summaryrefslogtreecommitdiff
path: root/documentation/poky-ref-manual/usingpoky.xml
diff options
context:
space:
mode:
authorScott Rifenbark <scott.m.rifenbark@intel.com>2010-10-28 14:29:17 -0700
committerRichard Purdie <rpurdie@linux.intel.com>2010-11-04 20:20:06 +0000
commit4b7f1eee28dafcb237f54e1739a9936fdd80ebc4 (patch)
treed1effcc12a6d0fd878a57b1034bf3ddb74c5eb6f /documentation/poky-ref-manual/usingpoky.xml
parent30e92723e12558cf26c941fcdeb18b7e6ac427e3 (diff)
downloadopenembedded-core-4b7f1eee28dafcb237f54e1739a9936fdd80ebc4.tar.gz
openembedded-core-4b7f1eee28dafcb237f54e1739a9936fdd80ebc4.tar.bz2
openembedded-core-4b7f1eee28dafcb237f54e1739a9936fdd80ebc4.zip
General edits to the using poky and Extending Poky chapters.
I completed general edits to the second chapter of the poky reference manual. These edits went from section 2.4.5 through the end of the chapter. They consist of text rewrites for more active voice and follow general technical writing principles. I completed the same types of edits in the third chapter of the manual from the beginning through section 3.3.2. Signed-off-by: Scott Rifenbark <scott.m.rifenbark@intel.com>
Diffstat (limited to 'documentation/poky-ref-manual/usingpoky.xml')
-rw-r--r--documentation/poky-ref-manual/usingpoky.xml38
1 files changed, 17 insertions, 21 deletions
diff --git a/documentation/poky-ref-manual/usingpoky.xml b/documentation/poky-ref-manual/usingpoky.xml
index c2e102ce37..4f75e1a279 100644
--- a/documentation/poky-ref-manual/usingpoky.xml
+++ b/documentation/poky-ref-manual/usingpoky.xml
@@ -205,7 +205,7 @@ $ bitbake &lt;target&gt;
</section>
<section id='usingpoky-debugging-taskrunning'>
- <title>Running specific tasks</title>
+ <title>Running Specific Tasks</title>
<para> Any given package consists of a set of tasks.
In most cases the series is: fetch, unpack, patch, configure,
@@ -287,24 +287,20 @@ $ bitbake matchbox-desktop -c
</section>
<section id='usingpoky-debugging-buildfile'>
- <title>Building with no dependencies</title>
-
+ <title>Building with No Dependencies</title>
<para>
- If you really want to build a specific .bb file, you can use
- the form <command>bitbake -b somepath/somefile.bb</command>. Note that this
- will not check the dependencies so this option should only
- be used when you know its dependencies already exist. You
- can specify fragments of the filename and bitbake will see
- if it can find a unique match.
+ If you really want to build a specific <filename>.bb</filename> file, you can use
+ the command form <filename>bitbake -b somepath/somefile.bb</filename>.
+ This command form does not check for dependencies so you should use it
+ only when you know its dependencies already exist.
+ You can also specify fragments of the filename and bitbake checks for a unique match.
</para>
-
</section>
<section id='usingpoky-debugging-variables'>
<title>Variables</title>
-
<para>
- The "-e" option will dump the resulting environment for
+ The "-e" option dumps the resulting environment for
either the configuration (no package specified) or for a
specific package when specified with the "-b" option.
</para>
@@ -312,23 +308,23 @@ $ bitbake matchbox-desktop -c
<section id='usingpoky-debugging-others'>
<title>Other Tips</title>
-
<tip>
- <para>When adding new packages it is worth keeping an eye open for bad
- things creeping into compiler commandlines such as references to local
- system files (<filename>/usr/lib/</filename> or <filename>/usr/include/</filename> etc.).
+ <para>
+ When adding new packages it is worth watching for undesireable items making their way
+ into compiler command lines.
+ For example, you do not want references to local system files like
+ <filename>/usr/lib/</filename> or <filename>/usr/include/</filename>.
</para>
</tip>
-
<tip>
<para>
If you want to remove the psplash boot splashscreen, add "psplash=false"
- to the kernel commandline and psplash won't load allowing you to see
- the console. It's also possible to switch out of the splashscreen by
- switching virtual console (Fn+Left or Fn+Right on a Zaurus).
+ to the kernel command line.
+ Doing so prevents psplash from loading thus allowing you to see the console.
+ It is also possible to switch out of the splashscreen by
+ switching the virtual console (e.g. Fn+Left or Fn+Right on a Zaurus).
</para>
</tip>
-
</section>
</section>