#include "Layout.h" #include "font_6x8.h" Label::Label(uint8_t col, uint8_t row, std::string value) : _col(col), _row(row), _value(value) {} Field::Field(uint8_t col, uint8_t row, uint8_t maxSize) : _col(col), _row(row), _maxSize(maxSize) {} Image::Image(uint8_t col, uint8_t row, const uint8_t* bmp) : _col(col), _row(row), _bmp(bmp) {} Layout::Layout(DOGS102* lcd) : _lcd(lcd) {} Layout::~Layout() {} void Layout::clear() { _lcd->clearBuffer(); } void Layout::startUpdate() { _lcd->startUpdate(); } void Layout::endUpdate() { _lcd->endUpdate(); } bool Layout::writeLabel(const Label& label) { return writeText(label._col, label._row, label._value.c_str(), label._value.size()); } bool Layout::writeField(const Field& field, const std::string& value, bool apply) { bool ret; std::string v = value; if (apply) startUpdate(); // fill the whole length with blank space in case the previous value was longer than this one while (v.size() < field._maxSize) v += " "; ret = writeText(field._col, field._row, v.c_str(), field._maxSize); if (apply) endUpdate(); return true; } bool Layout::writeField(const Field& field, const char* value, size_t size, bool apply) { bool ret; char buf[32]; // fill the whole length with blank space in case the previous value was longer than this one memset(buf, ' ', sizeof(buf)); if (apply) startUpdate(); snprintf(buf, sizeof(buf), "%s", value); // wipe out the null character - the LCD driver will just skip that character otherwise buf[size] = ' '; ret = writeText(field._col, field._row, buf, field._maxSize); if (apply) endUpdate(); return true; } bool Layout::writeImage(const Image& image, bool apply) { bool ret; if (apply) startUpdate(); ret = writeBmp(image._row, image._col, image._bmp); if (apply) endUpdate(); return ret; } void Layout::removeField(const Field& field) { startUpdate(); std::string s(' ', field._maxSize); writeText(field._row, field._col, s.c_str(), s.size()); endUpdate(); } bool Layout::writeText(uint8_t col, uint8_t row, const char* value, size_t size) { _lcd->writeText(col*6, row, font_6x8, value, size); return true; } bool Layout::writeBmp(uint8_t col, uint8_t row, const uint8_t* bmp) { _lcd->writeBitmap(col*6, row, bmp); return true; }