From b6cef8b5214f0a07bc0b2511a65a954517ee4d6d Mon Sep 17 00:00:00 2001 From: Martin Jansa Date: Thu, 11 Mar 2010 12:35:41 +0100 Subject: python-pygame: add version 1.9.1, with new staging and smpeg compatibility Signed-off-by: Martin Jansa --- recipes/python/python-pygame-1.8.1/Setup | 63 -------------------------------- recipes/python/python-pygame_1.8.1.bb | 30 --------------- recipes/python/python-pygame_1.9.1.bb | 26 +++++++++++++ 3 files changed, 26 insertions(+), 93 deletions(-) delete mode 100644 recipes/python/python-pygame-1.8.1/Setup delete mode 100644 recipes/python/python-pygame_1.8.1.bb create mode 100644 recipes/python/python-pygame_1.9.1.bb (limited to 'recipes/python') diff --git a/recipes/python/python-pygame-1.8.1/Setup b/recipes/python/python-pygame-1.8.1/Setup deleted file mode 100644 index dd6d540da5..0000000000 --- a/recipes/python/python-pygame-1.8.1/Setup +++ /dev/null @@ -1,63 +0,0 @@ -#This Setup file is used by the setup.py script to configure the -#python extensions. You will likely use the "config.py" which will -#build a correct Setup file for you based on your system settings. -#If not, the format is simple enough to edit by hand. First change -#the needed commandline flags for each dependency, then comment out -#any unavailable optional modules in the first optional section. - - -SDL = -D_REENTRANT -Xlinker -lSDL -lpthread -FONT = -lSDL_ttf -IMAGE = -lSDL_image -MIXER = -lSDL_mixer -SMPEG = -lsmpeg -PNG = -lpng -JPEG = -ljpeg -SCRAP = -lX11 - -#DEBUG = -C-W -C-Wall -DEBUG = - -#the following modules are optional. you will want to compile -#everything you can, but you can ignore ones you don't have -#dependencies for, just comment them out - -imageext src/imageext.c $(SDL) $(IMAGE) $(PNG) $(JPEG) $(DEBUG) -font src/font.c $(SDL) $(FONT) $(DEBUG) -mixer src/mixer.c $(SDL) $(MIXER) $(DEBUG) -mixer_music src/music.c $(SDL) $(MIXER) $(DEBUG) -_numericsurfarray src/_numericsurfarray.c $(SDL) $(DEBUG) -_numericsndarray src/_numericsndarray.c $(SDL) $(MIXER) $(DEBUG) -scrap src/scrap.c $(SDL) $(SCRAP) $(DEBUG) - -#experimental new movie movie. requires libavcodec and libavformat. -#add any necessary compile flags to this line and uncomment. -#movieext src/movie.c src/ffmovie.c $(SDL) -lavcodec -lavformat - - -#these modules are required for pygame to run. they only require -#SDL as a dependency. these should not be altered - -base src/base.c $(SDL) $(DEBUG) -cdrom src/cdrom.c $(SDL) $(DEBUG) -color src/color.c $(SDL) $(DEBUG) -constants src/constants.c $(SDL) $(DEBUG) -display src/display.c $(SDL) $(DEBUG) -event src/event.c $(SDL) $(DEBUG) -fastevent src/fastevent.c src/fastevents.c $(SDL) $(DEBUG) -key src/key.c $(SDL) $(DEBUG) -mouse src/mouse.c $(SDL) $(DEBUG) -rect src/rect.c $(SDL) $(DEBUG) -rwobject src/rwobject.c $(SDL) $(DEBUG) -surface src/surface.c src/alphablit.c src/surface_fill.c $(SDL) $(DEBUG) -surflock src/surflock.c $(SDL) $(DEBUG) -time src/time.c $(SDL) $(DEBUG) -joystick src/joystick.c $(SDL) $(DEBUG) -draw src/draw.c $(SDL) $(DEBUG) -image src/image.c $(SDL) $(DEBUG) -overlay src/overlay.c $(SDL) $(DEBUG) -transform src/transform.c src/rotozoom.c src/scale2x.c $(SDL) $(DEBUG) -mask src/mask.c src/bitmask.c $(SDL) $(DEBUG) -bufferproxy src/bufferproxy.c $(SDL) $(DEBUG) -pixelarray src/pixelarray.c $(SDL) $(DEBUG) - diff --git a/recipes/python/python-pygame_1.8.1.bb b/recipes/python/python-pygame_1.8.1.bb deleted file mode 100644 index 95191ce350..0000000000 --- a/recipes/python/python-pygame_1.8.1.bb +++ /dev/null @@ -1,30 +0,0 @@ -DESCRIPTION = "Python libSDL Bindings" -SECTION = "devel/python" -HOMEPAGE = "http://www.pygame.org" -LICENSE = "LGPL" -DEPENDS = "libsdl-x11 libsdl-image libsdl-mixer libsdl-net libsdl-ttf python-numeric" -DEPENDS += "${@base_conditional('ENTERPRISE_DISTRO', '1', '', 'smpeg', d)}" -SRCNAME = "pygame" -PR = "ml4" - -SRC_URI = "\ - ftp://ftp.pygame.org/pub/pygame/${SRCNAME}-${PV}release.tar.gz \ - file://Setup \ -" -S = "${WORKDIR}/${SRCNAME}-${PV}release" - -inherit distutils - -do_configure_prepend() { - cat ${WORKDIR}/Setup >Setup - SDL="`sdl-config --cflags` `sdl-config --libs`"; echo "SDL=$SDL" >>Setup - if [ '${ENTERPRISE_DISTRO}' != '1' ]; then - echo "movie src/movie.c \$(SDL) \$(SMPEG) \$(DEBUG)" >>Setup - fi -} - -do_stage() { - distutils_stage_all -} - -RDEPENDS = "python-numeric" diff --git a/recipes/python/python-pygame_1.9.1.bb b/recipes/python/python-pygame_1.9.1.bb new file mode 100644 index 0000000000..bbeedda3a9 --- /dev/null +++ b/recipes/python/python-pygame_1.9.1.bb @@ -0,0 +1,26 @@ +DESCRIPTION = "Python libSDL Bindings" +SECTION = "devel/python" +HOMEPAGE = "http://www.pygame.org" +LICENSE = "LGPL" +DEPENDS = "libsdl-x11 libsdl-image libsdl-mixer libsdl-net libsdl-ttf python-numeric" +DEPENDS += "${@base_conditional('ENTERPRISE_DISTRO', '1', '', 'smpeg', d)}" +RDEPENDS = "python-numeric" +SRCNAME = "pygame" +PR = "ml4" + +SRC_URI = "http://www.pygame.org/ftp/${SRCNAME}-${PV}release.tar.gz;name=archive" +SRC_URI[archive.md5sum] = "1c4cdc708d17c8250a2d78ef997222fc" +SRC_URI[archive.sha256sum] = "a26095472ae4be9631e0d5bfb9a52ac57a3a091e45757913128e4a473807d433" +S = "${WORKDIR}/${SRCNAME}-${PV}release" + +inherit distutils + +do_configure_prepend() { + # Drop options to replace them later and drom pypm as we don't have portmidi/porttime + sed '/^SDL =/d; /^SMPEG =/d; /^movie src/d; /^pypm src/d' Setup.in > Setup + SDL="`sdl-config --cflags` `sdl-config --libs`"; echo "SDL=$SDL" >>Setup + if [ '${ENTERPRISE_DISTRO}' != '1' ]; then + SMPEG="`smpeg-config --cflags` `smpeg-config --libs`"; echo "SMPEG=$SMPEG" >>Setup + echo "movie src/movie.c \$(SDL) \$(SMPEG) \$(DEBUG)" >>Setup + fi +} -- cgit v1.2.3