ++ int i, dstSub = dstSize.width() * w + 1; ++ int dstAdd = dstSize.width(); + +- +-// Sharp Zaurus SL-5500 etc +-bool SDL_QWin::repaintRotation3(const QRect& rect) { +- if(my_image->width() == width()) { +- ushort *fb = (ushort*)my_painter->frameBuffer(); +- ushort *buf = (ushort*)my_image->bits(); +- gs_fastRotateBlit_3(fb, buf, rect); +- } else { +- // landscape mode +- if (screenRotation == SDL_QT_ROTATION_90) { +- uchar *fb = (uchar*)my_painter->frameBuffer(); +- uchar *buf = (uchar*)my_image->bits(); +- if(rect == my_image->rect()) { +- memcpy(fb, buf, width()*height()*2); +- } else { +- int h = rect.height(); +- int wd = rect.width()<<1; +- int fblineadd = my_painter->lineStep(); +- int buflineadd = my_image->bytesPerLine(); +- fb += (rect.left()<<1) + rect.top() * my_painter->lineStep(); +- buf += (rect.left()<<1) + rect.top() * my_image->bytesPerLine(); +- while(h--) { +- memcpy(fb, buf, wd); +- fb += fblineadd; +- buf += buflineadd; +- } ++ while (h--) { ++ i = w; ++ while (i--) { ++ *dst = *src ++; ++ dst += dstAdd; + } +- } else if (screenRotation == SDL_QT_ROTATION_270) { +- int h = rect.height(); +- int wd = rect.width(); +- int fblineadd = my_painter->lineStep() - (rect.width() << 1); +- int buflineadd = my_image->bytesPerLine() - (rect.width() << 1); +- int w; ++ dst -= dstSub; ++ } ++#else // BLIT_ROTATE_3_MOV32 ++ Uint32 *src1 = (Uint32 *)(srcBits); ++ Uint32 *src2 = (Uint32 *)(srcBits + srcSize.width()); ++ Uint32 *dst1 = (Uint32 *)(dstBits + (dstSize.width() - 2)); ++ Uint32 *dst2 = (Uint32 *)(dstBits + (dstSize.width() + dstSize.width() - 2)); ++ int w = srcBlitRect.width() >> 3; ++ int h = srcBlitRect.height() >> 1; ++ int i, dstSub = ((dstSize.width() * srcBlitRect.width()) >> 1) + 1; ++ int dstAdd = dstSize.width(); + +- uchar *fb = (uchar*)my_painter->frameBuffer(); +- uchar *buf = (uchar*)my_image->bits(); +- +- fb += ((my_painter->width() - (rect.top() + rect.height())) * +- my_painter->lineStep()) + ((my_painter->height() - ((rect.left() + +- rect.width()))) << 1); ++ Uint32 a, b; ++ while (h--) { ++ i = w; ++ while (i--) { ++ a = *src1 ++; ++ b = *src2 ++; ++ *dst1 = (a << 16) | (b & 0xFFFF); ++ *dst2 = (a & 0xFFFF0000) | (b >> 16); ++ dst1 += dstAdd; ++ dst2 += dstAdd; + +- buf += my_image->bytesPerLine() * (rect.top() + rect.height()) - +- (((my_image->width() - (rect.left() + rect.width())) << 1) + 2); ++ a = *src1 ++; ++ b = *src2 ++; ++ *dst1 = (a << 16) | (b & 0xFFFF); ++ *dst2 = (a & 0xFFFF0000) | (b >> 16); ++ dst1 += dstAdd; ++ dst2 += dstAdd; + +- while(h--) { +- w = wd; +- while(w--) *((unsigned short*)fb)++ = *((unsigned short*)buf)--; +- fb += fblineadd; +- buf -= buflineadd; ++ a = *src1 ++; ++ b = *src2 ++; ++ *dst1 = (a << 16) | (b & 0xFFFF); ++ *dst2 = (a & 0xFFFF0000) | (b >> 16); ++ dst1 += dstAdd; ++ dst2 += dstAdd; ++ ++ a = *src1 ++; ++ b = *src2 ++; ++ *dst1 = (a << 16) | (b & 0xFFFF); ++ *dst2 = (a & 0xFFFF0000) | (b >> 16); ++ dst1 += dstAdd; ++ dst2 += dstAdd; + } ++ src1 += srcSize.width() >> 1; ++ src2 += srcSize.width() >> 1; ++ dst1 -= dstSub; ++ dst2 -= dstSub; + } ++#endif // BLIT_ROTATE_3_MOV32 + } +- return true; + } + +-// ipaq 3800... +-bool SDL_QWin::repaintRotation1(const QRect& rect) { +- if(my_image->width() == width()) { +- ushort *fb = (ushort*)my_painter->frameBuffer(); +- ushort *buf = (ushort*)my_image->bits(); +- gs_fastRotateBlit_1(fb, buf, rect); +- } else { +- return false; // FIXME: landscape mode +- } +- return true; +-} ++#endif // __i386__ + + void SDL_QWin::repaintRect(const QRect& rect) { + if(!my_painter || !rect.width() || !rect.height()) { + return; + } +- +- if(QPixmap::defaultDepth() == 16) { +- switch(my_painter->transformOrientation()) { +- case 3: +- if(repaintRotation3(rect)) { return; } ++#ifndef __i386__ ++ if (QPixmap::defaultDepth() == 16 && my_painter->numRects() >= 0) { ++ Uint16 *fb = (Uint16*)my_painter->frameBuffer(); ++ Uint16 *buf = (Uint16*)my_image->bits(); ++ switch (rotation_) { ++ case 0: ++ blitRotate0(fb, fbSize_, ++ buf, QSize(my_image->width(), my_image->height()), ++ rect); + break; + case 1: +- if(repaintRotation1(rect)) { return; } ++ blitRotate1(fb, fbSize_, ++ buf, QSize(my_image->width(), my_image->height()), ++ rect); + break; +- case 0: +- if(repaintRotation0(rect)) { return; } ++ case 2: ++ blitRotate2(fb, fbSize_, ++ buf, QSize(my_image->width(), my_image->height()), ++ rect); ++ break; ++ case 3: ++ blitRotate3(fb, fbSize_, ++ buf, QSize(my_image->width(), my_image->height()), ++ rect); + break; + } +- } +- my_painter->drawImage(rect.topLeft(), *my_image, rect); ++ } else { ++#endif // __i386__ ++ QDirectPainter pp(this); ++ pp.drawImage(rect.topLeft(), *my_image, rect); ++// pp.end(); ++#ifndef __i386__ ++ } ++#endif // __i386__ + } + + // This paints the current buffer to the screen, when desired. + void SDL_QWin::paintEvent(QPaintEvent *ev) { +- if(my_image) { ++ if(my_image && isVisible() && isActiveWindow()) { ++ // TODO: better handling + lockScreen(true); + repaintRect(ev->rect()); + unlockScreen(); + } + } + ++int SDL_QWin::ApplyKeyRotation(int key) ++{ ++ int c; ++ int sdlScancode[] = { SDLK_LEFT, SDLK_DOWN, SDLK_RIGHT, SDLK_UP }; ++ ++ switch (key) { ++ case Qt::Key_Left: ++ c = 0; ++ break; ++ case Qt::Key_Down: ++ c = 1; ++ break; ++ case Qt::Key_Right: ++ c = 2; ++ break; ++ case Qt::Key_Up: ++ c = 3; ++ break; ++ default: ++ return 0; ++ } ++ ++// c = (c + qteKeyRotation_) & 3; ++// return sdlScancode[(c - keyRotation_) & 3]; ++ return sdlScancode[(c + qteKeyRotation_ - keyRotation_) & 3]; ++} ++ + /* Function to translate a keyboard transition and queue the key event + * This should probably be a table although this method isn't exactly + * slow. + */ + void SDL_QWin::QueueKey(QKeyEvent *e, int pressed) +-{ ++{ ++ if (e->isAutoRepeat()) ++ return; ++ + SDL_keysym keysym; + int scancode = e->key(); ++ + /* Set the keysym information */ + if(scancode >= 'A' && scancode <= 'Z') { + // Qt sends uppercase, SDL wants lowercase +@@ -396,26 +516,12 @@ + case Qt::Key_Home: scancode = SDLK_HOME; break; + case Qt::Key_End: scancode = SDLK_END; break; + // We want the control keys to rotate with the screen +- case Qt::Key_Left: +- if (screenRotation == SDL_QT_ROTATION_90) scancode = SDLK_UP; +- else if (screenRotation == SDL_QT_ROTATION_270) scancode = SDLK_DOWN; +- else scancode = SDLK_LEFT; +- break; +- case Qt::Key_Up: +- if (screenRotation == SDL_QT_ROTATION_90) scancode = SDLK_RIGHT; +- else if (screenRotation == SDL_QT_ROTATION_270) scancode = SDLK_LEFT; +- else scancode = SDLK_UP; +- break; +- case Qt::Key_Right: +- if (screenRotation == SDL_QT_ROTATION_90) scancode = SDLK_DOWN; +- else if (screenRotation == SDL_QT_ROTATION_270) scancode = SDLK_UP; +- else scancode = SDLK_RIGHT; +- break; ++ case Qt::Key_Left: ++ case Qt::Key_Up: ++ case Qt::Key_Right: + case Qt::Key_Down: +- if (screenRotation == SDL_QT_ROTATION_90) scancode = SDLK_LEFT; +- else if (screenRotation == SDL_QT_ROTATION_270) scancode = SDLK_RIGHT; +- else scancode = SDLK_DOWN; +- break; ++ scancode = ApplyKeyRotation(scancode); ++ break; + case Qt::Key_Prior: scancode = SDLK_PAGEUP; break; + case Qt::Key_Next: scancode = SDLK_PAGEDOWN; break; + case Qt::Key_Shift: scancode = SDLK_LSHIFT; break; +@@ -434,9 +540,18 @@ + case Qt::Key_F7: scancode = SDLK_F7; break; + case Qt::Key_F8: scancode = SDLK_F8; break; + case Qt::Key_F9: scancode = SDLK_F9; break; +- case Qt::Key_F10: scancode = SDLK_F10; break; +- case Qt::Key_F11: scancode = SDLK_F11; break; +- case Qt::Key_F12: scancode = SDLK_F12; break; ++ case Qt::Key_F10: ++ scancode = SDLK_F10; ++ mouse_button_mode=1; ++ break; ++ case Qt::Key_F11: ++ scancode = SDLK_F11; ++ mouse_button_mode=3; ++ break; ++ case Qt::Key_F12: ++ scancode = SDLK_F12; ++ mouse_button_mode=2; ++ break; + case Qt::Key_F13: scancode = SDLK_F13; break; + case Qt::Key_F14: scancode = SDLK_F14; break; + case Qt::Key_F15: scancode = SDLK_F15; break; +@@ -452,13 +567,14 @@ + // david@hedbor.org + scancode = SDLK_RETURN; + break; ++ + default: + scancode = SDLK_UNKNOWN; + break; + } +- keysym.sym = static_cast<SDLKey>(scancode); ++ keysym.sym = static_cast<SDLKey>(scancode); + } else { +- keysym.sym = static_cast<SDLKey>(scancode); ++ keysym.sym = static_cast<SDLKey>(scancode); + } + keysym.scancode = scancode; + keysym.mod = KMOD_NONE; +@@ -478,11 +594,82 @@ + // pressed = 1; + // } + ++ if (isSLA300InputFix_ && ++ (keysym.sym == SDLK_SPACE || (keysym.sym >= 273 && keysym.sym <= 276))) { ++ if (keysym.sym >= 273) curAxis_[keysym.sym-273] = pressed; ++ else curAxis_[4] = pressed; ++ } ++ + /* Queue the key event */ + if ( pressed ) { +- SDL_PrivateKeyboard(SDL_PRESSED, &keysym); ++ /* fprintf(stderr, "press %d\n", keysym.sym); */ ++ SDL_PrivateKeyboard(SDL_PRESSED, &keysym); ++ if (isSLA300InputFix_ && ++ (keysym.sym >= 273 && keysym.sym <= 276)) { ++ if (keysym.sym == SDLK_UP) { ++ if (curAxis_[1]) { ++ keysym.sym = SDLK_DOWN; ++ keysym.scancode = Qt::Key_Down; ++ curAxis_[1] = 0; ++ /* fprintf(stderr, "force release %d\n", keysym.sym); */ ++ SDL_PrivateKeyboard(SDL_RELEASED, &keysym); ++ } ++ } ++ else if (keysym.sym == SDLK_DOWN) { ++ if (curAxis_[0]) { ++ keysym.sym = SDLK_UP; ++ keysym.scancode = Qt::Key_Up; ++ curAxis_[0] = 0; ++ /* fprintf(stderr, "force release %d\n", keysym.sym); */ ++ SDL_PrivateKeyboard(SDL_RELEASED, &keysym); ++ } ++ } ++ else if (keysym.sym == SDLK_RIGHT) { ++ if (curAxis_[3]) { ++ keysym.sym = SDLK_LEFT; ++ keysym.scancode = Qt::Key_Left; ++ curAxis_[3] = 0; ++ /* fprintf(stderr, "force release %d\n", keysym.sym); */ ++ SDL_PrivateKeyboard(SDL_RELEASED, &keysym); ++ } ++ } ++ else if (keysym.sym == SDLK_LEFT) { ++ if (curAxis_[2]) { ++ keysym.sym = SDLK_RIGHT; ++ keysym.scancode = Qt::Key_Right; ++ curAxis_[2] = 0; ++ /* fprintf(stderr, "force release %d\n", keysym.sym); */ ++ SDL_PrivateKeyboard(SDL_RELEASED, &keysym); ++ } ++ } ++ } + } else { +- SDL_PrivateKeyboard(SDL_RELEASED, &keysym); ++ /* fprintf(stderr, "release %d\n", keysym.sym); */ ++ SDL_PrivateKeyboard(SDL_RELEASED, &keysym); ++ ++ if (isSLA300InputFix_ && ++ (keysym.sym == SDLK_SPACE || ++ (keysym.sym >= 273 && keysym.sym <= 276))) { ++ for (int i = 0; i < 4; i++) { ++ if (curAxis_[i]) { ++ int sym = i+273; ++ keysym.sym = static_cast<SDLKey>(sym); ++ if (sym == SDLK_UP) keysym.scancode = Qt::Key_Up; ++ else if (sym == SDLK_RIGHT) keysym.scancode = Qt::Key_Right; ++ else if (sym == SDLK_DOWN) keysym.scancode = Qt::Key_Down; ++ else if (sym == SDLK_LEFT) keysym.scancode = Qt::Key_Left; ++ curAxis_[i] = 0; ++ /* fprintf(stderr, "force release %d\n", keysym.sym); */ ++ SDL_PrivateKeyboard(SDL_RELEASED, &keysym); ++ } ++ } ++ if (curAxis_[4]) { ++ keysym.scancode = keysym.sym = SDLK_SPACE; ++ curAxis_[4] = 0; ++ /* fprintf(stderr, "force release %d\n", keysym.sym); */ ++ SDL_PrivateKeyboard(SDL_RELEASED, &keysym); ++ } ++ } + } + } + +@@ -524,7 +711,7 @@ + my_locked--; // decrease lock refcount; + } + if(!my_locked && my_painter) { +- my_painter->end(); ++// my_painter->end(); + delete my_painter; + my_painter = 0; + } +--- libsdl1.2qte/src/video/qtopia/SDL_QWin.h~agawa-piro-mickey 2003-01-20 02:08:20.000000000 +0100 ++++ libsdl1.2qte/src/video/qtopia/SDL_QWin.h 2003-12-28 19:02:22.000000000 +0100 +@@ -1,3 +1,4 @@ ++ + /* + SDL - Simple DirectMedia Layer + Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga +@@ -52,6 +53,7 @@ + class SDL_QWin : public QWidget + { + void QueueKey(QKeyEvent *e, int pressed); ++ int SDL_QWin::ApplyKeyRotation(int key); + public: + SDL_QWin(const QSize& size); + virtual ~SDL_QWin(); +@@ -71,7 +73,7 @@ + y = my_offset.y(); + } + QImage *image(void) { return my_image; } +- ++ + void setWFlags(WFlags flags) { + QWidget::setWFlags(flags); + my_flags = flags; +@@ -83,6 +85,15 @@ + bool lockScreen(bool force=false); + void unlockScreen(); + void repaintRect(const QRect& rect); ++ void setScreenRotation(int sdlr, int qter) { ++ rotation_ = sdlr; qteRotation_ = qter; ++ } ++ void setKeyRotation(int sdlr, int qter) { ++ keyRotation_ = sdlr; qteKeyRotation_ = qter; ++ } ++ void setFBSize(QSize& s) { fbSize_ = s; } ++// void setSLC700InputFix(bool isEnable) { isSLC700InputFix_ = isEnable; } ++ void setSLA300InputFix(bool isEnable) { isSLA300InputFix_ = isEnable; } + protected: + /* Handle resizing of the window */ + virtual void resizeEvent(QResizeEvent *e); +@@ -95,10 +106,8 @@ + void paintEvent(QPaintEvent *ev); + void keyPressEvent(QKeyEvent *e) { QueueKey(e, 1); } + void keyReleaseEvent(QKeyEvent *e) { QueueKey(e, 0); } ++ + private: +- bool repaintRotation0(const QRect& rect); +- bool repaintRotation1(const QRect& rect); +- bool repaintRotation3(const QRect& rect); + void enableFullscreen(); + QDirectPainter *my_painter; + QImage *my_image; +@@ -108,6 +117,12 @@ + WFlags my_flags; + WFlags my_has_fullscreen; + unsigned int my_locked; ++ int rotation_, qteRotation_; ++ int keyRotation_, qteKeyRotation_; ++ QSize fbSize_; ++// bool isSLC700InputFix_; ++ bool isSLA300InputFix_; ++ int curAxis_[5]; // 0: up, 1: down, 2: right, 3: left, 4: center + }; + + #endif /* _SDL_QWin_h */ +--- libsdl1.2qte/src/video/qtopia/SDL_sysmouse.cc~agawa-piro-mickey 2002-05-19 22:06:01.000000000 +0200 ++++ libsdl1.2qte/src/video/qtopia/SDL_sysmouse.cc 2003-12-28 19:02:22.000000000 +0100 +@@ -60,6 +60,7 @@ + void QT_WarpWMCursor(_THIS, Uint16 x, Uint16 y) + { + SDL_Win->setMousePos(QPoint(x, y)); ++ SDL_PrivateMouseMotion( 0, 0, x, y ); + } + + }; /* Extern C */ +--- libsdl1.2qte/src/video/qtopia/SDL_sysvideo.cc~agawa-piro-mickey 2003-01-20 02:08:20.000000000 +0100 ++++ libsdl1.2qte/src/video/qtopia/SDL_sysvideo.cc 2003-12-28 19:02:22.000000000 +0100 +@@ -1,3 +1,4 @@ ++ + /* + SDL - Simple DirectMedia Layer + Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga +@@ -29,17 +30,32 @@ + + #include <stdlib.h> + #include <string.h> ++#include <stdarg.h> ++#include <fcntl.h> ++#include <sys/ioctl.h> + + #include <stdio.h> + #include <unistd.h> ++#include <sys/types.h> ++#include <sys/wait.h> ++#include <linux/fb.h> ++#include <sys/mman.h> ++#include <asm/page.h> + + #include <qapplication.h> + #include <qpe/qpeapplication.h> ++#include <qpe/qcopenvelope_qws.h> ++#include <qgfx_qws.h> ++#include <qwindowsystem_qws.h> ++#include <qwidget.h> ++#include <qwidgetlist.h> ++#include <qdirectpainter_qws.h> + + #include "SDL.h" + #include "SDL_timer.h" + + #include "SDL_QWin.h" ++#include "SDL_sysvideo.h" + + extern "C" { + +@@ -51,14 +67,67 @@ + #include "SDL_lowvideo.h" + + //#define QTOPIA_DEBUG ++#define QTOPIA_LOG + #define QT_HIDDEN_SIZE 32 /* starting hidden window size */ + ++#ifdef QTOPIA_LOG ++ static FILE *st_logfp = NULL; ++#endif ++ static inline void LOG(char *fmt, ...) ++ { ++#ifdef QTOPIA_LOG ++ va_list ap; ++ ++ va_start(ap, fmt); ++ vfprintf(st_logfp, fmt, ap); ++ if (st_logfp != stderr) { ++ fflush(st_logfp); ++ vfprintf(stderr, fmt, ap); ++ } ++ va_end(ap); ++#endif ++ } ++ ++ typedef struct machine_spec { ++ const char *manif; ++ const char *name; ++ int qpe_server_rotation; ++ int init_screen_rot; ++ int init_key_rot; ++ } machine_spec_t; ++ ++ typedef enum { ++ MACHINE_SHARP_SL5000D, ++ MACHINE_SHARP_SL5500, ++ MACHINE_SHARP_SLA300, ++ MACHINE_SHARP_SLB500, ++ MACHINE_SHARP_SLC700, ++ MACHINE_SHARP_SLC750, ++ MACHINE_SHARP_SLC760, ++ MACHINE_SHARP_SLC860, ++ MACHINE_SHARP_SL6000, ++ MACHINE_MAX ++ } machine_t; ++ ++ static const machine_spec_t st_machine_spec[] = { ++ { "Sharp", "SL-5000D", 0 }, ++ { "Sharp", "SL-5500", 0 }, ++ { "Sharp", "SL-A300", 0 }, ++ { "Sharp", "SL-B500", 0 }, ++ { "Sharp", "SL-C700", 0 }, ++ { "Sharp", "SL-C750", 0 }, ++ { "Sharp", "SL-C760", 0 }, ++ { "Sharp", "SL-C860", 0 }, ++ { "Sharp", "SL-6000", 0 }, ++ }; ++ + /* Name of the environment variable used to invert the screen rotation or not: + Possible values: +- !=0 : Screen is 270° rotated +- 0: Screen is 90° rotated*/ +-#define SDL_QT_ROTATION_ENV_NAME "SDL_QT_INVERT_ROTATION" +- ++ !=0 : Screen is 270- rotated ++ 0: Screen is 90- rotated*/ ++#define SDL_QT_ROTATION_ENV_NAME "SDL_QT_ROTATION" ++#define SDL_QT_INVERT_ROTATION_ENV_NAME "SDL_QT_INVERT_ROTATION" ++ + /* Initialization/Query functions */ + static int QT_VideoInit(_THIS, SDL_PixelFormat *vformat); + static SDL_Rect **QT_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); +@@ -78,6 +147,20 @@ + static int QT_IconifyWindow(_THIS); + static SDL_GrabMode QT_GrabInput(_THIS, SDL_GrabMode mode); + ++ static int console_fd; ++ struct fb_var_screeninfo saved_vinfo; ++ int fb_hwrot; ++ int fb_direct; ++ static int isKHloaded; ++ bool is_VGA_machine; ++ ++#define W100FB_CONFIG 0x57415200 /* WAL\00 */ ++#define W100INIT_ITEM 0 ++#define W100INIT_ALL 1 ++#define W100INIT_ITEM_WITH_VAL 2 ++#define W100FB_CONFIG_EX 0x57415202 /* WAL\02 */ ++ ++ + /* FB driver bootstrap functions */ + + static int QT_Available(void) +@@ -222,13 +305,34 @@ + + int QT_VideoInit(_THIS, SDL_PixelFormat *vformat) + { +- /* Initialize the QPE Application */ ++ const char *SDL_fbdev; ++ struct fb_var_screeninfo vinfo; ++ ++ /* Initialize the QPE Application */ + /* Determine the screen depth */ + vformat->BitsPerPixel = QPixmap::defaultDepth(); + + // For now we hardcode the current depth because anything else + // might as well be emulated by SDL rather than by Qtopia. +- ++ ++ //frame buffer device open. ++ SDL_fbdev = getenv("SDL_FBDEV"); ++ if ( SDL_fbdev == NULL ) { ++ SDL_fbdev = "/dev/fb0"; ++ } ++ console_fd = open(SDL_fbdev, O_RDWR, 0); ++ if ( console_fd < 0 ) { ++ SDL_SetError("Unable to open %s", SDL_fbdev); ++ return(-1); ++ } ++ ++ if ( ioctl(console_fd, FBIOGET_VSCREENINFO, &vinfo) < 0 ) { ++ SDL_SetError("Couldn't get console pixel format"); ++ QT_VideoQuit(_this); ++ return(-1); ++ } ++ saved_vinfo = vinfo; ++ + QSize desktop_size = qApp->desktop()->size(); + QT_AddMode(_this, ((vformat->BitsPerPixel+7)/8)-1, + desktop_size.width(), desktop_size.height()); +@@ -241,7 +345,24 @@ + /* Fill in some window manager capabilities */ + _this->info.wm_available = 0; + +- /* We're done! */ ++#ifdef QTOPIA_LOG ++ st_logfp = fopen("/tmp/sdl-qt-debug", "w"); ++ if (!st_logfp) ++ st_logfp = stderr; ++#endif ++ ++ QT_GrabInput(_this, SDL_GRAB_ON); ++/* ++ { ++ QCopEnvelope e("QPE/KeyHelper", "repeater(int)"); ++ e << 2; ++ } ++*/ ++ isKHloaded=(fopen("/home/zaurus/Settings/keyhelper_SDL.xml","r") != NULL) ? 1 : 0; ++ if (isKHloaded) { ++ system("qcop QPE/KeyHelper \"reload(QString)\" keyhelper_SDL.xml"); //QcopEnvelope can't use. ++ LOG("keyhelper_SDL.xml loaded\n"); ++ } + return(0); + } + +@@ -264,6 +385,7 @@ + + /* Various screen update functions available */ + static void QT_NormalUpdate(_THIS, int numrects, SDL_Rect *rects); ++ static void QT_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); + + + static int QT_SetFullScreen(_THIS, SDL_Surface *screen, int fullscreen) +@@ -276,47 +398,433 @@ + return -1; + } + ++ static machine_t QT_GetMachine(_THIS) ++ { ++ FILE *fp; ++ machine_t machine = MACHINE_SHARP_SL5000D; ++ char buf[512]; ++ ++ fp = fopen("/proc/deviceinfo/product", "rb"); ++ if (fp) { ++ if (fread(buf, 1, sizeof(buf), fp) > 0) { ++// LOG("QT_GetMachine: /proc/deviceinfo/product is %s\n", buf); ++ if (strncmp(buf, "SL-A300", 7) == 0) ++ machine = MACHINE_SHARP_SLA300; ++ else if (strncmp(buf, "SL-5500", 7) == 0) ++ machine = MACHINE_SHARP_SL5500; ++ else if (strncmp(buf, "SL-6000", 7) == 0) // ¾Ü¤·¤¤¤³¤È¤ï¤«¤é¤ó¤±¤É¤È¤ê¤¢¤¨¤º ++ machine = MACHINE_SHARP_SL6000; ++ else if (strncmp(buf, "SL-B500", 7) == 0) ++ machine = MACHINE_SHARP_SLB500; ++ else if (strncmp(buf, "SL-C700", 7) == 0) ++ machine = MACHINE_SHARP_SLC700; ++ else if (strncmp(buf, "SL-C750", 7) == 0) ++ machine = MACHINE_SHARP_SLC750; ++ else if (strncmp(buf, "SL-C760", 7) == 0) ++ machine = MACHINE_SHARP_SLC760; ++ else if (strncmp(buf, "SL-C860", 7) == 0) // ¾Ü¤·¤¤¤³¤È¤ï¤«¤é¤ó¤±¤É¤È¤ê¤¢¤¨¤º ++ machine = MACHINE_SHARP_SLC860; ++ else if (strncmp(buf, "SL-C860", 7) == 0) ++ machine = MACHINE_SHARP_SLC860; ++ else if (strncmp(buf, "SL-6000", 7) == 0) ++ machine = MACHINE_SHARP_SL6000; ++ } ++ fclose(fp); ++ } else { ++ LOG("QT_GetMachine: Couldn't read /proc/deviceinfo/product.\n"); ++ LOG(" Now set machine variable to default (SL-5000D)\n"); ++ } ++ ++ LOG(" detected machine is '%s %s'\n", ++ st_machine_spec[machine].manif, st_machine_spec[machine].name); ++ return machine; ++ } ++ ++ static void QT_GetQteServerSpec(_THIS, int *rotation, bool *isQvga) ++ { ++ const char *user; ++ char buf[FILENAME_MAX]; ++ FILE *fp; ++ int rot = 0, is_qvga = 0; ++ ++ user = getenv("USER"); ++ snprintf(buf, sizeof(buf), "/tmp/qtembedded-%s/QtEmbedded-0.spec", ++ user ? user : "root"); ++ LOG("QT_GetRotation: Read spec from '%s'\n", buf); ++ ++ fp = fopen(buf, "rb"); ++ if (fp) { ++ int size; ++ if ((size = fread(buf, 1, sizeof(buf) - 1, fp)) > 0) { ++ buf[size] = '\0'; ++ LOG(" spec is '%s'\n", buf); ++ // get rotation value ++ if (strstr(buf, "Rot")) { ++ rot = atoi(strstr(buf, "Rot") + 3); ++ rot /= 90; ++ if (rot < 0 || rot > 3) { ++ rot = 0; ++ } ++ } else ++ rot = 0; ++ ++ // get qvga mode in SL-C700 ++ if (strstr(buf, "Qvga")) ++ is_qvga = 1; ++ } ++ fclose(fp); ++ } ++ ++ LOG(" Rot=%d, Qvga=%d\n", rot, is_qvga); ++ ++ if (rotation) ++ *rotation = rot; ++ if (isQvga) ++ *isQvga = is_qvga; ++ } ++ + /* FIXME: check return values and cleanup here */ + SDL_Surface *QT_SetVideoMode(_THIS, SDL_Surface *current, + int width, int height, int bpp, Uint32 flags) + { +- + QImage *qimage; +- QSize desktop_size = qApp->desktop()->size(); ++ QSize qteSize = qApp->desktop()->size(); ++ QSize fbSize; ++ QSize userSize; ++ int fb_xres; ++ int fb_yres; ++ struct fb_var_screeninfo vinfo; ++ struct fb_fix_screeninfo finfo; ++ int tmp_ioctl_data; ++ char fb_size_fix = ' '; ++ bool isW100patch_kernel = false; ++ int numFb_Size; ++ ++ int mapped_memlen; ++ int mapped_offset; ++ void *mapped_mem; ++ int fb_offset; ++ ++ ++ machine_t machine = QT_GetMachine(_this); ++ machine_spec_t machineSpec = st_machine_spec[machine]; ++ int qteRotation, userRotation, sdlRotation; ++ int qteKeyRotation, sdlKeyRotation; ++ bool isQteQvga; ++ ++ if (machine == MACHINE_SHARP_SLC700 || ++ machine == MACHINE_SHARP_SLC750 || ++ machine == MACHINE_SHARP_SLC760 || ++ machine == MACHINE_SHARP_SLC860 || // ¾Ü¤·¤¤¤³¤È¤ï¤«¤é¤ó¤±¤É¤È¤ê¤¢¤¨¤º ++ machine == MACHINE_SHARP_SL6000 ) { // ¾Ü¤·¤¤¤³¤È¤ï¤«¤é¤ó¤±¤É¤È¤ê¤¢¤¨¤º ++ is_VGA_machine = true; ++ }else { ++ is_VGA_machine = false; ++ } ++ ++ // qte ¤Ç¤Î²óž³ÑÅÙ¤ò¼èÆÀ ++ QT_GetQteServerSpec(_this, &qteRotation, &isQteQvga); ++ ++ // SL-C700 ¤Î¥¹¥¿¥¤¥ë ++ bool isInputStyle = false; ++ if (is_VGA_machine) { ++ int status = system("/home/QtPalmtop/bin/chkhinge"); ++ if (WEXITSTATUS(status) != 2) ++ isInputStyle = true; ++ LOG("QT_SetVideoMode: SL-C700 Style is %s\n", ++ isInputStyle ? "Input style" : "View style"); ++ } + + +- current->flags = 0; //SDL_FULLSCREEN; // We always run fullscreen. ++ // specity screen setting ++ if (is_VGA_machine) { + +- if(width <= desktop_size.width() +- && height <= desktop_size.height()) { +- current->w = desktop_size.width(); +- current->h = desktop_size.height(); +- } else if(width <= desktop_size.height() && height <= desktop_size.width()) { +- // Landscape mode +- char * envString = getenv(SDL_QT_ROTATION_ENV_NAME); +- int envValue = envString ? atoi(envString) : 0; +- screenRotation = envValue ? SDL_QT_ROTATION_270 : SDL_QT_ROTATION_90; +- current->h = desktop_size.width(); +- current->w = desktop_size.height(); ++ // w100 rotation pached kernel check ++ isW100patch_kernel = (fopen("/proc/driver/w100/rotation","r") != NULL) ? true : false; ++ LOG("Your Kernel is %s\n",isW100patch_kernel ? "Special Kernel" : "Normal Kernel"); ++ ++ const char *envFb_Size = getenv("SDL_FB_SIZE"); ++ if (envFb_Size !=NULL) { ++ numFb_Size=sscanf(envFb_Size,"%dx%d%c",&fb_xres,&fb_yres,&fb_size_fix); ++ } else { ++ numFb_Size=0; ++ } ++ ++ if (numFb_Size >=2) { ++ ++ // specity screen mode ++ if ( ioctl(console_fd, FBIOGET_VSCREENINFO, &vinfo) < 0 ) { ++ SDL_SetError("Couldn't get console pixel format"); ++ QT_VideoQuit(_this); ++ return(NULL); ++ } ++ ++ vinfo.xres = fb_xres; ++ vinfo.xres_virtual = fb_xres; ++ vinfo.yres = fb_yres; ++ vinfo.yres_virtual = fb_yres; ++ ++ if (fb_size_fix == '@') { ++ width = fb_xres; ++ height = fb_yres; ++ } ++ ++ if ( ioctl(console_fd, FBIOPUT_VSCREENINFO, &vinfo) < 0 ) { ++ SDL_SetError("Couldn't set console screen info"); ++ return(NULL); ++ } ++ ++ ++ if (isW100patch_kernel) { ++ qteSize.setWidth(vinfo.xres); ++ qteSize.setHeight(vinfo.yres); ++ qteRotation=0; ++ }else if(vinfo.xres == 320){ ++ qteSize.setWidth(vinfo.xres); ++ qteSize.setHeight(vinfo.yres); ++ qteRotation=2; ++ }else { ++ qteSize.setWidth(vinfo.yres); ++ qteSize.setHeight(vinfo.xres); ++ qteRotation=3; ++ } ++ ++ if (isW100patch_kernel && (vinfo.xres == 320) && (vinfo.yres == 240)) { ++ tmp_ioctl_data=121; ++ ioctl(console_fd, W100FB_CONFIG_EX, &tmp_ioctl_data); ++ fb_hwrot=1; ++ } ++ ++ LOG("FBVideoMode: %dx%d%c\n", vinfo.xres, vinfo.yres,fb_size_fix ); ++ ++ }else { ++ ++ // auto screen mode ++ if ( ioctl(console_fd, FBIOGET_VSCREENINFO, &vinfo) < 0 ) { ++ SDL_SetError("Couldn't get console pixel format"); ++ QT_VideoQuit(_this); ++ return(NULL); ++ } ++ ++ if (isW100patch_kernel && (isInputStyle == false) && (vinfo.xres == 240) && (vinfo.yres == 320)) { ++ vinfo.xres = 240; ++ vinfo.xres_virtual = 240; ++ vinfo.yres = 320; ++ vinfo.yres_virtual = 320; ++ qteRotation=0; ++ }else if ((width <= 320) && (height <= 240)) { ++ vinfo.xres = 320; ++ vinfo.xres_virtual = 320; ++ vinfo.yres = 240; ++ vinfo.yres_virtual = 240; ++ }else if (isW100patch_kernel && (isInputStyle == true)){ ++ vinfo.xres = 640; ++ vinfo.xres_virtual = 640; ++ vinfo.yres = 480; ++ vinfo.yres_virtual = 480; ++ qteRotation=0; ++ }else { ++ vinfo.xres = 480; ++ vinfo.xres_virtual = 480; ++ vinfo.yres = 640; ++ vinfo.yres_virtual = 640; ++ } ++ ++ if ( ioctl(console_fd, FBIOPUT_VSCREENINFO, &vinfo) < 0 ) { ++ SDL_SetError("Couldn't set console screen info"); ++ return(NULL); ++ } ++ ++ if (isW100patch_kernel) { ++ qteSize.setWidth(vinfo.xres); ++ qteSize.setHeight(vinfo.yres); ++ qteRotation=0; ++ fb_direct=1; ++ }else if(vinfo.xres == 320){ ++ qteSize.setWidth(vinfo.xres); ++ qteSize.setHeight(vinfo.yres); ++ qteRotation=2; ++ }else { ++ qteSize.setWidth(vinfo.yres); ++ qteSize.setHeight(vinfo.xres); ++ qteRotation=3; ++ } ++ ++ if (isW100patch_kernel && (vinfo.xres == 320) && (vinfo.yres == 240)) { ++ tmp_ioctl_data=121; ++ ioctl(console_fd, W100FB_CONFIG_EX, &tmp_ioctl_data); ++ fb_hwrot=1; ++ qteRotation=0; ++ } ++ ++ LOG("FBVideoMode: %dx%d%c\n", vinfo.xres, vinfo.yres,fb_size_fix ); ++ } ++ } ++ ++ // direct paint setting ++ const char *envFb_Direct = getenv("SDL_FB_DIRECT"); ++ if (envFb_Direct !=NULL) ++ fb_direct = envFb_Direct ? atoi(envFb_Direct) : -1; ++ ++ if (fb_direct == 1){ ++ if ( ioctl(console_fd, FBIOGET_FSCREENINFO, &finfo) < 0 ) { ++ SDL_SetError("Couldn't get console hardware info"); ++ QT_VideoQuit(_this); ++ return(NULL); ++ } ++ if ( ioctl(console_fd, FBIOGET_VSCREENINFO, &vinfo) < 0 ) { ++ SDL_SetError("Couldn't get console pixel format"); ++ QT_VideoQuit(_this); ++ return(NULL); ++ } ++ LOG("Direct paint mode\n"); ++ } ++ ++ // hack for SL-5500 ++ if (machine == MACHINE_SHARP_SL5500) ++ qteRotation = 3; ++ ++ // SL-B500 Íѥϥå¯(¤È¤ê¤¢¤¨¤º¡¢¤Í) ++ if (machine == MACHINE_SHARP_SLB500) ++ qteRotation = 3; ++ ++ // À¸¥Õ¥ì¡¼¥à¥Ð¥Ã¥Õ¥¡¤Î¥µ¥¤¥º¤òÆÀ¤ë ++ if (qteRotation & 1) { ++ fbSize.setWidth(qteSize.height()); ++ fbSize.setHeight(qteSize.width()); ++ } else { ++ fbSize = qteSize; ++ } ++ ++ // ++ const char *envRotStr = getenv(SDL_QT_ROTATION_ENV_NAME); ++ userRotation = envRotStr ? atoi(envRotStr) : -1; ++ if ((userRotation >= 0 ? userRotation : qteRotation) & 1) { ++ userSize.setWidth(fbSize.height()); ++ userSize.setHeight(fbSize.width()); ++ } else { ++ userSize = fbSize; ++ } ++ ++ if (width <= userSize.width() && height <= userSize.height()) { ++ // ´Ä¶ÊÑ¿ô¤Ç²óž³ÑÅÙ¤¬»ØÄꤵ¤ì¤Æ¤¤¤ì¤Ð¡¢¤½¤ì¤òºÇÍ¥À褹¤ë ++ if (userRotation >= 0) ++ sdlRotation = userRotation; ++ else { ++ // ¤Ç¡¢¤½¤Î»ØÄ̵꤬¤¤¤Î¤Ç¤¢¤ì¤Ð qte ¤Î²óž³ÑÅ٤˹ç¤ï¤»¤ë¤À¤± ++ // ¤Ê¤ó¤À¤±¤É¡¢SL-C700 ¤Ç¤Ï¤Á¤ç¤¤Ê£»¨¡£ ++ if (is_VGA_machine && (fbSize.width() == 320) && (fbSize.height() == 240)) { ++ if (isInputStyle) ++ sdlRotation = 2; ++ else ++ sdlRotation = qteRotation; ++ } else { ++ sdlRotation = qteRotation; ++ } ++ } ++ } else if (width <= fbSize.width() && height <= fbSize.height()) { ++ sdlRotation = 0; ++ if (is_VGA_machine && (fbSize.width() == 320) && (fbSize.height() == 240) && isInputStyle) ++ sdlRotation = 2; ++ } else if (width <= fbSize.height() && height <= fbSize.width()) { ++ sdlRotation = 1; + } else { + SDL_SetError("Unsupported resolution, %dx%d\n", width, height); ++ return NULL; ++ } ++ ++ if (fb_hwrot == 1) ++ sdlRotation = 0; ++ ++ if (getenv(SDL_QT_INVERT_ROTATION_ENV_NAME) != NULL) { ++ sdlRotation = (sdlRotation + 2) & 3; + } ++ ++ LOG("QT_SetVideoMode: argSize=%dx%d\n", width, height); ++ LOG("QT_SetVideoMode: qteSize=%dx%d\n", ++ qteSize.width(), qteSize.height()); ++ LOG("QT_SetVideoMode: fbSize=%dx%d\n", ++ fbSize.width(), fbSize.height()); ++ LOG("QT_SetVideoMode: qteRotation=%d\n", qteRotation); ++ LOG("QT_SetVideoMode: userRotation=%d\n", userRotation); ++ LOG("QT_SetVideoMode: sdlRotation=%d\n", sdlRotation); ++ ++ current->flags = 0;//SDL_FULLSCREEN; // We always run fullscreen. ++ current->w = width; ++ current->h = height; ++ SDL_Win->setScreenRotation(sdlRotation, qteRotation); ++ SDL_Win->setFBSize(fbSize); ++ ++ if (machine == MACHINE_SHARP_SLA300) ++ SDL_Win->setSLA300InputFix(true); ++ ++ // keyboard rotation ++ qteKeyRotation = qteRotation; ++// fprintf(stderr, "%d\n", (machine == MACHINE_SHARP_SLC700)); ++// fprintf(stderr, "%d\n", isQteQvga); ++ if (isQteQvga && is_VGA_machine) ++ qteKeyRotation = 3; ++ else if (machine == MACHINE_SHARP_SLB500) ++ qteKeyRotation = 3; ++ ++ if (isQteQvga && fb_hwrot == 1) ++ qteKeyRotation = 1; ++ ++ sdlKeyRotation = sdlRotation; ++ ++ SDL_Win->setKeyRotation(sdlKeyRotation, qteKeyRotation); ++ ++ LOG("QT_SetVideoMode: qteKeyRotation=%d\n", qteKeyRotation); ++ LOG("QT_SetVideoMode: sdlKeyRotation=%d\n", sdlKeyRotation); ++ + if ( flags & SDL_OPENGL ) { + SDL_SetError("OpenGL not supported"); + return(NULL); +- } ++ } + /* Create the QImage framebuffer */ +- qimage = new QImage(current->w, current->h, bpp); +- if (qimage->isNull()) { +- SDL_SetError("Couldn't create screen bitmap"); +- delete qimage; +- return(NULL); ++ ++ // frame buffer memory mapping ++ if (fb_direct == 1) { ++ current->pitch = finfo.line_length; ++ current->flags = (SDL_FULLSCREEN|SDL_HWSURFACE); ++ mapped_offset = (((long)finfo.smem_start) - ++ (((long)finfo.smem_start)&~(PAGE_SIZE-1))); ++ mapped_memlen = finfo.smem_len+mapped_offset; ++ if(console_fd >0 ) { ++ mapped_mem = mmap(NULL, mapped_memlen,PROT_READ|PROT_WRITE, MAP_SHARED, console_fd, 0); ++ fb_offset=(vinfo.xres-width)+(vinfo.yres-height)*vinfo.xres; ++ current->pixels = (void *)((int )mapped_mem+fb_offset); ++ _this->UpdateRects = QT_DirectUpdate; ++ } else { ++ qimage = new QImage(current->w, current->h, bpp); ++ if (qimage->isNull()) { ++ SDL_SetError("Couldn't create screen bitmap"); ++ delete qimage; ++ return(NULL); ++ } ++ current->pixels = (void *)qimage->bits(); ++ _this->UpdateRects = QT_NormalUpdate; ++ SDL_Win->setImage(qimage); ++// SDL_Win->setFullscreen(true); //comment to non update taskbar ++ } ++ } else { ++ qimage = new QImage(current->w, current->h, bpp); ++ if (qimage->isNull()) { ++ SDL_SetError("Couldn't create screen bitmap"); ++ delete qimage; ++ return(NULL); ++ } ++ current->pitch = qimage->bytesPerLine(); ++ current->pixels = (void *)qimage->bits(); ++ _this->UpdateRects = QT_NormalUpdate; ++ SDL_Win->setImage(qimage); ++// SDL_Win->setFullscreen(true); //comment to non update taskbar ++ + } +- current->pitch = qimage->bytesPerLine(); +- current->pixels = (void *)qimage->bits(); +- SDL_Win->setImage(qimage); +- _this->UpdateRects = QT_NormalUpdate; +- SDL_Win->setFullscreen(true); ++ ++ ++ // fprintf(stderr,"QT_SetVideoMode() qImage:%dx%d %d\n", ++ // qimage->width(), qimage->height(), qimage->bytesPerLine()); + /* We're done */ + return(current); + } +@@ -361,13 +869,19 @@ + { + if(SDL_Win->lockScreen()) { + for(int i=0; i<numrects; ++i ) { +- QRect rect(rects[i].x, rects[i].y, +- rects[i].w, rects[i].h); +- SDL_Win->repaintRect(rect); ++ QRect rect(rects[i].x, rects[i].y, ++ rects[i].w, rects[i].h); ++ SDL_Win->repaintRect(rect); + } + SDL_Win->unlockScreen(); + } + } ++ ++ static void QT_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) ++ { ++ ++ } ++ + /* Is the system palette settable? */ + int QT_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) + { +@@ -383,10 +897,36 @@ + // -- David Hedbor + // delete SDL_Win; + // SDL_Win = 0; ++ ++ if ( console_fd > 0 ) { ++ /* Restore the original video mode and palette */ ++ if (fb_hwrot == 1) { ++ int tmp_ioctl_data=120; ++ ioctl(console_fd, W100FB_CONFIG_EX, &tmp_ioctl_data); ++ } ++ ++ ioctl(console_fd, FBIOPUT_VSCREENINFO, &saved_vinfo); ++ ++ /* We're all done with the framebuffer */ ++ close(console_fd); ++ console_fd = -1; ++ } ++ + _this->screen->pixels = NULL; + QT_GrabInput(_this, SDL_GRAB_OFF); ++/* ++ { ++ QCopEnvelope e("QPE/KeyHelper", "repeater(int)"); ++ e << 1; ++ } ++*/ ++ if (isKHloaded) ++ system("qcop QPE/KeyHelper \"reload()\""); //QcopEnvelope can't use. ++ + } + ++ ++ + static int QT_IconifyWindow(_THIS) { + SDL_Win->hide(); + +--- libsdl1.2qte/src/video/fbcon/SDL_fbvideo.c~agawa-piro-mickey 2002-09-02 23:42:15.000000000 +0200 ++++ libsdl1.2qte/src/video/fbcon/SDL_fbvideo.c 2003-12-28 19:02:59.000000000 +0100 +@@ -51,7 +51,7 @@ + #include "SDL_fbmatrox.h" + #include "SDL_fbriva.h" + +- ++/* #define FBCON_DEBUG 1 */ + #if defined(i386) && defined(FB_TYPE_VGA_PLANES) + #define VGA16_FBCON_SUPPORT + #ifndef FB_AUX_VGA_PLANES_VGA4 +@@ -76,9 +76,11 @@ + { 0, 0, 720, 576 }, /* PAL */ + { 0, 0, 720, 480 }, /* NTSC */ + { 0, 0, 640, 480 }, /* 16 bpp: 0x111, or 273 */ ++ { 0, 0, 480, 640 }, + { 0, 0, 640, 400 }, /* 8 bpp: 0x100, or 256 */ + { 0, 0, 512, 384 }, + { 0, 0, 320, 240 }, ++ { 0, 0, 240, 320 }, + { 0, 0, 320, 200 } + }; + static const struct { +@@ -112,9 +114,11 @@ + */ + { 320, 200, 79440, 16, 16, 20, 4, 48, 1, 0, 2 }, /* 70 Hz */ + { 320, 240, 63492, 16, 16, 16, 4, 48, 2, 0, 2 }, /* 72 Hz */ ++ { 240, 320, 63492, 16, 16, 16, 4, 48, 3, 0, 2 }, /* 72 Hz */ + { 512, 384, 49603, 48, 16, 16, 1, 64, 3, 0, 0 }, /* 78 Hz */ + { 640, 400, 31746, 96, 32, 41, 1, 64, 3, 2, 0 }, /* 85 Hz */ + { 640, 480, 31746, 120, 16, 16, 1, 64, 3, 0, 0 }, /* 75 Hz */ ++ { 480, 640, 31746, 120, 16, 16, 1, 64, 4, 0, 0 }, /* 75 Hz */ + { 768, 576, 26101, 144, 16, 28, 6, 112, 4, 0, 0 }, /* 60 Hz */ + { 800, 600, 20000, 64, 56, 23, 37, 120, 6, 3, 0 }, /* 72 Hz */ + { 960, 720, 17686, 144, 24, 28, 8, 112, 4, 0, 0 }, /* 60 Hz */ +@@ -152,6 +156,10 @@ + struct fb_var_screeninfo *vinfo); + static void FB_RestorePalette(_THIS); + ++static char *console_fd_buf; ++static char *mapped_mem_fb; ++static int rotation_flag; ++ + /* FB driver bootstrap functions */ + + static int FB_Available(void) +@@ -241,18 +249,30 @@ + + mode_okay = 0; + vinfo->bits_per_pixel = (index+1)*8; +- vinfo->xres = *w; +- vinfo->xres_virtual = *w; +- vinfo->yres = *h; +- vinfo->yres_virtual = *h; ++ if ((rotation_flag == 0) || (rotation_flag == 2)) { ++ vinfo->xres = *w; ++ vinfo->xres_virtual = *w; ++ vinfo->yres = *h; ++ vinfo->yres_virtual = *h; ++ } else { ++ vinfo->xres = *h; ++ vinfo->xres_virtual = *h; ++ vinfo->yres = *w; ++ vinfo->yres_virtual = *w; ++ } + vinfo->activate = FB_ACTIVATE_TEST; + if ( ioctl(console_fd, FBIOPUT_VSCREENINFO, vinfo) == 0 ) { + #ifdef FBCON_DEBUG + fprintf(stderr, "Checked mode %dx%d at %d bpp, got mode %dx%d at %d bpp\n", *w, *h, (index+1)*8, vinfo->xres, vinfo->yres, vinfo->bits_per_pixel); + #endif + if ( (((vinfo->bits_per_pixel+7)/8)-1) == index ) { +- *w = vinfo->xres; +- *h = vinfo->yres; ++ if ((rotation_flag == 0) || (rotation_flag == 2)) { ++ *w = vinfo->xres; ++ *h = vinfo->yres; ++ } else { ++ *h = vinfo->xres; ++ *w = vinfo->yres; ++ } + mode_okay = 1; + } + } +@@ -332,6 +352,7 @@ + unsigned int current_w; + unsigned int current_h; + const char *SDL_fbdev; ++ const char *SDL_rot_flag; + + /* Initialize the library */ + SDL_fbdev = getenv("SDL_FBDEV"); +@@ -344,6 +365,14 @@ + return(-1); + } + ++ SDL_rot_flag = getenv("SDL_FBROT"); ++ if ( SDL_rot_flag == NULL ) { ++ rotation_flag = 0; ++ } else { ++ rotation_flag = atoi(SDL_rot_flag); ++ } ++ ++ + #ifndef DISABLE_THREADS + /* Create the hardware surface lock mutex */ + hw_lock = SDL_CreateMutex(); +@@ -407,13 +436,33 @@ + mapped_offset = (((long)finfo.smem_start) - + (((long)finfo.smem_start)&~(PAGE_SIZE-1))); + mapped_memlen = finfo.smem_len+mapped_offset; +- mapped_mem = mmap(NULL, mapped_memlen, +- PROT_READ|PROT_WRITE, MAP_SHARED, console_fd, 0); +- if ( mapped_mem == (char *)-1 ) { +- SDL_SetError("Unable to memory map the video hardware"); +- mapped_mem = NULL; +- FB_VideoQuit(this); +- return(-1); ++ if (rotation_flag == 0) { ++ mapped_mem = mmap(NULL, mapped_memlen, ++ PROT_READ|PROT_WRITE, MAP_SHARED, console_fd, 0); ++ if ( mapped_mem == (char *)-1 ) { ++ SDL_SetError("Unable to memory map the video hardware"); ++ mapped_mem = NULL; ++ FB_VideoQuit(this); ++ return(-1); ++ } ++ } else { ++ ++ console_fd_buf = (char *)malloc(640*480*2); ++ ++ if (console_fd_buf == NULL){ ++ SDL_SetError("Unable to memory for buffer"); ++ return(-1); ++ } ++ ++ mapped_mem_fb = mmap(NULL, mapped_memlen, ++ PROT_READ|PROT_WRITE, MAP_SHARED, console_fd, 0); ++ if ( mapped_mem_fb == (char *)-1 ) { ++ SDL_SetError("Unable to memory map the video hardware"); ++ mapped_mem_fb = NULL; ++ FB_VideoQuit(this); ++ return(-1); ++ } ++ mapped_mem = console_fd_buf; + } + + /* Determine the current screen depth */ +@@ -555,6 +604,7 @@ + + /* Various screen update functions available */ + static void FB_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); ++static void FB_RotationUpdate(_THIS, int numrects, SDL_Rect *rects); + #ifdef VGA16_FBCON_SUPPORT + static void FB_VGA16Update(_THIS, int numrects, SDL_Rect *rects); + #endif +@@ -725,7 +775,7 @@ + Uint32 Bmask; + char *surfaces_mem; + int surfaces_len; +- ++ + /* Set the terminal into graphics mode */ + if ( FB_EnterGraphicsMode(this) < 0 ) { + return(NULL); +@@ -734,6 +784,8 @@ + /* Restore the original palette */ + FB_RestorePalette(this); + ++ flags &= ~SDL_DOUBLEBUF; ++ + /* Set the video mode and get the final screen format */ + if ( ioctl(console_fd, FBIOGET_VSCREENINFO, &vinfo) < 0 ) { + SDL_SetError("Couldn't get console screen info"); +@@ -748,13 +800,24 @@ + vinfo.activate = FB_ACTIVATE_NOW; + vinfo.accel_flags = 0; + vinfo.bits_per_pixel = bpp; +- vinfo.xres = width; +- vinfo.xres_virtual = width; +- vinfo.yres = height; +- if ( flags & SDL_DOUBLEBUF ) { +- vinfo.yres_virtual = height*2; ++ if ((rotation_flag == 0) || (rotation_flag == 2)) { ++ vinfo.xres = width; ++ vinfo.xres_virtual = width; ++ vinfo.yres = height; ++ if ( flags & SDL_DOUBLEBUF ) { ++ vinfo.yres_virtual = height*2; ++ } else { ++ vinfo.yres_virtual = height; ++ } + } else { +- vinfo.yres_virtual = height; ++ vinfo.xres = height; ++ vinfo.xres_virtual = height; ++ vinfo.yres = width; ++ if ( flags & SDL_DOUBLEBUF ) { ++ vinfo.yres_virtual = width*2; ++ } else { ++ vinfo.yres_virtual = width; ++ } + } + vinfo.xoffset = 0; + vinfo.yoffset = 0; +@@ -776,6 +839,15 @@ + return(NULL); + } + } ++ vinfo.xres = width; ++ vinfo.xres_virtual = width; ++ vinfo.yres = height; ++ if ( flags & SDL_DOUBLEBUF ) { ++ vinfo.yres_virtual = height*2; ++ } else { ++ vinfo.yres_virtual = height; ++ } ++ + } else { + int maxheight; + +@@ -821,7 +893,9 @@ + SDL_SetError("Couldn't get console hardware info"); + return(NULL); + } +- ++#ifdef FBCON_DEBUG ++ print_finfo(&finfo); ++#endif + /* Save hardware palette, if needed */ + FB_SavePalette(this, &finfo, &vinfo); + +@@ -829,7 +903,11 @@ + current->flags = (SDL_FULLSCREEN|SDL_HWSURFACE); + current->w = vinfo.xres; + current->h = vinfo.yres; +- current->pitch = finfo.line_length; ++ if ((rotation_flag == 0) || (rotation_flag == 2) ) { ++ current->pitch = finfo.line_length; ++ } else { ++ current->pitch = vinfo.xres*2; ++ } + current->pixels = mapped_mem+mapped_offset; + + /* Set up the information for hardware surfaces */ +@@ -863,7 +941,7 @@ + } + + /* Set the update rectangle function */ +- this->UpdateRects = FB_DirectUpdate; ++ this->UpdateRects = FB_RotationUpdate; + + /* We're done */ + return(current); +@@ -1123,6 +1201,89 @@ + return; + } + ++static void FB_RotationUpdate(_THIS, int numrects, SDL_Rect *rects) ++{ ++ unsigned short *pDst; ++ unsigned short *pSrc; ++ unsigned int width; ++ unsigned int height; ++ unsigned int srcYAdd; ++ unsigned int dstXAdd; ++ unsigned int dstYSub; ++ unsigned int i; ++ unsigned int dstH; ++ unsigned int dstW; ++ ++#ifdef FBCON_DEBUG ++ fprintf(stderr,"rotation_flag = %d \n",rotation_flag); ++#endif ++ switch (rotation_flag) { ++ case 0: ++ break; ++ case 1: ++ memcpy(mapped_mem_fb,mapped_mem,640*480*2); ++ break; ++ case 2: ++ memcpy(mapped_mem_fb,mapped_mem,640*480*2); ++ break; ++ case 3: ++ dstW=cache_vinfo.xres; ++ dstH=cache_vinfo.yres; ++#ifdef FBCON_DEBUG ++ fprintf(stderr,"dstH = %d : dstW = %d : rects->x = %d : rects->y = %d\n",dstH,dstW); ++ fprintf(stderr,"rects->x = %d : rects->y = %d : rects->w = %d : rects->h = %d\n",rects->x,rects->y,rects->w,rects->h); ++#endif ++ while (numrects) { ++ if (rects->w != dstW || rects->h != dstH) { ++ pSrc = mapped_mem + (rects->x + rects->y * dstW)*2; ++ pDst = mapped_mem_fb + (dstH-1+rects->x * dstH - rects->y)*2; ++ ++ width = rects->w; ++ height = rects->h; ++ ++ srcYAdd = dstW - rects->w; ++ dstXAdd = dstH; ++ dstYSub = (dstH * rects->w) + 1; ++ ++ while (height--) { ++ i = width; ++ while (i--) { ++ *pDst = *pSrc ++; ++ pDst += dstXAdd; ++ } ++ pSrc += srcYAdd; ++ pDst -= dstYSub; ++ } ++ ++ } else { ++ pDst=mapped_mem_fb+dstH*2-2; ++ pSrc=mapped_mem; ++ height=dstH; ++ width=dstW; ++ dstXAdd=height; ++ dstYSub=dstW*dstH+1; ++ ++ while (height--) { ++ i = width; ++ while (i--) { ++ *pDst = *pSrc ++; ++ pDst += dstXAdd; ++ } ++ pDst -= dstYSub; ++ } ++ } ++ numrects--; ++ rects++; ++ } ++ break; ++ default: ++ break; ++ } ++ ++ ++ ++} ++ + #ifdef VGA16_FBCON_SUPPORT + /* Code adapted with thanks from the XFree86 VGA16 driver! :) */ + #define writeGr(index, value) \ +--- libsdl1.2qte/src/video/fbcon/SDL_fbevents.c~agawa-piro-mickey 2002-03-06 12:23:03.000000000 +0100 ++++ libsdl1.2qte/src/video/fbcon/SDL_fbevents.c 2003-12-28 19:03:57.000000000 +0100 +@@ -60,7 +60,13 @@ + #ifndef GPM_NODE_FIFO + #define GPM_NODE_FIFO "/dev/gpmdata" + #endif ++#define POINTERCAL "/etc/pointercal" + ++static struct SDL_cal { ++ long ok; ++ long a, b, c, d, e, f, s; ++ long rotate; ++} cal = { 0 }; + + /* The translation tables from a console scancode to a SDL keysym */ + #define NUM_VGAKEYMAPS (1<<KG_CAPSSHIFT) +@@ -317,6 +323,7 @@ + MOUSE_MS, + MOUSE_BM, + MOUSE_ELO, ++ TS_SLC7X0, + NUM_MOUSE_DRVS + } mouse_drv = MOUSE_NONE; + +@@ -500,6 +507,9 @@ + mousedev = getenv("SDL_MOUSEDEV"); + mouse_fd = -1; + ++ const char *sdl_rot_flag; ++ sdl_rot_flag = getenv("SDL_FBROT"); ++ + /* ELO TOUCHSCREEN SUPPORT */ + + if( (mousedrv != NULL) && (strcmp(mousedrv, "ELO") == 0) ) { +@@ -601,9 +611,39 @@ + mouse_drv = MOUSE_MS; + } + } ++ /* Default to a SLC7X0 touch screen */ ++ if ( mouse_fd < 0 ) { ++ mousedev = "/dev/ts"; ++ mouse_fd = open(mousedev, O_RDONLY, 0); ++ if ( mouse_fd >= 0 ) { ++ FILE *pcal; ++ cal.ok = 0; ++ pcal = fopen(POINTERCAL, "r"); ++ if(pcal == NULL){ ++ fprintf(stderr, "Warning: cannot open " POINTERCAL ".\n"); ++ }else{ ++ int n; ++ n = fscanf(pcal, "%d %d %d %d %d %d %d", ++ &cal.a, &cal.b, &cal.c, &cal.d, &cal.e, &cal.f, &cal.s); ++ if(n != 7){ ++ fprintf(stderr, "Warning: " POINTERCAL " is unknown format.\n"); ++ }else{ ++ cal.ok = 1; ++ } ++ fclose(pcal); ++ } ++ if ( sdl_rot_flag == NULL ) { ++ cal.rotate = 0; ++ } else { ++ cal.rotate = atoi(sdl_rot_flag); ++ } ++ mouse_drv = TS_SLC7X0; ++ } ++ } + if ( mouse_fd < 0 ) { + mouse_drv = MOUSE_NONE; + } ++ + return(mouse_fd); + } + +@@ -678,6 +718,10 @@ + packetsize = ELO_PACKET_SIZE; + relative = 0; + break; ++ case TS_SLC7X0: ++ packetsize = 8; ++ relative = 0; ++ break; + case NUM_MOUSE_DRVS: + /* Uh oh.. */ + packetsize = 0; +@@ -810,6 +854,25 @@ + */ + + case MOUSE_ELO: ++ case TS_SLC7X0: ++ /* Get current mouse state */ ++ button = ((mousebuf[i+1] << 8)+mousebuf[i])/500; ++ dx = (mousebuf[i+3] << 8)+mousebuf[i+2]; ++ dy = (mousebuf[i+5] << 8)+mousebuf[i+4]; ++ if(cal.ok){ ++ long X, Y; ++ X = (cal.a * dx + cal.b * dy + cal.c) / cal.s; ++ Y = (cal.d * dx + cal.e * dy + cal.f) / cal.s; ++ dx = X; ++ dy = Y; ++ } ++ if(cal.rotate == 3){ ++ int tmp; ++ tmp=dx; ++ dx = dy; ++ dy = 480-tmp; ++ } ++ break; + case NUM_MOUSE_DRVS: + /* Uh oh.. */ + dx = 0; diff --git a/libsdl/libsdl-qpe-1.2.7/gcc34.patch b/libsdl/libsdl-qpe-1.2.7/gcc34.patch new file mode 100644 index 0000000000..e69de29bb2 --- /dev/null +++ b/libsdl/libsdl-qpe-1.2.7/gcc34.patch |