#ifndef __LAYOUT_H__ #define __LAYOUT_H__ #include "DOGS102.h" #include class Label { public: Label(uint8_t col, uint8_t row, std::string value); uint8_t _col; uint8_t _row; std::string _value; }; class Field { public: Field(uint8_t col, uint8_t row, uint8_t maxSize); uint8_t _col; uint8_t _row; uint8_t _maxSize; }; class Image { public: Image(uint8_t col, uint8_t row, const uint8_t* bmp); uint8_t _col; uint8_t _row; const uint8_t* _bmp; }; class Layout { public: Layout(DOGS102* lcd); ~Layout(); virtual void display() = 0; protected: void clear(); void startUpdate(); void endUpdate(); bool writeLabel(const Label& label); bool writeField(const Field& field, const std::string& value, bool apply = false); bool writeField(const Field& field, const char* value, size_t size, bool apply = false); bool writeImage(const Image& image, bool apply = false); void removeField(const Field& field); private: bool writeText(uint8_t col, uint8_t row, const char* value, size_t size); bool writeBmp(uint8_t col, uint8_t row, const uint8_t* bmp); DOGS102* _lcd; }; #endif