Common Use-cases/tasksCreating a new DistributionCreating a new distribution is not complicated, however we urge you
to try existing distributions first, because it's also very easy to do
wrong. The config need to be created in /conf/distro directory. So what
has to be inside? DISTRO_VERSION so users will know which
version of distribution they use.DISTRO_TYPE (release/debug) variable is
used in some recipes to enable/disable some features - for example
kernel output on screen for "debug" builds.Type of libc used: will it be glibc
(TARGET_OS = "linux") or uclibc
(TARGET_OS = "linux-uclibc")?Toolchain versions - for example gcc 3.4.4 based distro will
have:
PREFERRED_PROVIDERS += " virtual/${TARGET_PREFIX}gcc-initial:gcc-cross-initial"
PREFERRED_PROVIDERS += " virtual/${TARGET_PREFIX}gcc:gcc-cross"
PREFERRED_PROVIDERS += " virtual/${TARGET_PREFIX}g++:gcc-cross"
PREFERRED_VERSION_binutils = "2.16"
PREFERRED_VERSION_binutils-cross = "2.16"
PREFERRED_VERSION_gcc = "3.4.4"
PREFERRED_VERSION_gcc-cross = "3.4.4"
PREFERRED_VERSION_gcc-initial-cross = "3.4.4"
DISTRO_FEATURES which describe which
features distro has. More about it in task-base section.Versions of kernels used for supported devices:
PREFERRED_VERSION_linux-omap1_omap5912osk ?= "2.6.18+git"
PREFERRED_VERSION_linux-openzaurus ?= "2.6.17"
To get more stable build it is good to make use of
sane-srcdates.inc file which contain working SRCDATE for many of
floating recipes.
require conf/distro/include/sane-srcdates.inc
It also should have global SRCDATE
value set (format is ISO date: YYYYMMDD):
SRCDATE = "20061014"
Adding a new MachineTo be able to build for device OpenEmbedded have to know it, so
machine config file need to be written. All those configs are stored in
/conf/machine/ directory.As usual some variables are required: TARGET_ARCH which describe which CPU
architecture does machine use.MACHINE_FEATURES which describe which
features device has. More about it in task-base section.PREFERRED_PROVIDER_virtual/kernel has to
point into proper kernel recipe for this machine.Next kernel recipe needs to be added.Adding a new PackageThis section is a stub, help us by expanding it. Learn by example, go through the
recipes that are already there and mimic them to do what you want.building from unstable source codeBuilding against the latest, bleeding-edge source has some intricacies of its own.
For one, it is desirable to pin down a 1 code revision that is known to build to
prevent random breakage in OE at the most inopportune time for all OE users. Here is
how to do that properly.
for svn: add 'PV = "1.1+svnr${SRCREV}"' to your bb file.for cvs: add 'PV = "1.1+cvs${SRCREV}"' to your bb file.
Accompany either with an entry to conf/distro/include/sane-srcrevs.inc for a revision that you know
builds successfully.
If you really absolutely have to follow the latest commits, you can do that by adding
'SRCREV_pn-linux-davinci ?= ${AUTOREV}' to your local.conf, for example. In this case,
you'd build against the most recent and unstable source for the pn-linux-davinci package.
Creating your own imageCreating own image is easy - only few variables needs to be set:
IMAGE_BASENAME to give a name for your own
imagePACKAGE_INSTALL to give a list of packages
to install into the imageRDEPENDS to give a list of recipes which
are needed to be built to create this imageIMAGE_LINGUAS is an optional list of
languages which has to be installed into the image Then adding of the image class use:
inherit image
And the image recipe is ready for usage.Using a prebuilt toolchain to create your packagesIt might be necessary to integrate a prebuilt toolchain and other
libraries but still be use OpenEmbedded to build packages. One of many
approaches is shown and discussed here.The toolchainWe assume the toolchain provides a C and C++ compiler, an
assembler and other tools to build packages. The list below shows a gcc
3.4.4 toolchain for ARM architectures using glibc. We assume that the
toolchain is in your PATH.
$ ls pre-built/cross/bin
arm-linux-g++
arm-linux-ld
arm-linux-ranlib
arm-linux-ar
arm-linux-g77
arm-linux-readelf
arm-linux-as
arm-linux-gcc
arm-linux-gcc-3.4.4
arm-linux-c++
arm-linux-size
arm-linux-c++filt
arm-linux-nm
arm-linux-strings
arm-linux-cpp
arm-linux-objcopy
arm-linux-strip
arm-linux-objdump
The prebuilt librariesWe need the header files and the libraries itself. The following
directory layout is assumed. PRE_BUILT has two
subdirectories one is called include and holds the
header files and the other directory is called lib
and holds the shared and static libraries. Additionally a Qt2 directory
is present having a include and
lib sub-directory.
$ ls $PRE_BUILT
include
lib
qt2
Setting up OpenEmbeddedOpenEmbedded will be setup here. We assume that your machine and
distribution is not part of OpenEmbedded and they will be created ad-hoc
in the local.conf file. You will need to have
BitBake and a current OpenEmbedded version
available.Sourceable scriptTo ease the usage of OpenEmbedded we start by creating a
source-able script. This is actually a small variation from the
already seen script. We will name it build_source
and you will need to source it.
BITBAKE_PATH=/where/is/bitbake/bin
TOOLCHAIN=/where/is/toolchain/bin
HOST_TOOLS=/where/is/hosttools/bin
export PRE_BUILT=/where/is/pre-built
export PATH=$BITBAKE_PATH:$TOOLCHAIN:$HOST_TOOLS:$PATH
export OEDIR=$PWD
export LOCALDIR=$PWD/secret-isv
Use source build_source to source the script,
use env to check that the variable where
exported.Creating the local.confWe will configure OpenEmbedded now, it is very similar to what
we have done above.
DL_DIR = "${OEDIR}/sources"
BBFILES := "${OEDIR}/openembedded/recipes/*/*.bb ${LOCALDIR}/recipes/*/*.bb"
BBFILE_COLLECTIONS = "upstream local"
BBFILE_PATTERN_upstream = "^${OEDIR}/openembedded/recipes/"
BBFILE_PATTERN_local = "^${LOCALDIR}/recipes/"
BBFILE_PRIORITY_upstream = "5"
BBFILE_PRIORITY_local = "10"
BBMASK = ""
${OEDIR}/openembedded will be a upstream release of
OpenEmbedded. Above we have assumed it is in the current working
directory. Additionally we have a ${LOCALDIR}, we combine these two
directories as a special BitBake
Collection.
#
# machine stuff
#
MACHINE = "secret-killer"
PACKAGE_EXTRA_ARCHS = "armv4 armv4t armv5te iwmmxt xscale""
TARGET_CC_ARCH = "-mcpu=xscale -mtune=iwmmxt"
TARGET_ARCH = "arm"
PACKAGE_ARCH="xscale"
We tell OpenEmbedded that we build for the ARM platform and
optimize for xscale and iwmmxt.
INHERIT += " package_ipk debian"
TARGET_OS = "linux"
TARGET_FPU = "soft"
DISTRO = "secret-disro"
DISTRO_NAME = "secret-distro"
DISTRO_VERSION = "x.y.z"
DISTRO_TYPE = "release"
Create a distribution ad-hoc as well. We tell OpenEmbedded that
we build for linux and glibc using soft float as fpu. If your
toolchain is a uclibc toolchain you will need to set
TARGET_OS to linux-uclibc.
export CC="${CCACHE}arm-linux-gcc-3.4.4 ${HOST_CC_ARCH}"
export CXX="${CCACHE}arm-linux-g++ ${HOST_CC_ARCH}"
export CPP="arm-linux-gcc-3.4.4 -E"
export LD="arm-linux-ld"
export AR="arm-linux-ar"
export AS="arm-linux-as"
export RANLIB="arm-linux-ranlib"
export STRIP="arm-linux-strip"
The above variables replace the ones from
bitbake.conf. This will make OpenEmbedded use the
prebuilt toolchain.
#
# point OE to the lib and include directory
#
TARGET_CPPFLAGS_append = " -I${PRE_BUILT}/include "
TARGET_LDFLAGS_prepend = " -L${PRE_BUILT}/qt2/lib -L${PRE_BUILT}/lib \
-Wl,-rpath-link,${PRE_BUILT}/lib -Wl,-rpath-link,${PRE_BUILT}/qt2/lib "
# special to Qt/Qtopia
QTDIR = "${PRE_BUILT}/qt2"
QPEDIR = "${PRE_BUILT}"
palmtopdir = "/opt/Qtopia"
palmqtdir = "/opt/Qtopia"
We will add the PRE_BUILT libraries to the
include and library paths. And the same is done for the special
version of Qt we have in your PRE_BUILT
directory.
ASSUME_PROVIDED += " virtual/${TARGET_PREFIX}gcc "
ASSUME_PROVIDED += " virtual/libc "
ASSUME_PROVIDED += " virtual/qte "
ASSUME_PROVIDED += " virtual/libqpe "
ASSUME_PROVIDED += " libqpe-opie "
Now we have told BitBake that the C
library, compiler and Qtopia is already provided. These lines will
avoid building binutils, gcc initial, glibc, gcc.source build_source
bitbake your-killer-app
You should be able to create the packages you want to using the
prebuilt toolchain now.Useful hintsIf you have more prebuilt libraries you need to add additional
ASSUME_PROVIDED lines to your
local.conf. Using bitbake -vvv
PACKAGE you can easily see the package names you could
ASSUME_PROVIDED if you have some prebuilt.Issues with this approach
NOTE: Couldn't find shared library provider for libqtopia.so.1
NOTE: Couldn't find shared library provider for libqtopia2.so.2
NOTE: Couldn't find shared library provider for libqpe.so.1
NOTE: Couldn't find shared library provider for libpthread.so.0
NOTE: Couldn't find shared library provider for libstdc++.so.6
NOTE: Couldn't find shared library provider for libqte.so.2
NOTE: Couldn't find shared library provider for libgcc_s.so.1
NOTE: Couldn't find shared library provider for libc.so.6
NOTE: Couldn't find shared library provider for libm.so.6
OpenEmbedded tries to automatically add run-time dependencies
(RDEPENDS) to generated packages. It is inspecting binaries and
libraries and uses the shlibs
system to do add dependencies for the linked libraries,
however in this case it was not able to find packages providing these
libraries as they were prebuilt.
One way to resolve this problem is to provide an explicit mapping
using the ASSUME_SHLIBS variable in a config file local.conf.
For example, for the libraries above (partial):
ASSUME_SHLIBS = "libqtopia2.so.2:qtopia2_2.4 libc.so.6:libc"
The format is shlib_file_name:package[_version]. If a version is specified it will be
used as the minimal (>=) version for the dependency.Using a new package formatThis section is a stub, help us by expanding itCreating Software Development Kits (SDKs)What is provided by a SDKThe Software Development Kit (SDK) should be easy to install and
enable your user-base to create binaries and libraries that work on the
target hardware.
To accomplish this goal OpenEmbedded SDKs contain tools for the
host and tools for the target hardware. Among these tools is a cross
compiler, libraries and header files for additional dependencies, pkg-config
files to allow buildsystems to easily find the dependencies, a file with
results for autoconf and a script that can be sourced to setup the
environment.
Creating a SDK with your libraries pre-installedPreparing the host sideYour SDK might need utilities that will run on the
host. These could include scripts, buildsystem software like
cmake, or an emulator like qemu. For these dependencies it is
imported that they inherit sdk and by
convention end with -sdk in the
PN.
A new task should be created that will assure that all
host utilities will be installed. Place a file called
task-YOUR-toolchain-host.bb in the
recipes/tasks directory and place the
following content in it:
require task-sdk-host.bb
DESCRIPTION = "Host packages for YOUR SDK"
LICENSE = "MIT"
ALLOW_EMPTY = "1"
RDEPENDS_${PN} += "YOUR-DEPENDENCY-sdk"
Preparing the target sideYour SDK should provide your user with header files and libraries
he will need when doing application development. In OpenEmbedded the
${PN}-dev is providing the header files, pkg-config
files and symbolic links to libraries to allow using the library. The SDK
should install these development packages to the SDK.
To install the development packages you will need to create a
new task. Create a new file task-YOUR-toolchain-target.bb
in the recipes/tasks directory and place the
following content in it:
DESCRIPTION = "Target package for YOUR SDK"
LICENSE = "MIT"
ALLOW_EMPTY = "1"
PR = "r0"
RDEPENDS_${PN} += "\
task-sdk-bare \
your-lib-dev \
your-data
"
Putting it togetherIn the previous two sections we have prepared the host and
target side. One thing that is missing is combining the two newly
created tasks and actually create the SDK. This is what we are going
to do now.Create meta-toolchain-YOU.bb in the
recipes/meta directory and place the following
content in it:
PR = "r0"
TOOLCHAIN_TARGET_TASK = "task-YOUR-toolchain-target"
TOOLCHAIN_HOST_TASK = "task-YOUR-toolchain-host"
require meta-toolchain.bb
SDK_SUFFIX = "toolchain-YOUR"
Using bitbake meta-toolchain-YOU the SDK
creation should be started and you should find a sdk
directory inside your deploy directory with a SDK waiting for you. With
the above command you still need to have OE configured with your
conf/local.conf to select the machine and
distribution you are targeting.
SDK creation currently does not work with the DISTRO
set to micro.If the environment-setup script packaged in the SDK should
require more environment look at the meta-toolchain-qte.bb
to accomplish this.Creating and Using a Qt Embedded SDKCreating the SDKThe SDK should contain a build of Qt Embedded, but also
optional dependencies like directFB, glib-2.0, gstreamer-0.10, tslib
and more esoteric dependencies like mysql and postgres. This allows
developers to simply start developing using Qt and enables system
integrator to easily recompile Qt and base libraries without tracking
down extra dependencies.
OpenEmbedded provides an easy way to create a Qt Embedded
SDK. In
recipes/tasks/task-qte-toolchain-host.bb host
tools like moc, uic, rcc, qmake will get installed and in
recipes/tasks/task-qte-toolchain-target.bb the Qt4 header
files and libraries will be installed.
To build the SDK, setup OpenEmbedded in the usual way by picking
a DISTRO and MACHINE. Issue
the below command and after the operation finished you should find
a SDK in the deployment directory.
$ bitbake meta-toolchain-qte
The deployment directory depends on the distribution
and used C library. In the case of Angstrom and glibc it is
located in tmp/deploy/glibc/sdk.Change qt4-embedded.inc and
qt4.inc for using different Qt configuration
flags. This might include a custom qconfig.h to produce a reduced
size build.When distributing the SDK make sure to include a written offer
to provide the sourcecode of GPL licensed applications or provide
parts of the sources folder. The
sources folder is located right next to the sdk
one.Using the Qt Embedded SDKIn this example we are assuming that the target hardware
is an armv5t system and the SDK targets the Angstrom Distribution. You
should start by downloading the SDK and untar it to the root folder
(/). Once this operation is finished you will
find a new directory /usr/local/angstrom/arm/ and
it contains the environment-setup to setup the
QMAKESPEC and various other paths.
Untar the SDK once
$ tar -C / -xjf angstrom-armv5te-linux-gnueabi-toolchain-qte.tar.bz2
Before using it source the environment
$ . /usr/local/angstrom/arm/environment-setup
Use qmake2 to build software for the target
$ qmake2Creating and building a simple example. We will create a simple
Qt Embedded application and use qmake2 and
make to cross compile.
$ . /usr/local/angstrom/arm/environment-setup
$ cd $HOME
$ mkdir qte-example
$ cd qte-example
$ echo "TEMPLATE=app
SOURCES=main.cpp
" > qte-example.pro
$ echo '#include <QApplication>
#include <QPushButton>
int main(int argc, char** argv) {
QApplication app(argc, argv);
QPushButton btn("Hello World");
btn.show();
btn.showMaximized();
return app.exec();
}
' > main.cpp
$ qmake2
$ make