Index: bb-1.2/bb.h =================================================================== --- bb-1.2.orig/bb.h +++ bb-1.2/bb.h @@ -23,7 +23,11 @@ #ifndef BB_H #define BB_H +//#include #include +struct parameters { + unsigned int p[AA_NPARAMS]; +}; #include "image.h" #include "timers.h" struct font { Index: bb-1.2/textform.c =================================================================== --- bb-1.2.orig/textform.c +++ bb-1.2/textform.c @@ -155,41 +155,41 @@ static char *text = "#cWell we've reache "#c\n" "#bThree goals of AA-Project:#n" "\n\n" -"#f1)Port all important software (like Doom, Second Reality, X windows etc..) on new AA-lib. - -2)Port AA-lib on all available platforms (mainly ZX-Spectrum and Sharp). - -3)Force IBM to start manufacturing MDA cards again. - -AA-project was started by Jan Hubicka. In that times just few people knew about \ -it. Then a new demo named BB has been relased to show the power \ -of AA-lib technology. Now the project is freely available and anyone can help. - -Just join our mailing list: #baa#n at#b horac.ta.jcu.cz.#n by sending #bsubscribe aa#n to majordomo. - -All programs covered under AA-project can be obtained at -#c#bftp://ftp.ta.jcu.cz://pub/aa#n -#c -Or just browse our homepage at #bhttp://www.ta.jcu.cz://aa#n. Ton of \ -examples of ascii-art generated by aalib, pointers to other AA-Project \ -resources etc. - - We decided to distribute all of our aa-related programs freely (see \ -COPYING for details). But if you want to help us develop more such software \ -send a small amount (or big one ;-) to AA/BB maintainer address: - -Kamil Toman -CS Armady 1930, Tabor -390 03 -Czech republic - -and contact us at: - -kupsaf@feld.cvut.cz (Filip Kupsa) -hubicka@paru.cas.cz (Jan Hubicka) -titania@horac.ta.jcu.cz (Mojmir Svoboda) -toman@horac.ta.jcu.cz (Kamil Toman) -#f" +"#f1)Port all important software (like Doom, Second Reality, X windows etc..) on new AA-lib.\n" +"\n" +"2)Port AA-lib on all available platforms (mainly ZX-Spectrum and Sharp).\n" +"\n" +"3)Force IBM to start manufacturing MDA cards again.\n" +"\n" +"AA-project was started by Jan Hubicka. In that times just few people knew about " +"it. Then a new demo named BB has been relased to show the power " +"of AA-lib technology. Now the project is freely available and anyone can help.\n" +"\n" +"Just join our mailing list: #baa#n at#b horac.ta.jcu.cz.#n by sending #bsubscribe aa#n to majordomo.\n" +"\n" +"All programs covered under AA-project can be obtained at\n" +"#c#bftp://ftp.ta.jcu.cz://pub/aa#n\n" +"#c\n" +"Or just browse our homepage at #bhttp://www.ta.jcu.cz://aa#n. Ton of " +"examples of ascii-art generated by aalib, pointers to other AA-Project " +"resources etc. \n" +" \n" +" We decided to distribute all of our aa-related programs freely (see " +"COPYING for details). But if you want to help us develop more such software " +"send a small amount (or big one ;-) to AA/BB maintainer address: \n" +"\n" +"Kamil Toman\n" +"CS Armady 1930, Tabor\n" +"390 03\n" +"Czech republic\n" +"\n" +"and contact us at:\n" +"\n" +"kupsaf@feld.cvut.cz (Filip Kupsa)\n" +"hubicka@paru.cas.cz (Jan Hubicka)\n" +"titania@horac.ta.jcu.cz (Mojmir Svoboda)\n" +"toman@horac.ta.jcu.cz (Kamil Toman)\n" +"#f" "\n" "#l\n" "#c#bAvailable programs#n\n" @@ -245,37 +245,37 @@ toman@horac.ta.jcu.cz (Kamil Toman) "\n#l" "\n" "#c#bThe AA-Lib#n\n" -"#f#c -AA-lib is a low level gfx library just as many other libraries are. The \ -main difference is that AA-lib does not require graphics device. In fact, \ -there is no graphical output possible. AA-lib replaces those old-fashioned \ -output methods with powerful ascii-art renderer. Now my linux boots \ -with a nice penguin logo at secondary display (yes! Like Win95 does:) \ -AA-lib API is designed to be similar to other graphics libraries. Learning \ -a new API would be a piece of cake! \ -#f - -#l -#c#bThe history#n -#f -Once upon a time we've (my friend Kamil and I) bought two old Herculeses \ -as secondary monitors. We didn't know for that time that our Diamond \ -Stealths 64 cards would become obsolete soon. Next day we downloaded \ -the logo of Linux Texas Users Group \ -- nice silly penguin looking like a cowboy! It was so exciting logo ... we \ -decided that we couldn't live without it and we wanted to see it every time \ -at a boot time as a logo on our secondary monitors. There was a small problem \ -- Hercules doesn't support color graphics. So we decided to convert an image \ -to ascii art using netpbm tools. - -The output was very ugly because the converting algorithm was absolutly stupid. \ -During the night I designed a new convertor that used a font bitmap for \ -creating aproximation table. The output wasn't very good since the algorithm \ -wasn't so well tuned. Many months this small piece of code was waiting on my \ -disc for the day \"D\". Meanwhile I started a new project XaoS (a fractal zoomer) \ -with my friend Thomas. And then I got an idea: Ascii Art Mandelbrots! \ -I was really impressed by the result! XaoS was faster, portable and looking \ -much better than ever before. I found a new way to go... " +"#f#c" +"AA-lib is a low level gfx library just as many other libraries are. The " +"main difference is that AA-lib does not require graphics device. In fact, " +"there is no graphical output possible. AA-lib replaces those old-fashioned " +"output methods with powerful ascii-art renderer. Now my linux boots " +"with a nice penguin logo at secondary display (yes! Like Win95 does:) " +"AA-lib API is designed to be similar to other graphics libraries. Learning " +"a new API would be a piece of cake! " +"#f" +"\n" +"#l" +"#c#bThe history#n" +"#f" +"Once upon a time we've (my friend Kamil and I) bought two old Herculeses " +"as secondary monitors. We didn't know for that time that our Diamond " +"Stealths 64 cards would become obsolete soon. Next day we downloaded " +"the logo of Linux Texas Users Group " +"- nice silly penguin looking like a cowboy! It was so exciting logo ... we " +"decided that we couldn't live without it and we wanted to see it every time " +"at a boot time as a logo on our secondary monitors. There was a small problem " +"- Hercules doesn't support color graphics. So we decided to convert an image " +"to ascii art using netpbm tools." +"\n" +"The output was very ugly because the converting algorithm was absolutly stupid. " +"During the night I designed a new convertor that used a font bitmap for " +"creating aproximation table. The output wasn't very good since the algorithm " +"wasn't so well tuned. Many months this small piece of code was waiting on my " +"disc for the day \"D\". Meanwhile I started a new project XaoS (a fractal zoomer) " +"with my friend Thomas. And then I got an idea: Ascii Art Mandelbrots! " +"I was really impressed by the result! XaoS was faster, portable and looking " +"much better than ever before. I found a new way to go... " "#c\n" "#f\n" "\n"