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<title>multitech-oe.git/packages/python/python-pygame-1.8.1/Setup, branch corecdp-1.0.1</title>
<subtitle>Multi-Tech CoreCDP 1.x OpenEmbedded Tree</subtitle>
<link rel='alternate' type='text/html' href='https://git.multitech.net/cgit/multitech-oe.git/'/>
<entry>
<title>rename packages/ to recipes/ per earlier agreement</title>
<updated>2009-03-17T18:32:59+00:00</updated>
<author>
<name>Denys Dmytriyenko</name>
<email>denis@denix.org</email>
</author>
<published>2009-03-17T18:32:59+00:00</published>
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<id>709c4d66e0b107ca606941b988bad717c0b45d9b</id>
<content type='text'>
See links below for more details:
http://thread.gmane.org/gmane.comp.handhelds.openembedded/21326
http://thread.gmane.org/gmane.comp.handhelds.openembedded/21816

Signed-off-by: Denys Dmytriyenko &lt;denis@denix.org&gt;
Acked-by: Mike Westerhof &lt;mwester@dls.net&gt;
Acked-by: Philip Balister &lt;philip@balister.org&gt;
Acked-by: Khem Raj &lt;raj.khem@gmail.com&gt;
Acked-by: Marcin Juszkiewicz &lt;hrw@openembedded.org&gt;
Acked-by: Koen Kooi &lt;koen@openembedded.org&gt;
Acked-by: Frans Meulenbroeks &lt;fransmeulenbroeks@gmail.com&gt;
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See links below for more details:
http://thread.gmane.org/gmane.comp.handhelds.openembedded/21326
http://thread.gmane.org/gmane.comp.handhelds.openembedded/21816

Signed-off-by: Denys Dmytriyenko &lt;denis@denix.org&gt;
Acked-by: Mike Westerhof &lt;mwester@dls.net&gt;
Acked-by: Philip Balister &lt;philip@balister.org&gt;
Acked-by: Khem Raj &lt;raj.khem@gmail.com&gt;
Acked-by: Marcin Juszkiewicz &lt;hrw@openembedded.org&gt;
Acked-by: Koen Kooi &lt;koen@openembedded.org&gt;
Acked-by: Frans Meulenbroeks &lt;fransmeulenbroeks@gmail.com&gt;
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</content>
</entry>
<entry>
<title>python-pygame 1.8.1: fix jpeg linking</title>
<updated>2008-11-17T22:15:17+00:00</updated>
<author>
<name>Julian_chu</name>
<email>julian_chu@openmoko.com</email>
</author>
<published>2008-11-16T18:22:58+00:00</published>
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</entry>
<entry>
<title>python-pygame: Blacklist smpeg and build pygame without smpeg</title>
<updated>2008-11-04T21:10:10+00:00</updated>
<author>
<name>Holger Hans Peter Freyther</name>
<email>zecke@selfish.org</email>
</author>
<published>2008-11-04T21:10:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.multitech.net/cgit/multitech-oe.git/commit/?id=c1401f7b1857e4dc00be14ce7d1aafd712ff5750'/>
<id>c1401f7b1857e4dc00be14ce7d1aafd712ff5750</id>
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    We can not build smpeg when enterprise is on. Put it into the
    BBMASK to make sure it is not buildable.

    Use base_conditional to not add the dependency to the DEPENDS
    when building for the enterprise branch. Remove the movie support
    (the one actually requiring smpeg) and only echo it into the Setup
    file when are not building with the ENTERPRISE_DISTRO flag. It
    seems to work both ways.
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<pre>
    We can not build smpeg when enterprise is on. Put it into the
    BBMASK to make sure it is not buildable.

    Use base_conditional to not add the dependency to the DEPENDS
    when building for the enterprise branch. Remove the movie support
    (the one actually requiring smpeg) and only echo it into the Setup
    file when are not building with the ENTERPRISE_DISTRO flag. It
    seems to work both ways.
</pre>
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</content>
</entry>
<entry>
<title>python-pygame 1.7.1 update to 1.8.1 and stage headers</title>
<updated>2008-08-19T17:37:46+00:00</updated>
<author>
<name>Michael Lauer</name>
<email>mickey@vanille-media.de</email>
</author>
<published>2008-08-19T17:37:46+00:00</published>
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