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author | Richard Purdie <richard@openedhand.com> | 2008-02-26 11:31:34 +0000 |
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committer | Richard Purdie <richard@openedhand.com> | 2008-02-26 11:31:34 +0000 |
commit | 882e9cd2affb773eec8b1d387ab4e3b5cbdc0994 (patch) | |
tree | f023b2ce9abf3b894a81986e0a00e23d77b55e66 /handbook/usingpoky.xml | |
parent | 7197110f46511492a48cd359b3ddf75b60ea47c8 (diff) | |
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Add Poky handbook
git-svn-id: https://svn.o-hand.com/repos/poky/trunk@3865 311d38ba-8fff-0310-9ca6-ca027cbcb966
Diffstat (limited to 'handbook/usingpoky.xml')
-rw-r--r-- | handbook/usingpoky.xml | 390 |
1 files changed, 390 insertions, 0 deletions
diff --git a/handbook/usingpoky.xml b/handbook/usingpoky.xml new file mode 100644 index 0000000000..c30da0716d --- /dev/null +++ b/handbook/usingpoky.xml @@ -0,0 +1,390 @@ +<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN" +"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"> +<chapter id='usingpoky'> +<title>Using Poky</title> + + <para> + This section gives an overview of the components that make up Poky + following by information about running poky builds and dealing with any + problems that may arise. + </para> + +<section id='usingpoky-components'> + <title>Poky Overview</title> + + <para> + At the core of Poky is the bitbake task executor together with various types of + configuration files. This section gives an overview of bitbake and the + configuration files, in particular what they are used for, and how they + interact. + </para> + + <para> + Bitbake handles the parsing and execution of the data + files. The data itself is of various types; recipes which give + details about particular pieces of software, class data which is an + abstraction of common build information (e.g. how to build a Linux kernel) + and configuration data for machines, policy decisions, etc., which acts as + a glue and binds everything together. Bitbake knows how to combine multiple + data sources together, each data source being referred to as a <link + linkend='usingpoky-changes-collections'>'collection'</link>. + </para> + + <para> + The <link linkend='ref-structure'>directory structure walkthrough</link> + section gives details on the meaning of specific directories but some + brief details on the core components follows: + </para> + + <section id='usingpoky-components-bitbake'> + <title>Bitbake</title> + + <para> + Bitbake is the tool at the heart of Poky and is responsible + for parsing the metadata, generating a list of tasks from it + and then executing them. To see a list of the options it + supports look at <command>bitbake --help</command>. + </para> + + <para> + The most common usage is <command>bitbake packagename</command> where + packagename is the name of the package you wish to build + (from now on called the target). This often equates to the first part of a .bb + filename, so to run the <filename>matchbox-desktop_1.2.3.bb</filename> file, you + might type <command>bitbake matchbox-desktop</command>. + Several different versions of matchbox-desktop might exist and + bitbake will choose the one selected by the distribution configuration + (more details about how bitbake chooses between different versions + and providers is available in the <link linkend='ref-bitbake-providers'> + 'Preferences and Providers' section</link>). Bitbake will also try to execute any + dependent tasks first so before building matchbox-desktop it + would build a cross compiler and glibc if not already built. + </para> + + </section> + + <section id='usingpoky-components-metadata'> + <title>Metadata (Recipes)</title> + + <para> + The .bb files are usually referred to as 'recipes'. In general, a + recipe contains information about a single piece of software such + as where to download the source, any patches that are needed, + any special configuration options, how to compile the source files + and how to package the compiled output. + </para> + + <para> + 'package' can also used to describe recipes but since the same + word is used for the packaged output from Poky (i.e. .ipk or .deb + files), this document will avoid it. + </para> + + </section> + + <section id='usingpoky-components-classes'> + <title>Classes</title> + + <para> + Class (.bbclass) files contain information which is useful to share + between metadata files. An example is the autotools class which contains + the common settings that any application using autotools would use. The + <link linkend='ref-classes'>classes reference section</link> gives details + on common classes and how to use them. + </para> + </section> + + <section id='usingpoky-components-configuration'> + <title>Configuration</title> + + <para> + The configuration (.conf) files define various configuration variables + which govern what Poky does. These are split into several areas, such + as machine configuration options, distribution configuration options, + compiler tuning options, general common configuration and user + configuration (local.conf). + </para> + </section> + +</section> + + + +<section id='usingpoky-build'> + <title>Running a Build</title> + + <para> + First the Poky build environment needs to be setup using the following command: + </para> + <para> + <literallayout class='monospaced'> +$ source poky-init-build-env +</literallayout> + </para> + <para> + Once the Poky build environment is setup, a target can now be built using: + </para> + <para> + <literallayout class='monospaced'> +$ bitbake <target> +</literallayout> + </para> + <para> + The target is the name of the recipe you want to build. Common targets are the + images (in <filename class="directory">meta/packages/images/</filename>) + or the name of a recipe for a specific piece of software like + <application>busybox</application>. More details about the standard images + are available in the <link linkend='ref-images'>image reference section</link>. + </para> +</section> + +<section id='usingpoky-install'> + <title>Installing and Using the Result</title> + + <para> + Once an image has been built it often needs to be installed. The images/kernels built + by Poky are placed in the <filename class="directory">tmp/deploy/images</filename> + directory. Running qemux86 and qemuarm images is covered in the <link + linkend='intro-quickstart-qemu'>Running an Image</link> section. See your + board/machine documentation for information about how to install these images. + </para> + + <section id='usingpoky-install-usbnetworking'> + <title>USB Networking</title> + + <para> + Devices commonly have USB connectivity. To connect to the usbnet interface, on + the host machine run: + </para> + <para> + <programlisting> +modprobe usbnet +ifconfig usb0 192.168.0.200 +route add 192.168.0.202 usb0 +</programlisting> + </para> + </section> + + <section id='usingpoky-install-qemu-networking'> + <title>QEMU/USB networking with IP masquerading</title> + + <para> + On Ubuntu, Debian or similar distributions you can have the network automatically + configured. You can also enable masquerading between the QEMU system and the rest + of your network. To do this you need to edit <filename>/etc/network/interfaces</filename> to include: + </para> + + <para><programlisting> +allow-hotplug tap0 +iface tap0 inet static + address 192.168.7.200 + netmask 255.255.255.0 + network 192.168.7.0 + post-up iptables -A POSTROUTING -t nat -j MASQUERADE -s 192.168.7.0/24 + post-up echo 1 > /proc/sys/net/ipv4/ip_forward + post-up iptables -P FORWARD ACCEPT +</programlisting> + </para> + + <para> + This ensures the tap0 interface will be up everytime you run QEMU + and it will have network/internet access. + </para> + + <para> + Under emulation there are two steps to configure for internet access + via tap0. The first step is to configure routing: + </para> + + <para><programlisting> +route add default gw 192.168.7.200 tap0 +</programlisting> + </para> + + <para> + The second is to configure name resolution which is configured in the + <filename>/etc/resolv.conf</filename> file. The simplest solution is + to copy it's content from the host machine. + </para> + + <para> + USB connections to devices can be setup and automated in a similar way. + First add the following to + <filename>/etc/network/interfaces</filename>: + </para> + + <para><programlisting> +allow-hotplug usb0 +iface usb0 inet static + address 192.168.0.200 + netmask 255.255.255.0 + network 192.168.0.0 + post-up iptables -A POSTROUTING -t nat -j MASQUERADE -s 192.168.0.0/24 + post-up echo 1 > /proc/sys/net/ipv4/ip_forward + post-up iptables -P FORWARD ACCEPT +</programlisting> + </para> + + <para> + and then to configure routing on the device you would use: + </para> + + <para><programlisting> +route add default gw 192.168.0.202 usb0 +</programlisting> + </para> + + </section> +</section> + +<section id='usingpoky-debugging'> + <title>Debugging Build Failures</title> + + <para> + The exact method for debugging Poky depends on the nature of the + bug(s) and which part of the system they might be from. Standard + debugging practises such as comparing to the last + known working version and examining the changes, reapplying the + changes in steps to identify the one causing the problem etc. are + valid for Poky just like any other system. Its impossible to detail + every possible potential failure here but there are some general + tips to aid debugging: + </para> + + <section id='usingpoky-debugging-taskfailures'> + <title>Task Failures</title> + + <para>The log file for shell tasks is available in <filename>${WORKDIR}/temp/log.do_taskname.pid</filename>. + For the compile task of busybox 1.01 on the ARM spitz machine, this + might be <filename>tmp/work/armv5te-poky-linux-gnueabi/busybox-1.01/temp/log.do_compile.1234</filename> + for example. To see what bitbake ran to generate that log, look at the <filename>run.do_taskname.pid </filename> + file in the same directory. + </para> + + <para>The output from python tasks is sent directly to the console at present.</para> + </section> + + <section id='usingpoky-debugging-taskrunning'> + <title>Running specific tasks</title> + + <para> Any given package consists of a set of tasks, in most + cases the series is fetch, unpack, patch, configure, + compile, install, package, package_write and build. The + default task is "build" and any tasks this depends on are + built first hence the standard bitbake behaviour. There are + some tasks such as devshell which are not part of the + default build chain. If you wish to run such a task you can + use the "-c" option to bitbake e.g. <command>bitbake + matchbox-desktop -c devshell</command>. + </para> + + <para> + If you wish to rerun a task you can use the force option + "-f". A typical usage session might look like: </para> + + <para> + <literallayout class='monospaced'> +% bitbake matchbox-desktop +[change some source in the WORKDIR for example] +% bitbake matchbox-desktop -c compile -f +% bitbake matchbox-desktop</literallayout> + </para> + + <para> + which would build matchbox-desktop, then recompile it. The + final command reruns all tasks after the compile (basically + the packaging tasks) since bitbake will notice the the + compile has been rerun and hence the other tasks also need + to run again. + </para> + + <para> + You can view a list of tasks in a given package by running + the listtasks task e.g. <command>bitbake matchbox-desktop -c + listtasks</command>. + </para> + </section> + + <section id='usingpoky-debugging-dependencies'> + <title>Dependency Graphs</title> + + <para> + Sometimes it can be hard to see why bitbake wants to build + some other packages before a given package you've specified. + <command>bitbake -g targetname</command> will create + <filename>depends.dot</filename> and + <filename>task-depends.dot</filename> files in the current + directory. They show + which packages and tasks depend on which other packages and + tasks and are useful for debugging purposes. + </para> + </section> + + <section id='usingpoky-debugging-bitbake'> + <title>General Bitbake Problems</title> + + <para> + Debug output from bitbake can be seen with the "-D" option. + The debug output gives more information about what bitbake + is doing and/or why. Each -D option increases the logging + level, the most common usage being "-DDD". + </para> + + <para> + The output from <command>bitbake -DDD -v targetname</command> can reveal why + a certain version of a package might be chosen, why bitbake + picked a certain provider or help in other situations where + bitbake does something you're not expecting. + </para> + </section> + + <section id='usingpoky-debugging-buildfile'> + <title>Building with no dependencies</title> + + <para> + If you really want to build a specific .bb file, you can use + the form <command>bitbake -b somepath/somefile.bb</command>. Note that this + will not check the dependencies so this option should only + be used when you know its dependencies already exist. You + can specify fragments of the filename and bitbake will see + if it can find a unique match. + </para> + + </section> + + <section id='usingpoky-debugging-variables'> + <title>Variables</title> + + <para> + The "-e" option will dump the resulting environment for + either the configuration (no package specified) or for a + specific package when specified with the "-b" option. + </para> + </section> + + <section id='usingpoky-debugging-others'> + <title>Other Tips</title> + + <tip> + <para>When adding new packages it is worth keeping an eye open for bad + things creeping into compiler commandlines such as references to local + system files (<filename>/usr/lib/</filename> or <filename>/usr/include/</filename> etc.). + </para> + </tip> + + <tip> + <para> + If you want to remove the psplash boot splashscreen, add "psplash=false" + to the kernel commandline and psplash won't load allowing you to see + the console. It's also possible to switch out of the splashscreen by + switching virtual console (Fn+Left or Fn+Right on a Zaurus). + </para> + </tip> + + </section> +</section> + +</chapter> +<!-- +vim: expandtab tw=80 ts=4 +--> |