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-rw-r--r--meta/recipes-graphics/cairo/cairo/Manually-transpose-the-matrix-in-_cairo_gl_shader_bi.patch49
-rw-r--r--meta/recipes-graphics/cairo/cairo_1.14.2.bb1
2 files changed, 50 insertions, 0 deletions
diff --git a/meta/recipes-graphics/cairo/cairo/Manually-transpose-the-matrix-in-_cairo_gl_shader_bi.patch b/meta/recipes-graphics/cairo/cairo/Manually-transpose-the-matrix-in-_cairo_gl_shader_bi.patch
new file mode 100644
index 0000000000..955b7d4ef5
--- /dev/null
+++ b/meta/recipes-graphics/cairo/cairo/Manually-transpose-the-matrix-in-_cairo_gl_shader_bi.patch
@@ -0,0 +1,49 @@
+Upstream-Status: Backport
+
+ http://lists.cairographics.org/archives/cairo/2015-May/026253.html
+ http://cgit.freedesktop.org/cairo/commit/?id=f52f0e2feb1ad0a4de23c475a8c020d41a1764a8
+
+Signed-off-by: Andre McCurdy <armccurdy@gmail.com>
+
+
+From f52f0e2feb1ad0a4de23c475a8c020d41a1764a8 Mon Sep 17 00:00:00 2001
+From: Zan Dobersek <zdobersek@igalia.com>
+Date: Fri, 8 May 2015 01:50:25 -0700
+Subject: [PATCH] Manually transpose the matrix in _cairo_gl_shader_bind_matrix()
+
+To maintain compatibility with OpenGL ES 2.0, the matrix in
+_cairo_gl_shader_bind_matrix() should be manually transposed,
+and GL_FALSE passed as the transpose argument to the
+glUniformMatrix3fv() call as it is the only valid value for
+that parameter in OpenGL ES 2.0.
+
+Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
+Acked-by: "Henry (Yu) Song" <henry.song@samsung.com>
+---
+ src/cairo-gl-shaders.c | 8 ++++----
+ 1 file changed, 4 insertions(+), 4 deletions(-)
+
+diff --git a/src/cairo-gl-shaders.c b/src/cairo-gl-shaders.c
+index 2710606..fe975d2 100644
+--- a/src/cairo-gl-shaders.c
++++ b/src/cairo-gl-shaders.c
+@@ -973,12 +973,12 @@ _cairo_gl_shader_bind_matrix (cairo_gl_context_t *ctx,
+ {
+ cairo_gl_dispatch_t *dispatch = &ctx->dispatch;
+ float gl_m[9] = {
+- m->xx, m->xy, m->x0,
+- m->yx, m->yy, m->y0,
+- 0, 0, 1
++ m->xx, m->yx, 0,
++ m->xy, m->yy, 0,
++ m->x0, m->y0, 1
+ };
+ assert (location != -1);
+- dispatch->UniformMatrix3fv (location, 1, GL_TRUE, gl_m);
++ dispatch->UniformMatrix3fv (location, 1, GL_FALSE, gl_m);
+ }
+
+ void
+--
+1.9.1
+
diff --git a/meta/recipes-graphics/cairo/cairo_1.14.2.bb b/meta/recipes-graphics/cairo/cairo_1.14.2.bb
index 3817dbf286..75cde0ad7c 100644
--- a/meta/recipes-graphics/cairo/cairo_1.14.2.bb
+++ b/meta/recipes-graphics/cairo/cairo_1.14.2.bb
@@ -3,6 +3,7 @@ require cairo.inc
LIC_FILES_CHKSUM = "file://COPYING;md5=e73e999e0c72b5ac9012424fa157ad77"
SRC_URI = "http://cairographics.org/releases/cairo-${PV}.tar.xz"
+SRC_URI += "file://Manually-transpose-the-matrix-in-_cairo_gl_shader_bi.patch"
SRC_URI[md5sum] = "e1cdfaf1c6c995c4d4c54e07215b0118"
SRC_URI[sha256sum] = "c919d999ddb1bbbecd4bbe65299ca2abd2079c7e13d224577895afa7005ecceb"