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-rwxr-xr-xmeta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad/0006-glcolorconvert-GLES3-deprecates-texture2D-and-it-doe.patch51
1 files changed, 51 insertions, 0 deletions
diff --git a/meta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad/0006-glcolorconvert-GLES3-deprecates-texture2D-and-it-doe.patch b/meta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad/0006-glcolorconvert-GLES3-deprecates-texture2D-and-it-doe.patch
new file mode 100755
index 0000000000..79ef4c81ab
--- /dev/null
+++ b/meta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad/0006-glcolorconvert-GLES3-deprecates-texture2D-and-it-doe.patch
@@ -0,0 +1,51 @@
+From 764fd69f8482eca9f925cefe72ebae090ae59d43 Mon Sep 17 00:00:00 2001
+From: =?UTF-8?q?Sebastian=20Dr=C3=B6ge?= <sebastian@centricular.com>
+Date: Tue, 19 Apr 2016 19:27:33 +0300
+Subject: [PATCH 3/3] glcolorconvert: GLES3 deprecates texture2D() and it does
+ not work at all in newer versions than 3.3
+
+Use the newer texture() function instead. This fixes glimagesink and other
+things on various Android devices.
+
+Upstream-Status: Backport [1.9.1]
+
+https://bugzilla.gnome.org/show_bug.cgi?id=765266
+---
+ gst-libs/gst/gl/gstglcolorconvert.c | 7 ++++---
+ 1 file changed, 4 insertions(+), 3 deletions(-)
+
+diff --git a/gst-libs/gst/gl/gstglcolorconvert.c b/gst-libs/gst/gl/gstglcolorconvert.c
+index c23624f..f472d5d 100644
+--- a/gst-libs/gst/gl/gstglcolorconvert.c
++++ b/gst-libs/gst/gl/gstglcolorconvert.c
+@@ -1716,7 +1716,7 @@ _unbind_buffer (GstGLColorConvert * convert)
+
+ static gchar *
+ _mangle_texture_access (const gchar * str, GstGLTextureTarget from,
+- GstGLTextureTarget to, GstGLAPI gl_api)
++ GstGLTextureTarget to, GstGLAPI gl_api, guint gl_major, guint gl_minor)
+ {
+ const gchar *from_str = NULL, *to_str = NULL;
+ gchar *ret, *tmp;
+@@ -1730,7 +1730,8 @@ _mangle_texture_access (const gchar * str, GstGLTextureTarget from,
+ if (from == GST_GL_TEXTURE_TARGET_EXTERNAL_OES)
+ from_str = "texture2D";
+
+- if (gl_api & GST_GL_API_OPENGL3) {
++ if ((gl_api & GST_GL_API_OPENGL3) || (gl_api & GST_GL_API_GLES2
++ && gl_major >= 3)) {
+ to_str = "texture";
+ } else {
+ if (to == GST_GL_TEXTURE_TARGET_2D)
+@@ -1898,7 +1899,7 @@ _mangle_shader (const gchar * str, guint shader_type, GstGLTextureTarget from,
+
+ _mangle_version_profile_from_gl_api (gl_api, gl_major, gl_minor, version,
+ profile);
+- tmp = _mangle_texture_access (str, from, to, gl_api);
++ tmp = _mangle_texture_access (str, from, to, gl_api, gl_major, gl_minor);
+ tmp2 = _mangle_sampler_type (tmp, from, to);
+ g_free (tmp);
+ tmp =
+--
+1.9.1
+