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authorScott Rifenbark <scott.m.rifenbark@intel.com>2011-03-14 17:47:21 -0600
committerRichard Purdie <richard.purdie@linuxfoundation.org>2011-03-16 13:38:03 +0000
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documentation/adt-manual/adt-prepare.xml: Initial draft of preparation chapter
This commit is the initial draft of the preparation chapter (chapter 2). Signed-off-by: Scott Rifenbark <scott.m.rifenbark@intel.com>
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<chapter id='adt-prepare'>
-<title>Yocto Project Kernel Architecture and Use Manual</title>
+<title>Preparing to Use the Application Development Toolkit (ADT)</title>
-<section id='prepare'>
- <title>Introduction</title>
- <para>
- The Yocto Project presents the kernel as a fully patched, history-clean git
- repository.
- The git tree represents the selected features, board support,
- and configurations extensively tested by Yocto Project.
- The Yocto Project kernel allows the end user to leverage community
- best practices to seamlessly manage the development, build and debug cycles.
- </para>
+<para>
+ In order to use the ADT it must be installed, the environment setup script must be
+ sourced, and the kernel and filesystem image specific to the target architecture must exist.
+ This section describes how to install the ADT, set up the environment, and provides
+ some reference information on kernels and filesystem images.
+</para>
+
+<section id='installing-the-adt'>
+ <title>Installing the ADT</title>
<para>
- This manual describes the Yocto Project kernel by providing information
- on its history, organization, benefits, and use.
- The manual consists of two sections:
- <itemizedlist>
- <listitem><para>Concepts - Describes concepts behind the kernel.
- You will understand how the kernel is organized and why it is organized in
- the way it is. You will understand the benefits of the kernel's organization
- and the mechanisms used to work with the kernel and how to apply it in your
- design process.</para></listitem>
- <listitem><para>Using the Kernel - Describes best practices and "how-to" information
- that lets you put the kernel to practical use. Some examples are "How to Build a
- Project Specific Tree", "How to Examine Changes in a Branch", and "Saving Kernel
- Modifications."</para></listitem>
- </itemizedlist>
+ You can install the ADT three ways.
+ However, we recommend configuring and running the ADT Installer script.
+ Running this script automates much of the process for you.
+ For example, the script allows you to install the QEMU emulator and
+ user-space NFS, define which root filesystem profiles to download,
+ and allows you to define the target sysroot location.
</para>
- <para>
- For more information on the kernel, see the following links:
- <itemizedlist>
- <listitem><para><ulink url='http://ldn.linuxfoundation.org/book/1-a-guide-kernel-development-process'></ulink></para></listitem>
- <listitem><para><ulink url='http://userweb.kernel.org/~akpm/stuff/tpp.txt'></ulink></para></listitem>
- <listitem><para><ulink url='http://git.kernel.org/?p=linux/kernel/git/torvalds/linux-2.6.git;a=blob_plain;f=Documentation/HOWTO;hb=HEAD'></ulink></para></listitem>
- </itemizedlist>
- <para>
- You can find more information on Yocto Project by visiting the website at
- <ulink url='http://www.yoctoproject.org'></ulink>.
+
+ <section id='configuring-and-running-the-adt-installer'>
+ <title>Configuring and Running the ADT Installer</title>
+ <para>
+ The ADT Installer is contained in a tarball that can be built using
+ <filename>bitbake adt-installer</filename>.
+ Yocto Project has a pre-built ADT Installer tarball that you can download
+ from <filename>tmp/deploy/sdk</filename> located in the build directory.
</para>
- </para>
-</section>
+ <note>
+ You can install and run the ADT Installer tarball in any directory you want.
+ </note>
+
+ <para>
+ Before running the ADT Installer you need to configure it by editing
+ the <filename>adt-installer.conf</filename> file, which is located in the
+ directory where the ADT Installer tarball was installed.
+ Your configurations determine which kernel and filesystem image are downloaded.
+ The following list describes the variables you can define for the ADT Installer.
+ For configuration values and restrictions see the comments in
+ the <filename>adt-installer.conf</filename> file:
+ <itemizedlist>
+ <listitem><para><filename>YOCTOADT_IPKG_REPO</filename> – This area
+ includes the IPKG-based packages and the root filesystem upon which
+ the installation is based.
+ If you want to set up your own IPKG repository pointed to by
+ <filename>YOCTOADT_IPKG_REPO</filename>, you need to be sure that the
+ directory structure follows the same layout as the reference directory
+ set up at <ulink url='http://adtrepo.yoctoproject.org'></ulink>.
+ Also, your repository needs to be accessible through HTTP.
+ </para></listitem>
+ <listitem><para><filename>YOCTOADT-TARGETS</filename> – The machine
+ target architectures for which you want to set up cross-development
+ environments.
+ </para></listitem>
+ <listitem><para><filename>YOCTOADT_QEMU</filename> – Indicates whether
+ or not to install the emulator QEMU.
+ </para></listitem>
+ <listitem><para><filename>YOCTOADT_NFS_UTIL</filename> – Indicates whether
+ or not to install user-mode NFS.
+ If you plan to use the Yocto Eclipse IDE plug-in against QEMU,
+ you should install NFS.
+ <note>
+ To boot QEMU images using our userspace NFS server, you need
+ to be running portmap or rpcbind.
+ If you are running rpcbind, you will also need to add the -i
+ option when rpcbind starts up.
+ Please make sure you understand the security implications of doing this.
+ Your firewall settings may also have to be modified to allow
+ NFS booting to work.
+ </note>
+ </para></listitem>
+ <listitem><para><filename>YOCTOADT_ROOTFS_&lt;arch&gt;</filename> - The root
+ filesystem images you want to download.
+ </para></listitem>
+ <listitem><para><filename>YOCTOADT_TARGET_SYSROOT_IMAGE_&lt;arch&gt;</filename> - The
+ root filesystem used to extract and create the target sysroot.
+ </para></listitem>
+ <listitem><para><filename>YOCTOADT_TARGET_SYSROOT_LOC_&lt;arch&gt;</filename> - The
+ location of the target sysroot that will be set up on the development machine.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ After you have configured the <filename>adt-installer.conf</filename> file,
+ run the installer using the following command:
+ <literallayout class='monospaced'>
+ $ adt_installer
+ </literallayout>
+ </para>
+
+ <para>
+ Once the installer begins to run you are asked whether you want to run in
+ interactive or silent mode.
+ If you want to closely monitor the installation then choose “I” for interactive
+ mode rather than “S” for silent mode.
+ Follow the prompts from the script to complete the installation.
+ </para>
+ <para>
+ Once the installation completes, the cross-toolchain is installed in
+ <filename>/opt/poky/$SDKVERSION</filename>.
+ </para>
+ <para>
+ Before using the ADT you need to run the environment setup script for
+ your target architecture also located in <filename>/opt/poky/$SDKVERSION</filename>.
+ See the <xref linkend='setting-up-the-environment'>“Setting Up the Environment”</xref>
+ section for information.
+ </para>
+ </section>
+ <section id='using-an-existing-toolchain-tarball'>
+ <title>Using an Existing Toolchain Tarball</title>
+ <para>
+ If you don’t want to use the ADT Installer you can install the toolchain
+ and the sysroot by hand.
+ Follow these steps:
+ <orderedlist>
+ <listitem><para>Locate and download the architecture-specific toolchain
+ tarball from <ulink url='http://autobuilder.yoctoproject.org/downloads/yocto-0.9'></ulink>.
+ Look in the ‘toolchain’ folder and then open up the folder that matches your
+ host development system (i.e. 'i586' for 32-bit machines or 'x86_64'
+ for 64-bit machines).
+ Then, select the toolchain tarball whose name includes the appropriate
+ target architecture.
+ <note>
+ If you need to build the toolchain tarball use the
+ <filename>bitbake meta-toolchain</filename> command after you have
+ sourced the poky-build-init script.
+ The tarball will be located in the build directory at
+ <filename>tmp/deploy/sdk</filename> after the build.
+ </note>
+ </para></listitem>
+ <listitem><para>Make sure you are in the root directory and then expand
+ the tarball.
+ The tarball expands into the <filename>/opt/poky/$SDKVERSION</filename> directory.
+ </para></listitem>
+ <listitem><para>Set up the environment by sourcing the environment set up
+ script.
+ See the <xref linkend='setting-up-the-environment'>“Setting Up the Environment”</xref>
+ for information.
+ </para></listitem>
+ </orderedlist>
+ </para>
+ </section>
+ <section id='using-the-toolchain-from-within-the-build-tree'>
+ <title>Using the Toolchain from Within the Build Tree</title>
+ <para>
+ A final way of accessing the toolchain is from the build tree.
+ The build tree can be set up to contain the architecture-specific cross toolchain.
+ To populate the build tree with the toolchain you need to run the following command:
+ <literallayout class='monospaced'>
+ $ bitbake meta-ide-support
+ </literallayout>
+ </para>
+
+ <para>
+ Before running the command you need to be sure that the
+ <filename>conf/local.conf</filename> file in the build directory has
+ the desired architecture specified for the <filename>MACHINE</filename>
+ variable.
+ See the <filename>local.conf</filename> file for a list of values you
+ can supply for this variable.
+ You can populate the build tree with the cross-toolchains for more
+ than a single architecture.
+ You just need to edit the <filename>local.conf</filename> file and re-run
+ the BitBake command.
+ </para>
+
+ <para>
+ Once the build tree has the toolchain you need to source the environment
+ setup script so that you can run the cross-tools without having to locate them.
+ See the <xref linkend='setting-up-the-environment'>“Setting Up the Environment”</xref>
+ for information.
+ </para>
+ </section>
+</section>
+
+<section id='setting-up-the-environment'>
+ <title>Setting Up the Environment</title>
+ <para>
+ Before you can use the cross-toolchain you need to set up the environment by
+ sourcing the environment setup script.
+ If you used adt_installer or used an existing ADT tarball to install the ADT,
+ then you can find this script in the <filename>/opt/poky/$SDKVERSION</filename>
+ directory.
+ If you are using the ADT from a Poky build tree, then look in the build
+ directory in <filename>tmp</filename> for the setup script.
+ </para>
+
+ <para>
+ Be sure to run the environment setup script that matches the architecture for
+ which you are developing.
+ Environment setup scripts begin with the string “environment-setup” and include as
+ part of their name the architecture.
+ For example, the environment setup script for a 64-bit IA-based architecture would
+ be the following:
+ <literallayout class='monospaced'>
+ /opt/poky/environment-setup-x86_64-poky-linux
+ </literallayout>
+ </para>
+</section>
+
+<section id='kernels-and-filesystem-images'>
+ <title>Kernels and Filesystem Images</title>
+ <para>
+ You will need to have a kernel and filesystem image to boot using your
+ hardware or the QEMU emulator.
+ That means you either have to build them or know where to get them.
+ You can find lots of details on how to get or build images and kernels for your
+ architecture in the "Yocto Project Quick Start" found at
+ <ulink url='http://www.yoctoproject.org/docs/yocto-quick-start/yocto-project-qs.html'></ulink>.
+ <note>
+ Yocto Project provides basic kernels and filesystem images for several
+ architectures (x86, x86-64, mips, powerpc, and arm) that can be used
+ unaltered in the QEMU emulator.
+ These kernels and filesystem images reside in the Yocto Project release
+ area - <ulink url='http://autobuilder.yoctoproject.org/downloads/yocto-0.9/'></ulink>
+ and are ideal for experimentation within Yocto Project.
+ </note>
+ </para>
+</section>
</chapter>
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