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authorYuqing Zhu <carol.zhu@nxp.com>2016-07-04 13:46:30 +0800
committerRichard Purdie <richard.purdie@linuxfoundation.org>2016-07-20 10:24:49 +0100
commitbf58344101de5cbdfb54534b028aad2112863033 (patch)
tree65993a9bc6d9c3f71d912940ca90a5ae3fac60eb /meta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad
parent11618110c2e17d6018ad5ec71ec0f357e900034d (diff)
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gstreamer1.0-plugins-bad: Don't use the predefined variable name in glcolorconvert
Using 'sample' as a variable name is an error in GLES3. Signed-off-by: Yuqing Zhu <carol.zhu@nxp.com> Signed-off-by: Ross Burton <ross.burton@intel.com>
Diffstat (limited to 'meta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad')
-rwxr-xr-xmeta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad/0004-glcolorconvert-don-t-use-the-predefined-variable-nam.patch32
1 files changed, 32 insertions, 0 deletions
diff --git a/meta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad/0004-glcolorconvert-don-t-use-the-predefined-variable-nam.patch b/meta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad/0004-glcolorconvert-don-t-use-the-predefined-variable-nam.patch
new file mode 100755
index 0000000000..b75f402d82
--- /dev/null
+++ b/meta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad/0004-glcolorconvert-don-t-use-the-predefined-variable-nam.patch
@@ -0,0 +1,32 @@
+From b069672ace2b762f400ca6d318571cbedf5141f2 Mon Sep 17 00:00:00 2001
+From: Matthew Waters <matthew@centricular.com>
+Date: Thu, 31 Mar 2016 20:00:37 +1100
+Subject: [PATCH 1/3] glcolorconvert: don't use the predefined variable name
+ sample
+
+Using 'sample' as a variable name is an error in GLES3
+
+Upstream-Status: Backport [1.9.1]
+---
+ gst-libs/gst/gl/gstglcolorconvert.c | 4 ++--
+ 1 file changed, 2 insertions(+), 2 deletions(-)
+
+diff --git a/gst-libs/gst/gl/gstglcolorconvert.c b/gst-libs/gst/gl/gstglcolorconvert.c
+index f478faa..c23624f 100644
+--- a/gst-libs/gst/gl/gstglcolorconvert.c
++++ b/gst-libs/gst/gl/gstglcolorconvert.c
+@@ -261,9 +261,9 @@ static const struct shader_templ templ_RGB_to_PLANAR_YUV =
+ " for (int j = 0; j < int(chroma_sampling.y); j++) {\n"
+ " int n = (i+1)*(j+1);\n"
+ " delta.y = float(j);\n"
+- " vec4 sample = texture2D(tex, (chroma_pos + delta) / unnormalization).%c%c%c%c;\n"
++ " vec4 s = texture2D(tex, (chroma_pos + delta) / unnormalization).%c%c%c%c;\n"
+ /* rolling average */
+- " uv_texel = (float(n-1) * uv_texel + sample) / float(n);\n"
++ " uv_texel = (float(n-1) * uv_texel + s) / float(n);\n"
+ " }\n"
+ " }\n"
+ "}\n"
+--
+1.9.1
+